Odin Inspector potentially breaking serialization of LocalizedString fields from Unity's Localization package

Issue #809 resolved
Stefan created an issue

Details here: https://forum.unity.com/threads/how-do-you-set-up-localizedstrings-in-the-editor.1193644/

  • Odin fails to serialize LocalizedString fields correctly, and the Localization package dev from Unity says that the problem is likely on Odin’s side
  • You should be able to reproduce it with any public LocalizedString
  • See included screenshots
  • Unity 2020.3.14
  • Odin 3.0.10.0
  • Not using Editor Only Mode
  • Win 10

Comments (2)

  1. Stefan reporter

    Update: I can confirm that this problem occurs in a fresh project merely by having Odin present in the project. The field breaks as soon as you import Odin from the asset store.

    It also occurs in Editor Only Mode.

  2. Tor Esa Vestergaard

    This has been fixed in Odin patch 3.0.11, which now includes a new module that adds support for the Unity.Localization package.

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