- changed status to resolved
Exception in AOTGenerationConfig.ScanProject when build from command line.
Issue #282
resolved
1) AOTGenerationConfig.ScanProject throw exeption when called from command line build.
ArgumentException: Invalid SceneManagerSetup:
No loaded scene found.
One active scene is required. Number of active scenes: 0
at (wrapper managed-to-native) UnityEditor.SceneManagement.EditorSceneManager:RestoreSceneManagerSetup (UnityEditor.SceneManagement.SceneSetup[])
at Sirenix.Serialization.AOTGenerationConfig.ProcessScenes () [0x00000] in <filename unknown>:0
at Sirenix.Serialization.AOTGenerationConfig.ProcessProject (System.Collections.Generic.List`1& serializedTypes) [0x00000] in <filename unknown>:0
at Sirenix.Serialization.AOTGenerationConfig.ScanProject ()
2) Create build script:
public class BuildManager
{
private static void Build()
{
AOTGenerationConfig.Instance.ScanProject();
}
}
Сall command: %unityPath% -quit -batchmode -projectPath %projectPath% -executeMethod BuildManager.Build
4) Unity 2017.3.1f1
5) Odin 1.0.6.0
6) Windows 10
Comments (2)
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reporter Yes. Send me a hotfix please.
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Thanks for the heads up. It's fixed, let me know if you want a hotfix. I have your email from earlier.