- edited description
- changed title to linux woes
linux woes
Observed on Ubuntu Desktop 14.x in Virtual Box with macOS High Sierra as host:
-
segfault on
glFenceSync
statement - possibly because we create a legacy (OpenGL 2.1) context by default, andglFenceSync
is supposed to be an OpenGL 3.2+ thing. Can be temporarily worked around by sacrificing time-locking, by saying--syncType=0
(TODO: try--syncType=3
) -
segfault when starting with
--legacy=False
(tracked down toglBindFramebuffer()
inQueryDACMax()
). This is possibly because GLFW has actually failed to create a modern context (GLSL version is still reported as 1.20). TODO: try--openglContextVersion=330
and if that works, link--openglContextVersion
and--legacy
with the same logic as on macOS. -
blocking/extreme slowing of mouse & keyboard input while running the World
Observed on Ubuntu 18.x running natively on Lenovo Horizon II:
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Cannot use more than one texture unit—textures crosstalk into each other. Fixed.
-
World dimensions are wrong (menu-bar and task bar)
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reporter - edited description
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reporter - changed status to resolved
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