Throw errors after using BuildPipeline.BuildPlayer
Issue #503
new
Hi, I'm using Unity BuildPipeline to build my game and OdinInspector throws a few errors after the progress has finished. Building the game from Unity BuildSettings is totally fine, no error.
OS: Windows10 Unity: 2018.3.6f1 EditorOnlyMode: default Screenshot: attached EditorLog: attached BuildPipelineScript: attached