8bce73c - Added Contains() method for Rectangle.
c702235 - Repurposed RendererSettings to be used to instruct the Renderer how to draw.
8691a86 - Removed CreateRenderTarget from GraphicsDevice and made RenderTarget constructor public.
deb1252 - BeginDraw is now used to the set the RenderTarget instead of having a sepearate method. Refactored some DeviceLost logic.
6e18d49 - Removed Graphics from Game class. The GraphicsDevice class now returns true or false from BeginDraw.
2bbec47 - More unit tests for ObjectPool.
7a39cf4 - Added some basic unit tests for ObjectPool.
506e9af - Added ObjectPool and IObjectPool.
55e032c - Add docs / more overloads for PerPixelCollision in CollisionHelper. Added the CollidesWith() method in Sprite. SpriteSheet(s) can now cache texture color data. Increased standard GamePadDeadZone ...
f43e72f - Added some internal GraphicsDevice configuration in Renderer.
ca56cb8 - Loaded content can now be cached.
Add Music Support
Add caching for content
8ad42ea - Changed to Readme.txt to Readme.md to work with BitBucket.