LayerMasks - Disable Odin attribute would be nice

Issue #33 resolved
Deniz Ozkaynak created an issue

It seems that Odin does not yet support drawing LayerMasks (see attached).

A simple workaround is to disable Odin editor generation for the entire class (PlayerController in this case) from the Preferences window.

But I lose all the Odin goodies for that class, not just the one I don't want. Some kind of Attribute that disables Odin only for that classes property would be cool, especially useful during beta while certain things aren't supported yet.

Comments (3)

  1. Tor Esa Vestergaard

    LayerMask and Gradient support has already been added for the next patch, but being able to selectively disable Odin drawing is also a good idea. We've added a [DrawWithUnity] attribute, than you can now apply to a member to force Odin to draw that attribute using Unity's old system.

  2. Deniz Ozkaynak reporter

    Awesome, thanks for the lightning fast resolution. Has the [DrawWithUnity] attribute been added for the next patch ( or is it available immediately? If immediately, how would I go about getting that update?

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