overhaul/tweak noise system

Issue #4 resolved
Jeremy Hill created an issue

(1) decorrelate noise between colour channels

(2) pre or post linearization? --> recommended level = 1./512?

Comments (2)

  1. Jeremy Hill reporter

    noisy bit algorithm implemented & tested, both RNGs re-calibrated. Should de-couple from pre-linearization noise mechanism: dedicate .noiseAmplitude to pre-linearization noise, and use something like.ditheringDenominator=255 for worlds, canvases and stimuli .

  2. Jeremy Hill reporter

    de-coupling of .noiseAmplitude and .ditheringDenominator done, and dithering happens automatically and by default, without intervention.

    Slight problem with the noise distribution (will create new issue)

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