Reorder/drag'n'drop being discarded on MacOS after mouse up
Drag-n-drop or reorder operations on list/array elements are not persisted. On MouseUp operation is discarded.
PS: unfortunately It's difficult to test it further because I don't have Mac, I've just saw it on Skype session with recently joined remote team member.
Comments (7)
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Issue
#236was marked as a duplicate of this issue. -
Anybody fix this bug?
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Can you guys fix this please. It’s utterly annoying!
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assigned issue to
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assigned issue to
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We don’t have easy access to Mac hardware, so this issue is difficult to reproduce and work with, but we’ll try to see what we can do. If anybody with a Mac is willing, it would be lovely if you would contact us on Discord for a back-and-forth debugging session so we can try to work out what’s up with this issue.
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- changed status to resolved
This issue has finally been resolved, and the fix has been backported from the 3.0 beta to the final upcoming pre-3.0 patch, 2.1.13. If anybody would like a test RC build of 2.1.13 to confirm that the issue is resolved on MacOS, please contact me on Discord.
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When I drag and drop an list item (build with the ListDrawerSettings) the list item will return to the original order after I release the list item. Even when I try this on the List example provided by the asset I get the same results. I'm using: - Unity 2017.3.0f3 - Mac OSX 10.13.2 - Odin version Version 1.0.5.3 (Nov 03, 2017)
See screen recordings: https://we.tl/KldxFqYNCm