As odin has broken many of our custom editors I have disabled it for all existing user types.
But that info isnt saved.
I have to re set it every time unity reloads. I am using perforce integration, so maybe some file isnt being checked out. (I tried checking out/making read write the whole of the config folder, still no luck)
Where would odin save this info if it was working? So I can at least check the file is read write..
Am having to delete odin from our project :(
btw version is 22.214.171.124 but bug report only goes to 126.96.36.199
Unity 5.6.0.p1 (most recent few anonymous bugs are from me all using same version)