I bought it from Asset store and it’s very good asset for me.
I have used it very well with Windows machine but I have a little problem with Mac.
I’m Korean and sometimes I write code with Korean characters.
So far, I had used only windows machine for Android build.
But recently I started to use mac machine for iOS build.
I found a bug of Odin Inspector, so I report it.
1. What happened?
When I use 7 or more Korean characters for a field name in a class,
Unity Editor crashes if I try to modify the field with Mac machine.
I have no problem with Windows machine.
I just temporary avoid the problem by changing the field name with English characters.
2. How can we reproduce it?
If you write a field name with Korean, Chinese or Japanese characeter and the length is 7 or longer,
you may not be able to change the value in Unity Editor on Mac machine because of a crash.
Example code will be like this:
public class NonLatinFieldNameBugOnMacUnity : MonoBehaviour
public string 한글한글한글한글 = ““; // Eight Korean characters
public string 汉语汉语汉语汉语 = ““; // Eight Chinese characters
public string ひらがなひらがな = ““; // Eight Japanese characters
I can modify the field if Odin Inspector is not imported.
And if the length of the field name is 6 or less, it also doesn’t crash.
3. If screenshots would help explain or demonstrate your issue, please include these.
4. What version of Unity are you using?
the latest one
5. What version of Odin are you using? (See “Tools > Odin Inspector > About”)
the latest one
6. Do you have Editor Only mode enabled?
7. What operating system are you on?
macOS Mojave 10.14.6