About the bug of Show If Group Attribute

Issue #648 closed
黄海波 created an issue

using Sirenix.OdinInspector;

using UnityEngine;

public class testOdin : MonoBehaviour


public bool Toggle = true;


[BoxGroup("Toggle/Shown Box")]

public int A, B;


public InfoMessageType EnumField = InfoMessageType.Info;



public Vector3 X, Y;

[ShowIfGroup("Box/Toggle/EnumField", Value = InfoMessageType.Info)]

[BoxGroup("Box/Toggle/EnumField/Border", ShowLabel = false)]

public string Name;


public Vector3 Vector;

// Add code to the example

[ShowIfGroup("Box/Toggle/EnumField", InfoMessageType.Warning)]


public int testInt;

[ShowIfGroup("RectGroup", MemberName = "Toggle")]

public Rect Rect;


ShowIfGroup for more than two values of Enum, the wrong window will display in inspector of Unity

Comments (2)

  1. Tor Esa Vestergaard

    Hello, thanks for reporting an issue.

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