- changed status to resolved
Delete Asset In OdinMenuEditorWindow
Issue #518
resolved
I have a problem removing the assets dynamically in the window editor using OdinMenuEditorWindow, I followed the method for the sample project RPG Editor, but I want to add a method to delete it. But When I press delete an error occurs.
Comments (1)
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I remember seeing this, and adding the EditorApplication.delayedCall worked out for you right?
In the meantime, we're looking into seeing if we can avoid these kinds of errors entirely.