- changed status to closed
Delayed and Range attributes does not stack well.
Issue #576
closed
Range int/float field not showing as range when having Delayed attribute in Inspector.
Still error message that value is not in range.
[Delayed, Range(1, 100)] private int m_WallHeight = 70;
Using :
- Unity 2019.1.14f
- Odin 2.1.4
- EditorOnly not activated
- Windows 10 system
Comments (1)
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Adding the Delayed attribute changes fundamentally how a field is drawn so it is not compatible with other attributes that also change how the field is drawn.