iOS Compile Errors

Issue #38 resolved
Deniz Ozkaynak created an issue

I realize Odin isn't supposed to build to mobile platforms and is intended for the Editor, I think there's some PDC flags missing that's causing these? I don't see anything similar when building for Android.

Comments (9)

  1. Deniz Ozkaynak reporter

    No problemo. More info:

    • Unity version 5.5.0f3
    • OSX Sierra 10.12.4
    • Building target min. for iOS 9
    • Target devices: iPhone + iPad
    • Backend: IL2CPP
    • Error occurs for Development and Release builds
  2. Tor Esa Vestergaard

    We just released a new patch which should fix this issue. Could you please try out 0.9.0.5, and see if it has indeed been fixed?

  3. Deniz Ozkaynak reporter

    Sure! Dumb question, where do I get it? Thus far I've gotten received builds via email, haven't gotten such an email for .4 or .5

  4. Tor Esa Vestergaard

    That's odd. Could you confirm which email is yours, again?

    Edit: We seem to have tracked the mail down; you should have received the new version now.

  5. Deniz Ozkaynak reporter

    Hi hi! Sorry on the delay.

    So the error reported in this ticket no longer occurs, but unfortunately there's still errors preventing compilation. When I run an iOS build, the Demo scripts throw errors at build time. When I delete the Demo directory (since I don't need it for our builds of course) I gigantic serialization Editor errors, however the build appears to run and complete just fine.

    Screen Shot 2017-04-25 at 10.26.44 PM.png

    Screen Shot 2017-04-25 at 10.25.42 PM.png

  6. Tor Esa Vestergaard

    Thanks for testing it out and confirming our fix worked.

    Both of those additional errors you mention have already been fixed in the latest RC build (that is, 1.0.0.1, which we haven't sent out to betas). I'll mark this issue as resolved.

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