- edited description
Broken build for android(ARMv7 only)
I have critical bug with android ARMv7 build, same build ARM64 works perfectly.
It's bug likely related to Odin inspector exactly because i have native log and last readable stack trace look like this: (BinaryDataReader_UNSAFE_Read_4_Float32)
All log may see here: Pastebin
Unity version: 2019.2.9f1(il2cpp)
OS: Windows 10
Comments (6)
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reporter -
- changed status to open
Thanks for reporting this issue - we've heard of it from several sources and are working on a fix. Meanwhile, I suggest you downgrade your Odin build to 2.1.4.
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I don’t believe I have access to an ARMv7 device for testing this issue on. Would you be willing to contact me on our Discord server to try out a few different debug builds at some point, while I try to work out what is causing the issue and how to fix it? It seems likely that it is an architecture thing.
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I now have a debugging build ready for whenever you have time
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- changed status to resolved
This issue is resolved as of 2.1.6.
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reporter Solved in 2.1.6
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