Internal Exception
Unity 2018.3.6f1
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.GameObjectInspector.ClearPreviewCache () (at C:/buildslave/unity/build/Editor/Mono/Inspector/GameObjectInspector.cs:201)
UnityEditor.GameObjectInspector.OnDisable () (at C:/buildslave/unity/build/Editor/Mono/Inspector/GameObjectInspector.cs:189)
UnityEngine.Object:DestroyImmediate(Object) (at ?)
Sirenix.OdinInspector.Editor.Drawers.InlineEditorAttributeDrawer1:DestroyEditors() (at C:/Sirenix/Sirenix Solution/Sirenix.OdinInspector.Editor/Utilities/PersistentContext/PersistentContextCache.cs:611)
Sirenix.OdinInspector.Editor.Drawers.InlineEditorAttributeDrawer
1:System.IDisposable.Dispose() (at C:/Sirenix/Sirenix Solution/Sirenix.OdinInspector.Editor/Utilities/PersistentContext/PersistentContextCache.cs:632)
Sirenix.OdinInspector.Editor.InspectorProperty:DisposeExistingSetup() (at C:/Sirenix/Sirenix Solution/Sirenix.OdinInspector.Editor/Examples/Attributes/CustomValueDrawerExamples.cs:30)
Sirenix.OdinInspector.Editor.InspectorProperty:Dispose() (at ?)
Sirenix.OdinInspector.Editor.InspectorProperty:DisposeExistingSetup() (at C:/Sirenix/Sirenix Solution/Sirenix.OdinInspector.Editor/Examples/Attributes/CustomValueDrawerExamples.cs:30)
Sirenix.OdinInspector.Editor.InspectorProperty:Dispose() (at ?)
Sirenix.OdinInspector.Editor.PropertyTree:ActuallyDispose() (at ?)
Sirenix.OdinInspector.Editor.PropertyTree:Dispose(Boolean) (at C:/Sirenix/Sirenix Solution/Sirenix.OdinInspector.Editor/Examples/Attributes/MinMaxSliderExamples.cs:34)
Sirenix.OdinInspector.Editor.PropertyTree:Dispose() (at C:/Sirenix/Sirenix Solution/Sirenix.OdinInspector.Editor/Examples/Attributes/MinMaxSliderExamples.cs:16)
Sirenix.OdinInspector.Editor.OdinEditor:OnDisable() (at C:/Sirenix/Sirenix Solution/Sirenix.OdinInspector.Editor/Core/Value Entries/PropertyValueEntry.cs:195)