Broken build for android(ARMv7 only)

Issue #588 resolved
Yevhenii Vitiuk created an issue

I have critical bug with android ARMv7 build, same build ARM64 works perfectly.
It's bug likely related to Odin inspector exactly because i have native log and last readable stack trace look like this: (BinaryDataReader_UNSAFE_Read_4_Float32)
All log may see here: Pastebin
Unity version: 2019.2.9f1(il2cpp)
OS: Windows 10

Comments (6)

  1. Tor Esa Vestergaard
    • changed status to open

    Thanks for reporting this issue - we've heard of it from several sources and are working on a fix. Meanwhile, I suggest you downgrade your Odin build to 2.1.4.

  2. Tor Esa Vestergaard

    I don’t believe I have access to an ARMv7 device for testing this issue on. Would you be willing to contact me on our Discord server to try out a few different debug builds at some point, while I try to work out what is causing the issue and how to fix it? It seems likely that it is an architecture thing.

  3. Log in to comment