- changed status to resolved
Exception in AOTGenerationConfig.ScanProject when build from command line.
Issue #282
resolved
1) AOTGenerationConfig.ScanProject throw exeption when called from command line build.
ArgumentException: Invalid SceneManagerSetup: No loaded scene found. One active scene is required. Number of active scenes: 0 at (wrapper managed-to-native) UnityEditor.SceneManagement.EditorSceneManager:RestoreSceneManagerSetup (UnityEditor.SceneManagement.SceneSetup[]) at Sirenix.Serialization.AOTGenerationConfig.ProcessScenes () [0x00000] in <filename unknown>:0 at Sirenix.Serialization.AOTGenerationConfig.ProcessProject (System.Collections.Generic.List`1& serializedTypes) [0x00000] in <filename unknown>:0 at Sirenix.Serialization.AOTGenerationConfig.ScanProject ()
2) Create build script:
public class BuildManager { private static void Build() { AOTGenerationConfig.Instance.ScanProject(); } }
Сall command: %unityPath% -quit -batchmode -projectPath %projectPath% -executeMethod BuildManager.Build
4) Unity 2017.3.1f1
5) Odin 1.0.6.0
6) Windows 10
Comments (2)
-
-
reporter Yes. Send me a hotfix please.
- Log in to comment
Thanks for the heads up. It's fixed, let me know if you want a hotfix. I have your email from earlier.