AssetsOnly doesn't work if the value is null

Issue #95 resolved
Leo Dasso created an issue
        public SpriteSet spriteSet;

When selecting an object, the AssetsOnly attribute seems to work only if the value for spriteSet (a scriptable object) is non-null. When the value is null, then both the assets & scene tab are visible when selecting an object.

Unity 5.5.0f3


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