Throw errors after using BuildPipeline.BuildPlayer

Issue #503 new
Zhu Chun created an issue

Hi, I'm using Unity BuildPipeline to build my game and OdinInspector throws a few errors after the progress has finished. Building the game from Unity BuildSettings is totally fine, no error.

OS: Windows10 Unity: 2018.3.6f1 EditorOnlyMode: default Screenshot: attached EditorLog: attached BuildPipelineScript: attached

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