Feature Request: New attribute MinMaxSlider for int values
Issue #288
resolved
Hi!
It would be great if we can inject two "int" properties into the MinMaxSlider and be able to snap the slider values with a min "int" and a max "int".
Comments (5)
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- changed status to open
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I would like to see this aswell.
My suggestion is to use UnityEngine.Vector2Int if that's not already supported with 1.1 release.
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2.0 (previously 1.1) now supports the MinMaxSlider attribute for Vector2Int properties.
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- changed status to resolved
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We'll be able to do this with the release with version 1.1. For now, you can do something like this: