Odin Inspector potentially breaking serialization of LocalizedString fields from Unity's Localization package
Issue #809
resolved
Details here: https://forum.unity.com/threads/how-do-you-set-up-localizedstrings-in-the-editor.1193644/
- Odin fails to serialize LocalizedString fields correctly, and the Localization package dev from Unity says that the problem is likely on Odin’s side
- You should be able to reproduce it with any public LocalizedString
- See included screenshots
- Unity 2020.3.14
- Odin 3.0.10.0
- Not using Editor Only Mode
- Win 10
Comments (2)
-
reporter -
- changed status to resolved
This has been fixed in Odin patch 3.0.11, which now includes a new module that adds support for the Unity.Localization package.
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Update: I can confirm that this problem occurs in a fresh project merely by having Odin present in the project. The field breaks as soon as you import Odin from the asset store.
It also occurs in Editor Only Mode.