I have a problem that a 2d-array of TableMatrix is initialized after starting play mode.
I use a code almost same as example on manual page. It works well if TableMatrix is a member of the class which is inherited from MonoBehavior. However, if TableMatrix is a member of the class which is not inherited from MonoBehavior, the issue is happened.
My code is below that
And, in inspector, Table is shown as well.
But after starting play mode, Table is initialized.
Could you please help me what is the root cause of this problem and how to solve it?