- edited description
ValueDropDown reverts to IsUnique upon interacting with dropdown values
Issue #728
resolved
Problem: Create a list and apply the ValueDropDown attribute. Add some data. Now select a dropdown of an item previously added to the list. Now go back to the “+” button to add a new item to the list. You’ll see the list is treated as if IsUnique = true.
You can still add duplicate items to the list (the desired result) but if you ever interact with a dropdown of an item already added to the list, the bug gets triggered.
The following code is used in a fresh script just to test:
public string[] testArray = new[] {"Test", "Another Test", "123"};
[ValueDropdown("testArray")]
public List<string> testList;
Using:
Unity 2019.4.14 (LTS)
Odin 3.0.2.0
I do not have Editor Only mode enabled.
Windows 10 Home.
Comments (5)
-
reporter -
reporter - edited description
-
Seems related to
#721 -
-
assigned issue to
-
assigned issue to
-
- changed status to resolved
Fixed in as yet unreleased patch 3.0.12
- Log in to comment