- edited description
Drag list element from one component to another get unexpected result.
Issue #295
resolved
Hi, Here is the steps:
- Create a script named 'ArrayTest' :
public class ArrayTest : MonoBehaviour
{
public List<int> array;
}
- Create an empty gameobject on scene,attach two script to it,assign the field like this:
- Drag an element from the first script to the second like this:
- Then you'll see the first array still has 3 elements ,which is unexpected:
But If I drag the element from the second list to the first list,work fine.
And I have try create two scripts 'ArrayTest' and 'ArrayTest2' ,same result.
Comments (6)
-
reporter -
- changed status to resolved
Thanks for this one. It's fixed and seems to be working well now.
-
reporter Hi, Do you mean it's fixed at the development version(will be release as 1.0.7.0 ) ? because I try it with the latest asset store version 1.0.6.0 and it's not fixed yet.
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I should have mentioned that sorry. Just fixed it, and it'll be there in the 1.0.6.1 patch. I can send you a hotfix if you want.
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reporter Oh,it's OK for me now, I just wait for the next release version.
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- removed milestone
Removing milestone: 1.0.6.0 (automated comment)
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