End-of-turn enchancement/bug? (3.01)
When all the player units have finished attacking, nothing happens. To let the enemies attack, I have to move the cursor to an empty space, press Z and select "END TURN". I bet you did that on purpose!
It's a good idea, to let the player do stuff before enemy attacks, but it would be better, if the players stopped attacking, a "2" comes up on the screen, and it count down to 0, then the enemy attacks. If the player presses "ESC" during the countdown, the game will wait until you select "END TURN".
Do you not think this is MUCH better?