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assigned issue to
Invalid Operation Exception - Stack Empty
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After creating asset bundles and unity recompiles for the active platform the editor throws the following exception:
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I have 3 AssetLists which are populated, after building asset bundles this error is thrown every time.
This bug doesn't cause me any issues, it's purely a constantly error in the log.
[Exception] InvalidOperationException: Stack empty.
Rethrow as OdinPropertyException: This error occurred while being drawn by Odin.
Odin Property Path: SeparatePrefabs
Odin Drawer Chain: DefaultMethodDrawer.
[Error] EndLayoutGroup: BeginLayoutGroup must be called first.
UnityEditor.EditorGUILayout:EndVertical()
[Error] EndLayoutGroup: BeginLayoutGroup must be called first.
UnityEditor.EditorGUILayout:EndScrollView()
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Unity Version: 2018.2.2f1 (Happens on early versions too, never not had this issue all the way back in version 2017)
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Odin Version: 2.0 but has been present ever since Odin's release
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No
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Mac OS but it also occurs on Windows.
Comments (4)
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Can I get the full stack trace of the error, or even better, a small example project that replicates it?
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Given the lack of further information and reproduction steps, I will be closing this issue for now. It may be reopened if these things are provided.
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- changed status to closed
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