- edited description
Addressables Inspector error when there are broken references in Addressable Groups
Issue #995
resolved
I made a AssetReferenceT<BaseGameEffect> serialized field but was met with this error when trying to use it from the inspector window:
After some investigation it turns out there were some broken references in our project’s Addressable groups (localization package was removed but the assets were not cleaned up). Cleaning up those missing references will resolve this error, but I figured I’d report it here too since the default Unity AddressableReference field does not break in this situation.
Simply adding a nullcheck of the entry.TargetAsset to the AddressablesInspector.AddEntriesToTree method will fix this for Odin too.
Comments (2)
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reporter -
- changed status to resolved
This issue was fixed in Odin 3.3.1.3
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