LocalizedString Broken UI on Unity 2023.2 - MacOS

Issue #966 resolved
Lukas Tomondy created an issue

The UI for localization module on Odin is broken when upgrading to 2023.2 with newest Odin Serializer. I have created video for you with this issue:

https://drive.google.com/file/d/1ozCIe3gYlMre_VmZ71RNmgCZPJKFZfFC/view?usp=sharing

You can notice clicking on individual locale fields just bugs out and flickers UI, making it impossible to work with Unity localization. This issue is also present in scriptable objects or default unity components with LocalizedString, it doesn't matter.

This is reproducible only for MacOS as far I I know from our team. I run newest Sonoma on m3 silicon.

Unity: 2023.2.9 silicon (as seen in video)

Odin: 3.2.1.0 (as seen in video)

This issue was not present for our previous Unity 2022.3 LTS and older odin 3.1.13.0 (there we have stable version).

I beg to fix this issue, as its critical for us to upgrade our editor. We are working on Darfall and that is scheduled to release this year: https://store.steampowered.com/app/1961600/Darfall/

Comments (5)

  1. Lucas Schwaner

    Hey, thanks for the heads up. The issue should now be resolved in the newly released beta version (3.3.0.1).

  2. Lukas Tomondy reporter

    Reopening this one.

    Upgraded do newest odin 3.3.0.1 with newest unity 2023.2.12 and this issue is still present on MacOS.

  3. Lukas Tomondy reporter

    Marking as resolved. For anybody checking this, you need to deactivate and then activate the Localization Module in Odin preferences.

    Cheers

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