Serialized "LocalizedString" type incorrectly on Editor. And How to fix?
Issue #806
resolved
import Odin:
not import Odin
Code :
using UnityEngine;using UnityEngine.Localization;
public class NewBehaviourScript : MonoBehaviour
{
public LocalizedString aaa;
}
platform :window10,unity2020.3
Comments (2)
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reporter -
- changed status to resolved
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I got sample unable odin to this script and it’s fix. thank.