2019-05-20 12:33:13.903410+0200 chefbattle[1178:637748] [DYMTLInitPlatform] platform initialization successful 2019-05-20 12:33:13.959727+0200 chefbattle[1178:637620] [Override_iOS load] 2019-05-20 12:33:13.959830+0200 chefbattle[1178:637620] [Override_iOS swizzle] 2019-05-20 12:33:13.960197+0200 chefbattle[1178:637620] Added instance method `Unity_original_saved_by_Override_application:didFinishLaunchingWithOptions:` of Override_iOS to UnityAppController with success 2019-05-20 12:33:13.961105+0200 chefbattle[1178:637620] Exchanged instance method `Unity_original_saved_by_Override_application:didFinishLaunchingWithOptions:` in UnityAppController with `application:didFinishLaunchingWithOptions:` in UnityAppController 2019-05-20 12:33:13.961666+0200 chefbattle[1178:637620] Replaced instance method `Unityapplication:didFinishLaunchingWithOptions:` in Override_iOS with `application:didFinishLaunchingWithOptions:` in UnityAppController res: success 2019-05-20 12:33:13.961772+0200 chefbattle[1178:637620] Added instance method `Unity_original_saved_by_Override_application:openURL:options:` of Override_iOS to UnityAppController with success 2019-05-20 12:33:13.962265+0200 chefbattle[1178:637620] Exchanged instance method `Unity_original_saved_by_Override_application:openURL:options:` in UnityAppController with `application:openURL:options:` in UnityAppController 2019-05-20 12:33:13.962826+0200 chefbattle[1178:637620] Replaced instance method `Unityapplication:openURL:options:` in Override_iOS with `application:openURL:options:` in UnityAppController res: success 2019-05-20 12:33:13.962928+0200 chefbattle[1178:637620] Added instance method `Unity_original_saved_by_Override_application:openURL:sourceApplication:annotation:` of Override_iOS to UnityAppController with success 2019-05-20 12:33:13.963028+0200 chefbattle[1178:637620] Instance method `application:openURL:sourceApplication:annotation:` not found on class UnityAppController 2019-05-20 12:33:13.963090+0200 chefbattle[1178:637620] Instance method `application:openURL:sourceApplication:annotation:` not found on target class UnityAppController 2019-05-20 12:33:14.135536+0200 chefbattle[1178:637620] Built from '2018.3/release' branch, Version '2018.3.10f1 (f88de2c96e63)', Build type 'Release', Scripting Backend 'il2cpp' 2019-05-20 12:33:14.138632+0200 chefbattle[1178:637620] -> registered mono modules 0x106ba5650 2019-05-20 12:33:14.229575+0200 chefbattle[1178:637620] You've implemented -[ application:didReceiveRemoteNotification:fetchCompletionHandler:], but you still need to add "remote-notification" to the list of your supported UIBackgroundModes in your Info.plist. -> applicationDidFinishLaunching() 2019-05-20 12:33:14.309729+0200 chefbattle[1178:637620] Metal GPU Frame Capture Enabled 2019-05-20 12:33:14.310037+0200 chefbattle[1178:637620] Metal API Validation Disabled 2019-05-20 12:33:14.524730+0200 chefbattle[1178:637620] [Warning] Trying to set delaysTouchesBegan to NO on a system gate gesture recognizer - this is unsupported and will have undesired side effects 2019-05-20 12:33:14.560242+0200 chefbattle[1178:637620] Your Facebook SDK is out of date. We recommend upgrading to the latest Version 4.37.0, to ensure your app's performance is not affected and to take advantage of our newest features! Facebook SDK for iOS: https://developers.facebook.com/docs/ios/ Facebook SDK for Android: https://developers.facebook.com/docs/android/ 2019-05-20 12:33:14.562596+0200 chefbattle[1178:637744] [BoringSSL] nw_protocol_boringssl_get_output_frames(1301) [C1.1:2][0x10bf03bb0] get output frames failed, state 8196 2019-05-20 12:33:14.562658+0200 chefbattle[1178:637744] [BoringSSL] nw_protocol_boringssl_get_output_frames(1301) [C1.1:2][0x10bf03bb0] get output frames failed, state 8196 2019-05-20 12:33:14.562798+0200 chefbattle[1178:637744] TIC Read Status [1:0x0]: 1:57 2019-05-20 12:33:14.562811+0200 chefbattle[1178:637744] TIC Read Status [1:0x0]: 1:57 2019-05-20 12:33:14.568891+0200 chefbattle[1178:637744] [BoringSSL] nw_protocol_boringssl_get_output_frames(1301) [C2.1:2][0x10c2033b0] get output frames failed, state 8196 2019-05-20 12:33:14.568947+0200 chefbattle[1178:637744] [BoringSSL] nw_protocol_boringssl_get_output_frames(1301) [C2.1:2][0x10c2033b0] get output frames failed, state 8196 2019-05-20 12:33:14.569416+0200 chefbattle[1178:637744] TIC Read Status [2:0x0]: 1:57 2019-05-20 12:33:14.569429+0200 chefbattle[1178:637744] TIC Read Status [2:0x0]: 1:57 -> applicationDidBecomeActive() 2019-05-20 12:33:14.576626+0200 chefbattle[1178:637620] [MC] System group container for systemgroup.com.apple.configurationprofiles path is /private/var/containers/Shared/SystemGroup/systemgroup.com.apple.configurationprofiles 2019-05-20 12:33:14.576834+0200 chefbattle[1178:637620] [MC] Reading from public effective user settings. 2019-05-20 12:33:14.580170+0200 chefbattle[1178:637620] FBSDKLog: initStore should have been called before calling setUserID 2019-05-20 12:33:14.587265+0200 chefbattle[1178:637620] [NetworkInfo] Signal strength query returned error: Error Domain=NSPOSIXErrorDomain Code=13 "Permission denied", descriptor: GfxDevice: creating device client; threaded=1 Initializing Metal device caps: Apple A11 GPU Initialize engine version: 2018.3.10f1 (f88de2c96e63) MissingMethodException: Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Create (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Get (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.IDataReader reader) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, System.Byte[]& bytes, System.Collections.Generic.List`1[UnityEngine.Object]& referencedUnityObjects, Sirenix.Serialization.DataFormat format, Sirenix.Serialization.DeserializationContext context) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.SerializationData& data, Sirenix.Serialization.DeserializationContext context, System.Boolean isPrefabData, System.Collections.Generic.List`1[T] prefabInstanceUnityObjects) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.OdinInspector.SerializedScriptableObject.UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize () [0x00000] in <00000000000000000000000000000000>:0 Rethrow as Exception: Exception thrown while deserializing type 'ChefBattle.Player': Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, IDataReader) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, Byte[]&, List`1&, DataFormat, DeserializationContext) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, SerializationData&, DeserializationContext, Boolean, List`1) Sirenix.OdinInspector.SerializedScriptableObject:UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() (Filename: currently not available on il2cpp Line: -1) MissingMethodException: Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Create (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Get (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.IDataReader reader) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, System.Byte[]& bytes, System.Collections.Generic.List`1[UnityEngine.Object]& referencedUnityObjects, Sirenix.Serialization.DataFormat format, Sirenix.Serialization.DeserializationContext context) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.SerializationData& data, Sirenix.Serialization.DeserializationContext context, System.Boolean isPrefabData, System.Collections.Generic.List`1[T] prefabInstanceUnityObjects) [0x00000] in <00000000000000000000000000000000>:0 Rethrow as Exception: Exception thrown while deserializing type 'Nolaroads.FModService': Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, IDataReader) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, Byte[]&, List`1&, DataFormat, DeserializationContext) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, SerializationData&, DeserializationContext, Boolean, List`1) (Filename: currently not available on il2cpp Line: -1) 2019-05-20 12:33:15.194243+0200 chefbattle[1178:637760] [BoringSSL] nw_protocol_boringssl_get_output_frames(1301) [C4.1:2][0x10c282a60] get output frames failed, state 8196 2019-05-20 12:33:15.194359+0200 chefbattle[1178:637760] [BoringSSL] nw_protocol_boringssl_get_output_frames(1301) [C4.1:2][0x10c282a60] get output frames failed, state 8196 2019-05-20 12:33:15.194691+0200 chefbattle[1178:637760] TIC Read Status [4:0x0]: 1:57 2019-05-20 12:33:15.194702+0200 chefbattle[1178:637760] TIC Read Status [4:0x0]: 1:57 2019-05-20 12:33:15.197569+0200 chefbattle[1178:637760] [BoringSSL] nw_protocol_boringssl_get_output_frames(1301) [C3.1:2][0x10c001560] get output frames failed, state 8196 2019-05-20 12:33:15.197615+0200 chefbattle[1178:637760] [BoringSSL] nw_protocol_boringssl_get_output_frames(1301) [C3.1:2][0x10c001560] get output frames failed, state 8196 2019-05-20 12:33:15.197725+0200 chefbattle[1178:637760] TIC Read Status [3:0x0]: 1:57 2019-05-20 12:33:15.197735+0200 chefbattle[1178:637760] TIC Read Status [3:0x0]: 1:57 2019-05-20 12:33:15.361253+0200 chefbattle[1178:637760] [BoringSSL] nw_protocol_boringssl_get_output_frames(1301) [C5.1:2][0x10c285670] get output frames failed, state 8196 2019-05-20 12:33:15.361328+0200 chefbattle[1178:637760] [BoringSSL] nw_protocol_boringssl_get_output_frames(1301) [C5.1:2][0x10c285670] get output frames failed, state 8196 2019-05-20 12:33:15.361494+0200 chefbattle[1178:637760] TIC Read Status [5:0x0]: 1:57 2019-05-20 12:33:15.361509+0200 chefbattle[1178:637760] TIC Read Status [5:0x0]: 1:57 UnloadTime: 2.541792 ms Account is linked to Facebook: False ChefBattle.AccountData:SetFacebookLinkState(Boolean) ChefBattle.AccountService:LoadAccountData() ChefBattle.AccountService:Initialize() Nolaroads.ServiceManager:Initialize() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) Account is linked to Google: False ChefBattle.AccountData:SetGoogleLinkState(Boolean) ChefBattle.AccountService:Initialize() Nolaroads.ServiceManager:Initialize() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) FMOD Studio: Device iPhone10,6 classed as MobileHigh FMODUnity.RuntimeUtils:GetCurrentPlatform() FMODUnity.RuntimeManager:Initialize() FMODUnity.RuntimeManager:get_Instance() FMODUnity.RuntimeManager:get_StudioSystem() Nolaroads.FModService:Initialize() Nolaroads.ServiceManager:Initialize() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) Using Facebook Unity SDK v7.15.1 with FBiOSSDK/4.39.1 Facebook.Unity.CompiledFacebookLoader:Start() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds FMODUnity.RuntimeManager:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) Setting up 1 worker threads for Enlighten. Thread -> id: 16c8bf000 -> priority: 1 Facebook SDK has been initialized successfully. Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult) Facebook.Unity.CallbackManager:CallCallback(Object, IResult) Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) 2019-05-20 12:33:17.853571+0200 chefbattle[1178:637620] [Error] setCurrentGameFromInternal: ignoring -- nil bundleIdentifier :(null) 2019-05-20 12:33:17.874742+0200 chefbattle[1178:637620] [Error] _authenticateUsingAlert:Faied to authenticate player with existing credentials.Error: Error Domain=GKErrorDomain Code=15 "L’opération demandée n’a pas pu être effectuée car cette application n’est pas reconnue par Game Center." UserInfo={GKServerStatusCode=5019, NSLocalizedDescription=L’opération demandée n’a pas pu être effectuée car cette application n’est pas reconnue par Game Center., NSUnderlyingError=0x2817594a0 {Error Domain=GKServerErrorDomain Code=5019 "status = 5019, no game matching descriptor: ios:com.nolaroads.chefbattle:0.0.1:0+-1" UserInfo={GKServerStatusCode=5019, NSLocalizedFailureReason=status = 5019, no game matching descriptor: ios:com.nolaroads.chefbattle:0.0.1:0+-1}}} 2019-05-20 12:33:17.885107+0200 chefbattle[1178:637620] [Error] startAuthenticationForExistingPrimaryPlayer:Failed to Authenticate player.Error: Error Domain=GKErrorDomain Code=15 "L’opération demandée n’a pas pu être effectuée car cette application n’est pas reconnue par Game Center." UserInfo={NSLocalizedDescription=L’opération demandée n’a pas pu être effectuée car cette application n’est pas reconnue par Game Center.} GameCenter ID: G:12280619716 ChefBattle.LoginController:b__53_0(Boolean) UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform:AuthenticateCallbackWrapper(Int32, String) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) Account successfully logged in with Game Center. ChefBattle.LoginController:b__54_0(LoginResult) PlayFab.Internal.<>c__DisplayClass23_0`1:b__1() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__20:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) MissingMethodException: Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Create (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Get (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.IDataReader reader) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, System.Byte[]& bytes, System.Collections.Generic.List`1[UnityEngine.Object]& referencedUnityObjects, Sirenix.Serialization.DataFormat format, Sirenix.Serialization.DeserializationContext context) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.SerializationData& data, Sirenix.Serialization.DeserializationContext context, System.Boolean isPrefabData, System.Collections.Generic.List`1[T] prefabInstanceUnityObjects) [0x00000] in <00000000000000000000000000000000>:0 Rethrow as Exception: Exception thrown while deserializing type 'Nolaroads.FModService': Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, IDataReader) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, Byte[]&, List`1&, DataFormat, DeserializationContext) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, SerializationData&, DeserializationContext, Boolean, List`1) (Filename: currently not available on il2cpp Line: -1) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) MissingMethodException: Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Create (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Get (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.SerializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.IDataWriter writer, System.Boolean serializeUnityFields) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.SerializeUnityObject (UnityEngine.Object unityObject, System.Byte[]& bytes, System.Collections.Generic.List`1[UnityEngine.Object]& referencedUnityObjects, Sirenix.Serialization.DataFormat format, System.Boolean serializeUnityFields, Sirenix.Serialization.SerializationContext context) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.SerializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.SerializationData& data, System.Boolean serializeUnityFields, Sirenix.Serialization.SerializationContext context) [0x00000] in <00000000000000000000000000000000>:0 Rethrow as Exception: Exception thrown while serializing type 'Nolaroads.FModService': Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] Sirenix.Serialization.UnitySerializationUtility:SerializeUnityObject(Object, IDataWriter, Boolean) Sirenix.Serialization.UnitySerializationUtility:SerializeUnityObject(Object, Byte[]&, List`1&, DataFormat, Boolean, SerializationContext) Sirenix.Serialization.UnitySerializationUtility:SerializeUnityObject(Object, SerializationData&, Boolean, SerializationContext) (Filename: currently not available on il2cpp Line: -1) UnloadTime: 3.170583 ms Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 2214. Total: 18.456333 ms (FindLiveObjects: 0.736708 ms CreateObjectMapping: 0.156667 ms MarkObjects: 17.453167 ms DeleteObjects: 0.108958 ms) MissingMethodException: Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Collections.Generic.List`1[[ChefBattle.TechniquePreparationChoicePair, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Create (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Get (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.IDataReader reader) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, System.Byte[]& bytes, System.Collections.Generic.List`1[UnityEngine.Object]& referencedUnityObjects, Sirenix.Serialization.DataFormat format, Sirenix.Serialization.DeserializationContext context) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.SerializationData& data, Sirenix.Serialization.DeserializationContext context, System.Boolean isPrefabData, System.Collections.Generic.List`1[T] prefabInstanceUnityObjects) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.OdinInspector.SerializedScriptableObject.UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize () [0x00000] in <00000000000000000000000000000000>:0 Rethrow as Exception: Exception thrown while deserializing type 'ChefBattle.IngredientTechniquePreparationChoicePairsRelationship': Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Collections.Generic.List`1[[ChefBattle.TechniquePreparationChoicePair, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, IDataReader) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, Byte[]&, List`1&, DataFormat, DeserializationContext) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, SerializationData&, DeserializationContext, Boolean, List`1) Sirenix.OdinInspector.SerializedScriptableObject:UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() (Filename: currently not available on il2cpp Line: -1) MissingMethodException: Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Collections.Generic.List`1[[ChefBattle.Shape, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Create (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Get (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.IDataReader reader) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, System.Byte[]& bytes, System.Collections.Generic.List`1[UnityEngine.Object]& referencedUnityObjects, Sirenix.Serialization.DataFormat format, Sirenix.Serialization.DeserializationContext context) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.SerializationData& data, Sirenix.Serialization.DeserializationContext context, System.Boolean isPrefabData, System.Collections.Generic.List`1[T] prefabInstanceUnityObjects) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.OdinInspector.SerializedScriptableObject.UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize () [0x00000] in <00000000000000000000000000000000>:0 Rethrow as Exception: Exception thrown while deserializing type 'ChefBattle.PreparationChoiceShapesRelationship': Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Collections.Generic.List`1[[ChefBattle.Shape, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, IDataReader) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, Byte[]&, List`1&, DataFormat, DeserializationContext) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, SerializationData&, DeserializationContext, Boolean, List`1) Sirenix.OdinInspector.SerializedScriptableObject:UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() (Filename: currently not available on il2cpp Line: -1) MissingMethodException: Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Collections.Generic.List`1[[ChefBattle.SauceShape, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Create (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Get (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.IDataReader reader) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, System.Byte[]& bytes, System.Collections.Generic.List`1[UnityEngine.Object]& referencedUnityObjects, Sirenix.Serialization.DataFormat format, Sirenix.Serialization.DeserializationContext context) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.SerializationData& data, Sirenix.Serialization.DeserializationContext context, System.Boolean isPrefabData, System.Collections.Generic.List`1[T] prefabInstanceUnityObjects) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.OdinInspector.SerializedScriptableObject.UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize () [0x00000] in <00000000000000000000000000000000>:0 Rethrow as Exception: Exception thrown while deserializing type 'ChefBattle.SauceShapesRelationship': Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Collections.Generic.List`1[[ChefBattle.SauceShape, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, IDataReader) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, Byte[]&, List`1&, DataFormat, DeserializationContext) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, SerializationData&, DeserializationContext, Boolean, List`1) Sirenix.OdinInspector.SerializedScriptableObject:UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() (Filename: currently not available on il2cpp Line: -1) MissingMethodException: Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.List`1[[ChefBattle.BuyableItemInfo, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Create (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Get (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.IDataReader reader) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, System.Byte[]& bytes, System.Collections.Generic.List`1[UnityEngine.Object]& referencedUnityObjects, Sirenix.Serialization.DataFormat format, Sirenix.Serialization.DeserializationContext context) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.SerializationData& data, Sirenix.Serialization.DeserializationContext context, System.Boolean isPrefabData, System.Collections.Generic.List`1[T] prefabInstanceUnityObjects) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.OdinInspector.SerializedScriptableObject.UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize () [0x00000] in <00000000000000000000000000000000>:0 Rethrow as Exception: Exception thrown while deserializing type 'ChefBattle.Basket': Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.List`1[[ChefBattle.BuyableItemInfo, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, IDataReader) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, Byte[]&, List`1&, DataFormat, DeserializationContext) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, SerializationData&, DeserializationContext, Boolean, List`1) Sirenix.OdinInspector.SerializedScriptableObject:UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() (Filename: currently not available on il2cpp Line: -1) The referenced script (Nolaroads.DebugTimerGenericSMB) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 294) A scripted object (probably Nolaroads.DebugTimerGenericSMB?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script (Nolaroads.DebugTimerGenericSMB) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 294) A scripted object (probably Nolaroads.DebugTimerGenericSMB?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script (Nolaroads.DebugTimerGenericSMB) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 294) A scripted object (probably Nolaroads.DebugTimerGenericSMB?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script (Nolaroads.DebugTimerGenericSMB) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 294) A scripted object (probably Nolaroads.DebugTimerGenericSMB?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script (Nolaroads.DebugTimerGenericSMB) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 294) A scripted object (probably Nolaroads.DebugTimerGenericSMB?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) MissingMethodException: Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[ChefBattle.EGamePhase, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Nolaroads.ScreenBase, Nolaroads.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Create (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Get (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.IDataReader reader) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, System.Byte[]& bytes, System.Collections.Generic.List`1[UnityEngine.Object]& referencedUnityObjects, Sirenix.Serialization.DataFormat format, Sirenix.Serialization.DeserializationContext context) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.SerializationData& data, Sirenix.Serialization.DeserializationContext context, System.Boolean isPrefabData, System.Collections.Generic.List`1[T] prefabInstanceUnityObjects) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.OdinInspector.SerializedMonoBehaviour.UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize () [0x00000] in <00000000000000000000000000000000>:0 Rethrow as Exception: Exception thrown while deserializing type 'ChefBattle.FsmInGameManager': Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[ChefBattle.EGamePhase, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Nolaroads.ScreenBase, Nolaroads.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, IDataReader) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, Byte[]&, List`1&, DataFormat, DeserializationContext) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, SerializationData&, DeserializationContext, Boolean, List`1) Sirenix.OdinInspector.SerializedMonoBehaviour:UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() (Filename: currently not available on il2cpp Line: -1) MissingMethodException: Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Create (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Get (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.IDataReader reader) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, System.Byte[]& bytes, System.Collections.Generic.List`1[UnityEngine.Object]& referencedUnityObjects, Sirenix.Serialization.DataFormat format, Sirenix.Serialization.DeserializationContext context) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.SerializationData& data, Sirenix.Serialization.DeserializationContext context, System.Boolean isPrefabData, System.Collections.Generic.List`1[T] prefabInstanceUnityObjects) [0x00000] in <00000000000000000000000000000000>:0 Rethrow as Exception: Exception thrown while deserializing type 'Nolaroads.FModService': Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, IDataReader) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, Byte[]&, List`1&, DataFormat, DeserializationContext) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, SerializationData&, DeserializationContext, Boolean, List`1) (Filename: currently not available on il2cpp Line: -1) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader MissingMethodException: Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Create (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.Serializer.Get (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.SerializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.IDataWriter writer, System.Boolean serializeUnityFields) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.SerializeUnityObject (UnityEngine.Object unityObject, System.Byte[]& bytes, System.Collections.Generic.List`1[UnityEngine.Object]& referencedUnityObjects, Sirenix.Serialization.DataFormat format, System.Boolean serializeUnityFields, Sirenix.Serialization.SerializationContext context) [0x00000] in <00000000000000000000000000000000>:0 at Sirenix.Serialization.UnitySerializationUtility.SerializeUnityObject (UnityEngine.Object unityObject, Sirenix.Serialization.SerializationData& data, System.Boolean serializeUnityFields, Sirenix.Serialization.SerializationContext context) [0x00000] in <00000000000000000000000000000000>:0 Rethrow as Exception: Exception thrown while serializing type 'Nolaroads.FModService': Default constructor not found for type Sirenix.Serialization.ComplexTypeSerializer`1[[System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] Sirenix.Serialization.UnitySerializationUtility:SerializeUnityObject(Object, IDataWriter, Boolean) Sirenix.Serialization.UnitySerializationUtility:SerializeUnityObject(Object, Byte[]&, List`1&, DataFormat, Boolean, SerializationContext) Sirenix.Serialization.UnitySerializationUtility:SerializeUnityObject(Object, SerializationData&, Boolean, SerializationContext) (Filename: currently not available on il2cpp Line: -1) UnloadTime: 2.222125 ms Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 3676. Total: 10.396875 ms (FindLiveObjects: 0.359417 ms CreateObjectMapping: 0.060583 ms MarkObjects: 9.831167 ms DeleteObjects: 0.145042 ms) FsmInGameManager::GetPlayerProfileSuccess ChefBattle.FsmInGameManager:GetPlayerProfile(Player, String) ChefBattle.SmbBeginGetPlayerInventory:OnStateEnter(Animator, AnimatorStateInfo, Int32) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) FsmInGameManager::GetUserCharactersSuccess ChefBattle.FsmInGameManager:GetAllUserCharacters(Player, String) ChefBattle.SmbBeginGetAllCharactersDish:OnStateEnter(Animator, AnimatorStateInfo, Int32) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) FsmInGameManager::GetUserCharacterDataSuccess ChefBattle.FsmInGameManager:GetUserCharacterData(DishCharacter, String) PlayFab.Internal.<>c__DisplayClass23_0`1:b__1() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__20:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) animator : FsmInGame (UnityEngine.Animator) ChefBattle.SmbIntroductionInitialization:OnStateEnter(Animator, AnimatorStateInfo, Int32) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) stateInfo : UnityEngine.AnimatorStateInfo ChefBattle.SmbIntroductionInitialization:OnStateEnter(Animator, AnimatorStateInfo, Int32) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) layerIndex : 0 ChefBattle.SmbIntroductionInitialization:OnStateEnter(Animator, AnimatorStateInfo, Int32) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) EGamePhase.Introduction : Introduction ChefBattle.SmbIntroductionInitialization:OnStateEnter(Animator, AnimatorStateInfo, Int32) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) Wrapper : ChefBattle.SmbIntroductionInitialization:OnStateEnter(Animator, AnimatorStateInfo, Int32) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) NullReferenceException: Object reference not set to an instance of an object. at ChefBattle.FsmInGameManager.SwitchPhase (ChefBattle.EGamePhase phase) [0x00000] in <00000000000000000000000000000000>:0 at ChefBattle.SmbIntroductionInitialization.OnStateEnter (UnityEngine.Animator animator, UnityEngine.AnimatorStateInfo stateInfo, System.Int32 layerIndex) [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) animator : FsmInGame (UnityEngine.Animator) ChefBattle.SmbPreparationInitialization:OnStateEnter(Animator, AnimatorStateInfo, Int32) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) stateInfo : UnityEngine.AnimatorStateInfo ChefBattle.SmbPreparationInitialization:OnStateEnter(Animator, AnimatorStateInfo, Int32) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) layerIndex : 0 ChefBattle.SmbPreparationInitialization:OnStateEnter(Animator, AnimatorStateInfo, Int32) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) EGamePhase.Preparation : Preparation ChefBattle.SmbPreparationInitialization:OnStateEnter(Animator, AnimatorStateInfo, Int32) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) Wrapper : ChefBattle.SmbPreparationInitialization:OnStateEnter(Animator, AnimatorStateInfo, Int32) (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) NullReferenceException: Object reference not set to an instance of an object. at ChefBattle.SmbPreparationInitialization.OnStateEnter (UnityEngine.Animator animator, UnityEngine.AnimatorStateInfo stateInfo, System.Int32 layerIndex) [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1)