- marked as enhancement
- marked as minor
Odin does not currently have a full gameobject inspector window substitute implemented
[InlineEditor(InlineEditorModes.LargePreview)]
public GameObject prefab;
yields
“Odin does not currently have a full GameObject inspector window substitute implemented. So a GameObject cannot be directly inspected inline in the Editor“ in the inspector
Odin Versions:
3.0.1.0: not reproduced
3.0.2.0: not reproduced
3.0.3.0: REPRODUCED
3.0.4.0: REPRODUCED
3.0.5.0: REPRODUCED
Unity Versions:
2018.3.8f1
2019.4.12f1
2020.1.14f1
Comments (5)
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reporter - edited description
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reporter I’m quite curious about this issue. Was this feature removed intentionally for some reason?
A removed handy feature being marked as enhancement does not explain itself.
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- changed status to resolved
My apologies for misunderstanding the original issue - it is true that a preview could be displayed, just not the full inspector, and this added message accidentally blocked the preview case. This regression has been fixed in 3.0.6 - if anyone would like a preview build with the fix included, please let me know on Discord :)
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I am still seeing this blocking in version 3.0.9. It breaks the handy script here: https://odininspector.com/community-tools/561/listitemselector-attribute-easily-select-items-in-lists . Having a way to allow you to select from a list and store the selected object is very useful for level editors and other related tasks.
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