Invalid Operation Exception - Stack Empty

Issue #387 closed
Rob Watling created an issue
  1. After creating asset bundles and unity recompiles for the active platform the editor throws the following exception:

  2. I have 3 AssetLists which are populated, after building asset bundles this error is thrown every time.

This bug doesn't cause me any issues, it's purely a constantly error in the log.

[Exception] InvalidOperationException: Stack empty.
Rethrow as OdinPropertyException: This error occurred while being drawn by Odin.
Odin Property Path: SeparatePrefabs
Odin Drawer Chain: DefaultMethodDrawer.

[Error] EndLayoutGroup: BeginLayoutGroup must be called first.
UnityEditor.EditorGUILayout:EndVertical()

[Error] EndLayoutGroup: BeginLayoutGroup must be called first.
UnityEditor.EditorGUILayout:EndScrollView()
  1. Unity Version: 2018.2.2f1 (Happens on early versions too, never not had this issue all the way back in version 2017)

  2. Odin Version: 2.0 but has been present ever since Odin's release

  3. No

  4. Mac OS but it also occurs on Windows.

Comments (4)

  1. Tor Esa Vestergaard

    Can I get the full stack trace of the error, or even better, a small example project that replicates it?

  2. Tor Esa Vestergaard

    Given the lack of further information and reproduction steps, I will be closing this issue for now. It may be reopened if these things are provided.

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