Snippets

HorridoJoho Introduction of Interact X/Y. It is required because the position from doors is the doors hinge position.

Created by HorridoJoho last modified
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diff --git a/src/main/java/com/l2jserver/gameserver/GeoData.java b/src/main/java/com/l2jserver/gameserver/GeoData.java
index d05fac7..ea34d89 100644
--- a/src/main/java/com/l2jserver/gameserver/GeoData.java
+++ b/src/main/java/com/l2jserver/gameserver/GeoData.java
@@ -212,7 +212,7 @@
 	 */
 	public int getSpawnHeight(Location location)
 	{
-		return getSpawnHeight(location.getX(), location.getY(), location.getZ());
+		return getSpawnHeight(location.getInteractX(), location.getInteractY(), location.getInteractZ());
 	}
 	
 	/**
@@ -231,7 +231,7 @@
 		{
 			return true;
 		}
-		return canSeeTarget(cha.getX(), cha.getY(), cha.getZ(), cha.getInstanceId(), target.getX(), target.getY(), target.getZ(), target.getInstanceId());
+		return canSeeTarget(cha.getInteractX(), cha.getInteractY(), cha.getInteractZ(), cha.getInstanceId(), target.getInteractX(), target.getInteractY(), target.getInteractZ(), target.getInstanceId());
 	}
 	
 	/**
@@ -242,7 +242,7 @@
 	 */
 	public boolean canSeeTarget(L2Object cha, ILocational worldPosition)
 	{
-		return canSeeTarget(cha.getX(), cha.getY(), cha.getZ(), cha.getInstanceId(), worldPosition.getX(), worldPosition.getY(), worldPosition.getZ());
+		return canSeeTarget(cha.getInteractX(), cha.getInteractY(), cha.getInteractZ(), cha.getInstanceId(), worldPosition.getInteractX(), worldPosition.getInteractY(), worldPosition.getInteractZ());
 	}
 	
 	/**
@@ -250,12 +250,12 @@
 	 * @param x the x coordinate
 	 * @param y the y coordinate
 	 * @param z the z coordinate
-	 * @param instanceId
+	 * @param instanceId the instance to check in
 	 * @param tx the target's x coordinate
 	 * @param ty the target's y coordinate
 	 * @param tz the target's z coordinate
 	 * @param tInstanceId the target's instanceId
-	 * @return
+	 * @return true when seeing, otherwise false
 	 */
 	public boolean canSeeTarget(int x, int y, int z, int instanceId, int tx, int ty, int tz, int tInstanceId)
 	{
@@ -271,7 +271,7 @@
 	 * @param x the x coordinate
 	 * @param y the y coordinate
 	 * @param z the z coordinate
-	 * @param instanceId
+	 * @param instanceId the instance to check in
 	 * @param tx the target's x coordinate
 	 * @param ty the target's y coordinate
 	 * @param tz the target's z coordinate
@@ -446,7 +446,17 @@
 	 */
 	public Location moveCheck(ILocational origin, ILocational destination)
 	{
-		return moveCheck(origin.getX(), origin.getY(), origin.getZ(), destination.getX(), destination.getY(), destination.getZ(), origin.getInstanceId());
+		return moveCheck(origin.getInteractX(), origin.getInteractY(), origin.getInteractZ(), destination.getInteractX(), destination.getInteractY(), destination.getInteractZ(), origin.getInstanceId());
+	}
+	
+	public Location moveCheck(ILocational origin, int tx, int ty, int tz)
+	{
+		return moveCheck(origin.getInteractX(), origin.getInteractY(), origin.getInteractZ(), tx, ty, tz, origin.getInstanceId());
+	}
+	
+	public Location moveCheck(int x, int y, int z, ILocational destination)
+	{
+		return moveCheck(x, y, z, destination.getInteractX(), destination.getInteractY(), destination.getInteractZ(), destination.getInstanceId());
 	}
 	
 	/**
@@ -607,7 +617,7 @@
 	 */
 	public boolean canMove(ILocational from, int toX, int toY, int toZ)
 	{
-		return canMove(from.getX(), from.getY(), from.getZ(), toX, toY, toZ, from.getInstanceId());
+		return canMove(from.getInteractX(), from.getInteractY(), from.getInteractZ(), toX, toY, toZ, from.getInstanceId());
 	}
 	
 	/**
@@ -618,7 +628,7 @@
 	 */
 	public boolean canMove(ILocational from, ILocational to)
 	{
-		return canMove(from, to.getX(), to.getY(), to.getZ());
+		return canMove(from, to.getInteractX(), to.getInteractY(), to.getInteractZ());
 	}
 	
 	/**
diff --git a/src/main/java/com/l2jserver/gameserver/ai/AbstractAI.java b/src/main/java/com/l2jserver/gameserver/ai/AbstractAI.java
index b3a12c7..63e5de8 100644
--- a/src/main/java/com/l2jserver/gameserver/ai/AbstractAI.java
+++ b/src/main/java/com/l2jserver/gameserver/ai/AbstractAI.java
@@ -500,8 +500,8 @@
 	/**
 	 * Move the actor to Pawn server side AND client side by sending Server->Client packet MoveToPawn <I>(broadcast)</I>.<br>
 	 * <FONT COLOR=#FF0000><B> <U>Caution</U> : Low level function, used by AI subclasses</B></FONT>
-	 * @param pawn
-	 * @param offset
+	 * @param pawn the pawn
+	 * @param offset the offset
 	 */
 	protected void moveToPawn(L2Object pawn, int offset)
 	{
@@ -549,7 +549,7 @@
 			}
 			
 			// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
-			_actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+			_actor.moveToLocation(pawn.getInteractX(), pawn.getInteractY(), pawn.getInteractZ(), offset);
 			
 			if (!_actor.isMoving())
 			{
@@ -584,9 +584,9 @@
 	/**
 	 * Move the actor to Location (x,y,z) server side AND client side by sending Server->Client packet CharMoveToLocation <I>(broadcast)</I>.<br>
 	 * <FONT COLOR=#FF0000><B> <U>Caution</U> : Low level function, used by AI subclasses</B></FONT>
-	 * @param x
-	 * @param y
-	 * @param z
+	 * @param x x
+	 * @param y y
+	 * @param z z
 	 */
 	protected void moveTo(int x, int y, int z)
 	{
@@ -613,7 +613,7 @@
 	/**
 	 * Stop the actor movement server side AND client side by sending Server->Client packet StopMove/StopRotation <I>(broadcast)</I>.<br>
 	 * <FONT COLOR=#FF0000><B> <U>Caution</U> : Low level function, used by AI subclasses</B></FONT>
-	 * @param loc
+	 * @param loc stop location correction
 	 */
 	protected void clientStopMoving(Location loc)
 	{
@@ -794,7 +794,7 @@
 	/**
 	 * Create and Launch an AI Follow Task to execute every 0.5s, following at specified range.
 	 * @param target The L2Character to follow
-	 * @param range
+	 * @param range the follow avoid distance
 	 */
 	public synchronized void startFollow(L2Character target, int range)
 	{
diff --git a/src/main/java/com/l2jserver/gameserver/ai/L2AttackableAI.java b/src/main/java/com/l2jserver/gameserver/ai/L2AttackableAI.java
index 59a84e6..5248620 100644
--- a/src/main/java/com/l2jserver/gameserver/ai/L2AttackableAI.java
+++ b/src/main/java/com/l2jserver/gameserver/ai/L2AttackableAI.java
@@ -642,22 +642,22 @@
 				y1 = (int) Math.sqrt((y1 * y1) - (x1 * x1)); // y
 				if (x1 > (offset + minRadius))
 				{
-					x1 = (leader.getX() + x1) - offset;
+					x1 = (leader.getInteractX() + x1) - offset;
 				}
 				else
 				{
-					x1 = (leader.getX() - x1) + minRadius;
+					x1 = (leader.getInteractX() - x1) + minRadius;
 				}
 				if (y1 > (offset + minRadius))
 				{
-					y1 = (leader.getY() + y1) - offset;
+					y1 = (leader.getInteractY() + y1) - offset;
 				}
 				else
 				{
-					y1 = (leader.getY() - y1) + minRadius;
+					y1 = (leader.getInteractY() - y1) + minRadius;
 				}
 				
-				z1 = leader.getZ();
+				z1 = leader.getInteractZ();
 				// Move the actor to Location (x,y,z) server side AND client side by sending Server->Client packet CharMoveToLocation (broadcast)
 				moveTo(x1, y1, z1);
 				return;
@@ -739,7 +739,7 @@
 				}
 			}
 			// Move the actor to Location (x,y,z) server side AND client side by sending Server->Client packet CharMoveToLocation (broadcast)
-			final Location moveLoc = GeoData.getInstance().moveCheck(npc.getX(), npc.getY(), npc.getZ(), x1, y1, z1, npc.getInstanceId());
+			final Location moveLoc = GeoData.getInstance().moveCheck(npc, x1, y1, z1);
 			
 			moveTo(moveLoc.getX(), moveLoc.getY(), moveLoc.getZ());
 		}
@@ -892,26 +892,26 @@
 					int newX = combinedCollision + Rnd.get(40);
 					if (Rnd.nextBoolean())
 					{
-						newX = mostHate.getX() + newX;
+						newX = mostHate.getInteractX() + newX;
 					}
 					else
 					{
-						newX = mostHate.getX() - newX;
+						newX = mostHate.getInteractX() - newX;
 					}
 					int newY = combinedCollision + Rnd.get(40);
 					if (Rnd.nextBoolean())
 					{
-						newY = mostHate.getY() + newY;
+						newY = mostHate.getInteractY() + newY;
 					}
 					else
 					{
-						newY = mostHate.getY() - newY;
+						newY = mostHate.getInteractY() - newY;
 					}
 					
 					if (!npc.isInsideRadius(newX, newY, 0, collision, false, false))
 					{
-						int newZ = npc.getZ() + 30;
-						if (GeoData.getInstance().canMove(npc.getX(), npc.getY(), npc.getZ(), newX, newY, newZ, npc.getInstanceId()))
+						int newZ = npc.getInteractZ() + 30;
+						if (GeoData.getInstance().canMove(npc, newX, newY, newZ))
 						{
 							moveTo(newX, newY, newZ);
 						}
@@ -929,9 +929,9 @@
 				double distance2 = npc.calculateDistance(mostHate, false, true);
 				if (Math.sqrt(distance2) <= (60 + combinedCollision))
 				{
-					int posX = npc.getX();
-					int posY = npc.getY();
-					int posZ = npc.getZ() + 30;
+					int posX = npc.getInteractX();
+					int posY = npc.getInteractY();
+					int posZ = npc.getInteractZ() + 30;
 					
 					if (originalAttackTarget.getX() < posX)
 					{
@@ -951,7 +951,7 @@
 						posY = posY - 300;
 					}
 					
-					if (GeoData.getInstance().canMove(npc.getX(), npc.getY(), npc.getZ(), posX, posY, posZ, npc.getInstanceId()))
+					if (GeoData.getInstance().canMove(npc, posX, posY, posZ))
 					{
 						setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(posX, posY, posZ, 0));
 					}
diff --git a/src/main/java/com/l2jserver/gameserver/ai/L2CharacterAI.java b/src/main/java/com/l2jserver/gameserver/ai/L2CharacterAI.java
index cd9d22b..19a7f84 100644
--- a/src/main/java/com/l2jserver/gameserver/ai/L2CharacterAI.java
+++ b/src/main/java/com/l2jserver/gameserver/ai/L2CharacterAI.java
@@ -384,7 +384,7 @@
 		_actor.abortAttack();
 		
 		// Move the actor to Location (x,y,z) server side AND client side by sending Server->Client packet CharMoveToLocation (broadcast)
-		moveTo(loc.getX(), loc.getY(), loc.getZ());
+		moveTo(loc.getInteractX(), loc.getInteractY(), loc.getInteractZ());
 	}
 	
 	/**
@@ -964,9 +964,9 @@
 	{
 		double radians = Math.toRadians(start ? Util.calculateAngleFrom(effector, _actor) : Util.convertHeadingToDegree(_actor.getHeading()));
 		
-		int posX = (int) (_actor.getX() + (FEAR_RANGE * Math.cos(radians)));
-		int posY = (int) (_actor.getY() + (FEAR_RANGE * Math.sin(radians)));
-		int posZ = _actor.getZ();
+		int posX = (int) (_actor.getInteractX() + (FEAR_RANGE * Math.cos(radians)));
+		int posY = (int) (_actor.getInteractY() + (FEAR_RANGE * Math.sin(radians)));
+		int posZ = _actor.getInteractZ();
 		
 		if (!_actor.isPet())
 		{
@@ -977,7 +977,7 @@
 		final Location destination;
 		if (Config.PATHFINDING > 0)
 		{
-			destination = GeoData.getInstance().moveCheck(_actor.getX(), _actor.getY(), _actor.getZ(), posX, posY, posZ, _actor.getInstanceId());
+			destination = GeoData.getInstance().moveCheck(_actor, posX, posY, posZ);
 		}
 		else
 		{
@@ -1013,11 +1013,11 @@
 			
 			stopFollow();
 			
-			int x = _actor.getX();
-			int y = _actor.getY();
+			int x = _actor.getInteractX();
+			int y = _actor.getInteractY();
 			
-			double dx = worldPosition.getX() - x;
-			double dy = worldPosition.getY() - y;
+			double dx = worldPosition.getInteractX() - x;
+			double dy = worldPosition.getInteractY() - y;
 			
 			double dist = Math.sqrt((dx * dx) + (dy * dy));
 			
@@ -1029,7 +1029,7 @@
 			x += (int) (dist * cos);
 			y += (int) (dist * sin);
 			
-			moveTo(x, y, worldPosition.getZ());
+			moveTo(x, y, worldPosition.getInteractZ());
 			return true;
 		}
 		
@@ -1078,28 +1078,7 @@
 		
 		final boolean needToMove;
 		
-		if (target.isDoor())
-		{
-			L2DoorInstance dor = (L2DoorInstance) target;
-			int xPoint = 0;
-			int yPoint = 0;
-			for (int i : dor.getTemplate().getNodeX())
-			{
-				xPoint += i;
-			}
-			for (int i : dor.getTemplate().getNodeY())
-			{
-				yPoint += i;
-			}
-			xPoint /= 4;
-			yPoint /= 4;
-			needToMove = !_actor.isInsideRadius(xPoint, yPoint, dor.getTemplate().getNodeZ(), offset, false, false);
-		}
-		else
-		{
-			needToMove = !_actor.isInsideRadius(target, offset, false, false);
-		}
-		
+		needToMove = !_actor.isInsideRadius(target, offset, false, false);
 		if (needToMove)
 		{
 			// Caller should be L2Playable and thinkAttack/thinkCast/thinkInteract/thinkPickUp
diff --git a/src/main/java/com/l2jserver/gameserver/ai/L2PlayerAI.java b/src/main/java/com/l2jserver/gameserver/ai/L2PlayerAI.java
index 4c532c9..3fbcd8d 100644
--- a/src/main/java/com/l2jserver/gameserver/ai/L2PlayerAI.java
+++ b/src/main/java/com/l2jserver/gameserver/ai/L2PlayerAI.java
@@ -216,7 +216,7 @@
 		_actor.abortAttack();
 		
 		// Move the actor to Location (x,y,z) server side AND client side by sending Server->Client packet CharMoveToLocation (broadcast)
-		moveTo(loc.getX(), loc.getY(), loc.getZ());
+		moveTo(loc.getInteractX(), loc.getInteractY(), loc.getInteractZ());
 	}
 	
 	@Override
diff --git a/src/main/java/com/l2jserver/gameserver/ai/L2SummonAI.java b/src/main/java/com/l2jserver/gameserver/ai/L2SummonAI.java
index 934165b..8c4370a 100644
--- a/src/main/java/com/l2jserver/gameserver/ai/L2SummonAI.java
+++ b/src/main/java/com/l2jserver/gameserver/ai/L2SummonAI.java
@@ -53,7 +53,7 @@
 	@Override
 	protected void onIntentionAttack(L2Character target)
 	{
-		if ((Config.PATHFINDING > 0) && (PathFinding.getInstance().findPath(_actor.getX(), _actor.getY(), _actor.getZ(), target.getX(), target.getY(), target.getZ(), _actor.getInstanceId(), true) == null))
+		if ((Config.PATHFINDING > 0) && (PathFinding.getInstance().findPath(_actor, target, true) == null))
 		{
 			return;
 		}
@@ -241,15 +241,15 @@
 			
 			if (!_clientMoving && !_actor.isDead() && !_actor.isMovementDisabled())
 			{
-				final int ownerX = ((L2Summon) _actor).getOwner().getX();
-				final int ownerY = ((L2Summon) _actor).getOwner().getY();
-				final double angle = Math.toRadians(Rnd.get(-90, 90)) + Math.atan2(ownerY - _actor.getY(), ownerX - _actor.getX());
+				final int ownerX = ((L2Summon) _actor).getOwner().getInteractX();
+				final int ownerY = ((L2Summon) _actor).getOwner().getInteractY();
+				final double angle = Math.toRadians(Rnd.get(-90, 90)) + Math.atan2(ownerY - _actor.getInteractY(), ownerX - _actor.getInteractX());
 				
 				final int targetX = ownerX + (int) (AVOID_RADIUS * Math.cos(angle));
 				final int targetY = ownerY + (int) (AVOID_RADIUS * Math.sin(angle));
-				if (GeoData.getInstance().canMove(_actor.getX(), _actor.getY(), _actor.getZ(), targetX, targetY, _actor.getZ(), _actor.getInstanceId()))
+				if (GeoData.getInstance().canMove(_actor, targetX, targetY, _actor.getInteractZ()))
 				{
-					moveTo(targetX, targetY, _actor.getZ());
+					moveTo(targetX, targetY, _actor.getInteractZ());
 				}
 			}
 		}
diff --git a/src/main/java/com/l2jserver/gameserver/data/xml/impl/DoorData.java b/src/main/java/com/l2jserver/gameserver/data/xml/impl/DoorData.java
index 7f6cc88..b049111 100644
--- a/src/main/java/com/l2jserver/gameserver/data/xml/impl/DoorData.java
+++ b/src/main/java/com/l2jserver/gameserver/data/xml/impl/DoorData.java
@@ -121,7 +121,7 @@
 		L2DoorTemplate template = new L2DoorTemplate(set);
 		L2DoorInstance door = new L2DoorInstance(template);
 		door.setCurrentHp(door.getMaxHp());
-		door.spawnMe(template.getX(), template.getY(), template.getZ());
+		door.spawnMe(template.getHingeX(), template.getHingeY(), template.getHingeZ());
 		putDoor(door, MapRegionManager.getInstance().getMapRegionLocId(door));
 	}
 	
diff --git a/src/main/java/com/l2jserver/gameserver/model/L2Object.java b/src/main/java/com/l2jserver/gameserver/model/L2Object.java
index dd192ce..a0fc6b9 100644
--- a/src/main/java/com/l2jserver/gameserver/model/L2Object.java
+++ b/src/main/java/com/l2jserver/gameserver/model/L2Object.java
@@ -500,7 +500,7 @@
 	/**
 	 * Charging shot into the current object.
 	 * @param type of the shot to be charged.
-	 * @param charged
+	 * @param charged whatever to set charged state
 	 */
 	public void setChargedShot(ShotType type, boolean charged)
 	{
@@ -516,9 +516,9 @@
 	}
 	
 	/**
-	 * @param <T>
-	 * @param script
-	 * @return
+	 * @param <T> the type
+	 * @param script the script instance
+	 * @return the script instance
 	 */
 	public final <T> T addScript(T script)
 	{
@@ -537,9 +537,9 @@
 	}
 	
 	/**
-	 * @param <T>
-	 * @param script
-	 * @return
+	 * @param <T> the type
+	 * @param script the script type
+	 * @return the old script instance
 	 */
 	@SuppressWarnings("unchecked")
 	public final <T> T removeScript(Class<T> script)
@@ -552,9 +552,9 @@
 	}
 	
 	/**
-	 * @param <T>
-	 * @param script
-	 * @return
+	 * @param <T> the type
+	 * @param script the script type
+	 * @return the script instance
 	 */
 	@SuppressWarnings("unchecked")
 	public final <T> T getScript(Class<T> script)
@@ -684,6 +684,24 @@
 		return _z.get();
 	}
 	
+	@Override
+	public int getInteractX()
+	{
+		return getX();
+	}
+	
+	@Override
+	public int getInteractY()
+	{
+		return getY();
+	}
+	
+	@Override
+	public int getInteractZ()
+	{
+		return getZ();
+	}
+	
 	/**
 	 * Gets the heading.
 	 * @return the heading
@@ -889,7 +907,7 @@
 	 */
 	public final double calculateDistance(int x, int y, int z, boolean includeZAxis, boolean squared)
 	{
-		final double distance = Math.pow(x - getX(), 2) + Math.pow(y - getY(), 2) + (includeZAxis ? Math.pow(z - getZ(), 2) : 0);
+		final double distance = Math.pow(x - getInteractX(), 2) + Math.pow(y - getInteractY(), 2) + (includeZAxis ? Math.pow(z - getZ(), 2) : 0);
 		return (squared) ? distance : Math.sqrt(distance);
 	}
 	
@@ -902,7 +920,7 @@
 	 */
 	public final double calculateDistance(ILocational loc, boolean includeZAxis, boolean squared)
 	{
-		return calculateDistance(loc.getX(), loc.getY(), loc.getZ(), includeZAxis, squared);
+		return calculateDistance(loc.getInteractX(), loc.getInteractY(), loc.getInteractZ(), includeZAxis, squared);
 	}
 	
 	/**
@@ -951,7 +969,7 @@
 	
 	/**
 	 * Sets this object as invisible or not
-	 * @param invis
+	 * @param invis whatever to set invisible or not
 	 */
 	public void setInvisible(boolean invis)
 	{
@@ -977,7 +995,7 @@
 	}
 	
 	/**
-	 * @param player
+	 * @param player the player to check visibility for
 	 * @return {@code true} if player can see an invisible object if it's invisible, {@code false} otherwise.
 	 */
 	public boolean isVisibleFor(L2PcInstance player)
diff --git a/src/main/java/com/l2jserver/gameserver/model/L2Spawn.java b/src/main/java/com/l2jserver/gameserver/model/L2Spawn.java
index 745e85d..92ef7d1 100644
--- a/src/main/java/com/l2jserver/gameserver/model/L2Spawn.java
+++ b/src/main/java/com/l2jserver/gameserver/model/L2Spawn.java
@@ -308,6 +308,24 @@
 		setXYZ(loc.getX(), loc.getY(), loc.getZ());
 	}
 	
+	@Override
+	public int getInteractX()
+	{
+		return getX();
+	}
+	
+	@Override
+	public int getInteractY()
+	{
+		return getY();
+	}
+	
+	@Override
+	public int getInteractZ()
+	{
+		return getZ();
+	}
+	
 	/**
 	 * @return the heading of L2NpcInstance when they are spawned.
 	 */
diff --git a/src/main/java/com/l2jserver/gameserver/model/Location.java b/src/main/java/com/l2jserver/gameserver/model/Location.java
index 96b093c..b5285f9 100644
--- a/src/main/java/com/l2jserver/gameserver/model/Location.java
+++ b/src/main/java/com/l2jserver/gameserver/model/Location.java
@@ -142,6 +142,24 @@
 		setXYZ(loc.getX(), loc.getY(), loc.getZ());
 	}
 	
+	@Override
+	public int getInteractX()
+	{
+		return getX();
+	}
+	
+	@Override
+	public int getInteractY()
+	{
+		return getY();
+	}
+	
+	@Override
+	public int getInteractZ()
+	{
+		return getZ();
+	}
+	
 	/**
 	 * Get the heading.
 	 * @return the heading
diff --git a/src/main/java/com/l2jserver/gameserver/model/MobGroup.java b/src/main/java/com/l2jserver/gameserver/model/MobGroup.java
index 38cc739..392df6b 100644
--- a/src/main/java/com/l2jserver/gameserver/model/MobGroup.java
+++ b/src/main/java/com/l2jserver/gameserver/model/MobGroup.java
@@ -316,7 +316,7 @@
 			int randY = Rnd.nextInt(MobGroupTable.RANDOM_RANGE);
 			
 			L2ControllableMobAI ai = (L2ControllableMobAI) mobInst.getAI();
-			ai.move(activeChar.getX() + (signX * randX), activeChar.getY() + (signY * randY), activeChar.getZ());
+			ai.move(activeChar.getInteractX() + (signX * randX), activeChar.getInteractY() + (signY * randY), activeChar.getInteractZ());
 		}
 	}
 	
diff --git a/src/main/java/com/l2jserver/gameserver/model/actor/L2Character.java b/src/main/java/com/l2jserver/gameserver/model/actor/L2Character.java
index 661ca64..0afedc5 100644
--- a/src/main/java/com/l2jserver/gameserver/model/actor/L2Character.java
+++ b/src/main/java/com/l2jserver/gameserver/model/actor/L2Character.java
@@ -4292,9 +4292,9 @@
 		}
 		
 		// Get current position of the L2Character
-		final int curX = super.getX();
-		final int curY = super.getY();
-		final int curZ = super.getZ();
+		final int curX = getInteractX();
+		final int curY = getInteractY();
+		final int curZ = getInteractZ();
 		
 		// Calculate distance (dx,dy) between current position and destination
 		// TODO: improve Z axis move/follow support when dx,dy are small compared to dz
@@ -4685,7 +4685,7 @@
 	 */
 	public final boolean isInsideRadius(ILocational loc, int radius, boolean checkZAxis, boolean strictCheck)
 	{
-		return isInsideRadius(loc.getX(), loc.getY(), loc.getZ(), radius, checkZAxis, strictCheck);
+		return isInsideRadius(loc.getInteractX(), loc.getInteractY(), loc.getInteractZ(), radius, checkZAxis, strictCheck);
 	}
 	
 	/**
diff --git a/src/main/java/com/l2jserver/gameserver/model/actor/L2Summon.java b/src/main/java/com/l2jserver/gameserver/model/actor/L2Summon.java
index c05e240..1fc570c 100644
--- a/src/main/java/com/l2jserver/gameserver/model/actor/L2Summon.java
+++ b/src/main/java/com/l2jserver/gameserver/model/actor/L2Summon.java
@@ -674,7 +674,7 @@
 			return false;
 		}
 		
-		if ((this != target) && skill.isPhysical() && (Config.PATHFINDING > 0) && (PathFinding.getInstance().findPath(getX(), getY(), getZ(), target.getX(), target.getY(), target.getZ(), getInstanceId(), true) == null))
+		if ((this != target) && skill.isPhysical() && (Config.PATHFINDING > 0) && (PathFinding.getInstance().findPath(this, target, true) == null))
 		{
 			sendPacket(SystemMessageId.CANT_SEE_TARGET);
 			return false;
diff --git a/src/main/java/com/l2jserver/gameserver/model/actor/instance/L2DoorInstance.java b/src/main/java/com/l2jserver/gameserver/model/actor/instance/L2DoorInstance.java
index 9cc5d7a..e088716 100644
--- a/src/main/java/com/l2jserver/gameserver/model/actor/instance/L2DoorInstance.java
+++ b/src/main/java/com/l2jserver/gameserver/model/actor/instance/L2DoorInstance.java
@@ -137,6 +137,24 @@
 	}
 	
 	@Override
+	public int getInteractX()
+	{
+		return getTemplate().getInteractX();
+	}
+	
+	@Override
+	public int getInteractY()
+	{
+		return getTemplate().getInteractY();
+	}
+	
+	@Override
+	public int getInteractZ()
+	{
+		return getTemplate().getNodeZ();
+	}
+	
+	@Override
 	public final DoorKnownList getKnownList()
 	{
 		return (DoorKnownList) super.getKnownList();
diff --git a/src/main/java/com/l2jserver/gameserver/model/actor/templates/L2DoorTemplate.java b/src/main/java/com/l2jserver/gameserver/model/actor/templates/L2DoorTemplate.java
index fac19be..bf668be 100644
--- a/src/main/java/com/l2jserver/gameserver/model/actor/templates/L2DoorTemplate.java
+++ b/src/main/java/com/l2jserver/gameserver/model/actor/templates/L2DoorTemplate.java
@@ -36,6 +36,8 @@
 	private final int _posX;
 	private final int _posY;
 	private final int _posZ;
+	private final int _interactX;
+	private final int _interactY;
 	private final int _emmiter;
 	private final int _childDoorId;
 	private final String _name;
@@ -80,6 +82,8 @@
 			_nodeX[i] = Integer.parseInt(split[0]);
 			_nodeY[i] = Integer.parseInt(split[1]);
 		}
+		_interactX = (_nodeX[0] + _nodeX[1] + _nodeX[2] + _nodeX[3]) / 4;
+		_interactY = (_nodeY[0] + _nodeY[1] + _nodeY[2] + _nodeY[3]) / 4;
 		
 		// optional
 		_emmiter = set.getInt("emitter_id", 0);
@@ -146,21 +150,31 @@
 		return _height;
 	}
 	
-	public int getX()
+	public int getHingeX()
 	{
 		return _posX;
 	}
 	
-	public int getY()
+	public int getHingeY()
 	{
 		return _posY;
 	}
 	
-	public int getZ()
+	public int getHingeZ()
 	{
 		return _posZ;
 	}
 	
+	public int getInteractX()
+	{
+		return _interactX;
+	}
+	
+	public int getInteractY()
+	{
+		return _interactY;
+	}
+	
 	public int getEmmiter()
 	{
 		return _emmiter;
diff --git a/src/main/java/com/l2jserver/gameserver/model/entity/Instance.java b/src/main/java/com/l2jserver/gameserver/model/entity/Instance.java
index cf8fa9e..b6df727 100644
--- a/src/main/java/com/l2jserver/gameserver/model/entity/Instance.java
+++ b/src/main/java/com/l2jserver/gameserver/model/entity/Instance.java
@@ -275,7 +275,7 @@
 		final L2DoorInstance newdoor = new L2DoorInstance(new L2DoorTemplate(set));
 		newdoor.setInstanceId(getId());
 		newdoor.setCurrentHp(newdoor.getMaxHp());
-		newdoor.spawnMe(newdoor.getTemplate().getX(), newdoor.getTemplate().getY(), newdoor.getTemplate().getZ());
+		newdoor.spawnMe(newdoor.getTemplate().getHingeX(), newdoor.getTemplate().getHingeY(), newdoor.getTemplate().getHingeZ());
 		_doors.put(doorId, newdoor);
 	}
 	
@@ -915,7 +915,7 @@
 						player.teleToLocation(TeleportWhereType.TOWN);
 					}
 				}
-			} , _ejectTime));
+			}, _ejectTime));
 		}
 	}
 	
diff --git a/src/main/java/com/l2jserver/gameserver/model/interfaces/ILocational.java b/src/main/java/com/l2jserver/gameserver/model/interfaces/ILocational.java
index 1b6bd33..905bb0a 100644
--- a/src/main/java/com/l2jserver/gameserver/model/interfaces/ILocational.java
+++ b/src/main/java/com/l2jserver/gameserver/model/interfaces/ILocational.java
@@ -43,6 +43,24 @@
 	public int getZ();
 	
 	/**
+	 * Gets the X coordinate used to interact with this object
+	 * @return the X coordinate used to interact with this object
+	 */
+	public int getInteractX();
+	
+	/**
+	 * Gets the Y coordinate used to interact with this object
+	 * @return the Y coordinate used to interact with this object
+	 */
+	public int getInteractY();
+	
+	/**
+	 * Gets the Z coordinate used to interact with this object
+	 * @return the Z coordinate used to interact with this object
+	 */
+	public int getInteractZ();
+	
+	/**
 	 * Gets the heading of this object.
 	 * @return the current heading
 	 */
diff --git a/src/main/java/com/l2jserver/gameserver/model/items/instance/L2ItemInstance.java b/src/main/java/com/l2jserver/gameserver/model/items/instance/L2ItemInstance.java
index c65abc0..170d2f9 100644
--- a/src/main/java/com/l2jserver/gameserver/model/items/instance/L2ItemInstance.java
+++ b/src/main/java/com/l2jserver/gameserver/model/items/instance/L2ItemInstance.java
@@ -1562,7 +1562,7 @@
 			
 			if (_dropper != null)
 			{
-				Location dropDest = GeoData.getInstance().moveCheck(_dropper.getX(), _dropper.getY(), _dropper.getZ(), _x, _y, _z, _dropper.getInstanceId());
+				Location dropDest = GeoData.getInstance().moveCheck(_dropper, _x, _y, _z);
 				_x = dropDest.getX();
 				_y = dropDest.getY();
 				_z = dropDest.getZ();
diff --git a/src/main/java/com/l2jserver/gameserver/model/stats/Formulas.java b/src/main/java/com/l2jserver/gameserver/model/stats/Formulas.java
index 2d49b89..98e4e42 100644
--- a/src/main/java/com/l2jserver/gameserver/model/stats/Formulas.java
+++ b/src/main/java/com/l2jserver/gameserver/model/stats/Formulas.java
@@ -102,8 +102,8 @@
 	
 	/**
 	 * Return the period between 2 regeneration task (3s for L2Character, 5 min for L2DoorInstance).
-	 * @param cha
-	 * @return
+	 * @param cha character
+	 * @return hp regen period
 	 */
 	public static int getRegeneratePeriod(L2Character cha)
 	{
diff --git a/src/main/java/com/l2jserver/gameserver/network/serverpackets/JoinParty.java b/src/main/java/com/l2jserver/gameserver/network/serverpackets/JoinParty.java
index d27c868..1cbded6 100644
--- a/src/main/java/com/l2jserver/gameserver/network/serverpackets/JoinParty.java
+++ b/src/main/java/com/l2jserver/gameserver/network/serverpackets/JoinParty.java
@@ -23,7 +23,7 @@
 	private final int _response;
 	
 	/**
-	 * @param response
+	 * @param response the response
 	 */
 	public JoinParty(int response)
 	{
diff --git a/src/main/java/com/l2jserver/gameserver/network/serverpackets/L2GameServerPacket.java b/src/main/java/com/l2jserver/gameserver/network/serverpackets/L2GameServerPacket.java
index 30747fd..6fc3121 100644
--- a/src/main/java/com/l2jserver/gameserver/network/serverpackets/L2GameServerPacket.java
+++ b/src/main/java/com/l2jserver/gameserver/network/serverpackets/L2GameServerPacket.java
@@ -76,7 +76,7 @@
 	/**
 	 * Set "invisible" boolean flag in the packet.<br>
 	 * Packets from invisible characters will not be broadcasted to players.
-	 * @param b
+	 * @param b invisible flag
 	 */
 	public void setInvisible(boolean b)
 	{
@@ -85,7 +85,7 @@
 	
 	/**
 	 * Writes 3 D (int32) with current location x, y, z
-	 * @param loc
+	 * @param loc the location
 	 */
 	protected void writeLoc(IPositionable loc)
 	{
diff --git a/src/main/java/com/l2jserver/gameserver/network/serverpackets/LoginFail.java b/src/main/java/com/l2jserver/gameserver/network/serverpackets/LoginFail.java
index 7418b58..0c9d5fa 100644
--- a/src/main/java/com/l2jserver/gameserver/network/serverpackets/LoginFail.java
+++ b/src/main/java/com/l2jserver/gameserver/network/serverpackets/LoginFail.java
@@ -35,7 +35,7 @@
 	private final int _reason;
 	
 	/**
-	 * @param reason
+	 * @param reason the reason
 	 */
 	public LoginFail(int reason)
 	{
diff --git a/src/main/java/com/l2jserver/gameserver/network/serverpackets/MoveToLocationInVehicle.java b/src/main/java/com/l2jserver/gameserver/network/serverpackets/MoveToLocationInVehicle.java
index 06d476b..96da1a0 100644
--- a/src/main/java/com/l2jserver/gameserver/network/serverpackets/MoveToLocationInVehicle.java
+++ b/src/main/java/com/l2jserver/gameserver/network/serverpackets/MoveToLocationInVehicle.java
@@ -32,9 +32,9 @@
 	private final Location _origin;
 	
 	/**
-	 * @param player
-	 * @param destination
-	 * @param origin
+	 * @param player the player
+	 * @param destination the destination
+	 * @param origin the origin
 	 */
 	public MoveToLocationInVehicle(L2PcInstance player, Location destination, Location origin)
 	{
diff --git a/src/main/java/com/l2jserver/gameserver/network/serverpackets/MoveToPawn.java b/src/main/java/com/l2jserver/gameserver/network/serverpackets/MoveToPawn.java
index dd368a3..feb0793 100644
--- a/src/main/java/com/l2jserver/gameserver/network/serverpackets/MoveToPawn.java
+++ b/src/main/java/com/l2jserver/gameserver/network/serverpackets/MoveToPawn.java
@@ -32,12 +32,12 @@
 		_charObjId = cha.getObjectId();
 		_targetId = target.getObjectId();
 		_distance = distance;
-		_x = cha.getX();
-		_y = cha.getY();
-		_z = cha.getZ();
-		_tx = target.getX();
-		_ty = target.getY();
-		_tz = target.getZ();
+		_x = cha.getInteractX();
+		_y = cha.getInteractY();
+		_z = cha.getInteractZ();
+		_tx = target.getInteractX();
+		_ty = target.getInteractY();
+		_tz = target.getInteractZ();
 	}
 	
 	@Override
diff --git a/src/main/java/com/l2jserver/gameserver/network/serverpackets/MyTargetSelected.java b/src/main/java/com/l2jserver/gameserver/network/serverpackets/MyTargetSelected.java
index 6623124..53e7471 100644
--- a/src/main/java/com/l2jserver/gameserver/network/serverpackets/MyTargetSelected.java
+++ b/src/main/java/com/l2jserver/gameserver/network/serverpackets/MyTargetSelected.java
@@ -32,8 +32,8 @@
 	private final int _color;
 	
 	/**
-	 * @param player
-	 * @param target
+	 * @param player the player
+	 * @param target the target
 	 */
 	public MyTargetSelected(L2PcInstance player, L2Character target)
 	{
diff --git a/src/main/java/com/l2jserver/gameserver/pathfinding/PathFinding.java b/src/main/java/com/l2jserver/gameserver/pathfinding/PathFinding.java
index c99a0b1..cf876e3 100644
--- a/src/main/java/com/l2jserver/gameserver/pathfinding/PathFinding.java
+++ b/src/main/java/com/l2jserver/gameserver/pathfinding/PathFinding.java
@@ -22,6 +22,7 @@
 
 import com.l2jserver.Config;
 import com.l2jserver.gameserver.model.L2World;
+import com.l2jserver.gameserver.model.interfaces.ILocational;
 import com.l2jserver.gameserver.pathfinding.cellnodes.CellPathFinding;
 import com.l2jserver.gameserver.pathfinding.geonodes.GeoPathFinding;
 
@@ -43,6 +44,12 @@
 	
 	public abstract boolean pathNodesExist(short regionoffset);
 	
+	public abstract List<AbstractNodeLoc> findPath(ILocational src, ILocational dst, boolean playable);
+	
+	public abstract List<AbstractNodeLoc> findPath(ILocational src, int tx, int ty, int tz, boolean playable);
+	
+	public abstract List<AbstractNodeLoc> findPath(int x, int y, int z, ILocational dst, boolean playable);
+	
 	public abstract List<AbstractNodeLoc> findPath(int x, int y, int z, int tx, int ty, int tz, int instanceId, boolean playable);
 	
 	// @formatter:off
diff --git a/src/main/java/com/l2jserver/gameserver/pathfinding/cellnodes/CellPathFinding.java b/src/main/java/com/l2jserver/gameserver/pathfinding/cellnodes/CellPathFinding.java
index bce18c5..c2e6e2d 100644
--- a/src/main/java/com/l2jserver/gameserver/pathfinding/cellnodes/CellPathFinding.java
+++ b/src/main/java/com/l2jserver/gameserver/pathfinding/cellnodes/CellPathFinding.java
@@ -28,6 +28,7 @@
 import com.l2jserver.Config;
 import com.l2jserver.gameserver.GeoData;
 import com.l2jserver.gameserver.idfactory.IdFactory;
+import com.l2jserver.gameserver.model.interfaces.ILocational;
 import com.l2jserver.gameserver.model.itemcontainer.Inventory;
 import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
 import com.l2jserver.gameserver.pathfinding.AbstractNode;
@@ -92,6 +93,24 @@
 	}
 	
 	@Override
+	public List<AbstractNodeLoc> findPath(ILocational src, ILocational dst, boolean playable)
+	{
+		return findPath(src, dst.getInteractX(), dst.getInteractY(), dst.getInteractZ(), playable);
+	}
+	
+	@Override
+	public List<AbstractNodeLoc> findPath(ILocational src, int tx, int ty, int tz, boolean playable)
+	{
+		return findPath(src.getInteractX(), src.getInteractY(), src.getInteractZ(), tx, ty, tz, src.getInstanceId(), playable);
+	}
+	
+	@Override
+	public List<AbstractNodeLoc> findPath(int x, int y, int z, ILocational dst, boolean playable)
+	{
+		return findPath(x, y, z, dst.getInteractX(), dst.getInteractY(), dst.getInteractZ(), dst.getInstanceId(), playable);
+	}
+	
+	@Override
 	public List<AbstractNodeLoc> findPath(int x, int y, int z, int tx, int ty, int tz, int instanceId, boolean playable)
 	{
 		int gx = GeoData.getInstance().getGeoX(x);
@@ -387,7 +406,8 @@
 		StringUtil.append(stat, "LOS postfilter uses:", String.valueOf(_postFilterUses), "/", String.valueOf(_postFilterPlayableUses));
 		if (_postFilterUses > 0)
 		{
-			StringUtil.append(stat, " total/avg(ms):", String.valueOf(_postFilterElapsed), "/", String.format("%1.2f", (double) _postFilterElapsed / _postFilterUses), " passes total/avg:", String.valueOf(_postFilterPasses), "/", String.format("%1.1f", (double) _postFilterPasses / _postFilterUses), Config.EOL);
+			StringUtil.append(stat, " total/avg(ms):", String.valueOf(_postFilterElapsed), "/", String.format("%1.2f", (double) _postFilterElapsed / _postFilterUses), " passes total/avg:", String.valueOf(_postFilterPasses), "/", String.format("%1.1f", (double) _postFilterPasses
+				/ _postFilterUses), Config.EOL);
 		}
 		StringUtil.append(stat, "Pathfind success/fail:", String.valueOf(_findSuccess), "/", String.valueOf(_findFails));
 		result[result.length - 1] = stat.toString();
diff --git a/src/main/java/com/l2jserver/gameserver/pathfinding/geonodes/GeoPathFinding.java b/src/main/java/com/l2jserver/gameserver/pathfinding/geonodes/GeoPathFinding.java
index b8558ba..4a29ebd 100644
--- a/src/main/java/com/l2jserver/gameserver/pathfinding/geonodes/GeoPathFinding.java
+++ b/src/main/java/com/l2jserver/gameserver/pathfinding/geonodes/GeoPathFinding.java
@@ -40,6 +40,7 @@
 import com.l2jserver.gameserver.GeoData;
 import com.l2jserver.gameserver.model.L2World;
 import com.l2jserver.gameserver.model.Location;
+import com.l2jserver.gameserver.model.interfaces.ILocational;
 import com.l2jserver.gameserver.pathfinding.AbstractNode;
 import com.l2jserver.gameserver.pathfinding.AbstractNodeLoc;
 import com.l2jserver.gameserver.pathfinding.PathFinding;
@@ -67,6 +68,24 @@
 	}
 	
 	@Override
+	public List<AbstractNodeLoc> findPath(ILocational src, ILocational dst, boolean playable)
+	{
+		return findPath(src, dst.getInteractX(), dst.getInteractY(), dst.getInteractZ(), playable);
+	}
+	
+	@Override
+	public List<AbstractNodeLoc> findPath(ILocational src, int tx, int ty, int tz, boolean playable)
+	{
+		return findPath(src.getInteractX(), src.getInteractY(), src.getInteractZ(), tx, ty, tz, src.getInstanceId(), playable);
+	}
+	
+	@Override
+	public List<AbstractNodeLoc> findPath(int x, int y, int z, ILocational dst, boolean playable)
+	{
+		return findPath(x, y, z, dst.getInteractX(), dst.getInteractY(), dst.getInteractZ(), dst.getInstanceId(), playable);
+	}
+	
+	@Override
 	public List<AbstractNodeLoc> findPath(int x, int y, int z, int tx, int ty, int tz, int instanceId, boolean playable)
 	{
 		int gx = (x - L2World.MAP_MIN_X) >> 4;
diff --git a/src/main/java/com/l2jserver/gameserver/util/Util.java b/src/main/java/com/l2jserver/gameserver/util/Util.java
index f4f5713..64271a7 100644
--- a/src/main/java/com/l2jserver/gameserver/util/Util.java
+++ b/src/main/java/com/l2jserver/gameserver/util/Util.java
@@ -728,7 +728,7 @@
 				}
 				
 				final L2Character cha = (L2Character) obj;
-				if (((cha.getZ() < (npc.getZ() - 100)) && (cha.getZ() > (npc.getZ() + 100))) || !(GeoData.getInstance().canSeeTarget(cha.getX(), cha.getY(), cha.getZ(), npc.getX(), npc.getY(), npc.getZ())))
+				if (((cha.getInteractZ() < (npc.getInteractZ() - 100)) && (cha.getInteractZ() > (npc.getInteractZ() + 100))) || !(GeoData.getInstance().canSeeTarget(cha, npc)))
 				{
 					continue;
 				}
diff --git a/dist/game/data/scripts/ai/group_template/FleeMonsters.java b/dist/game/data/scripts/ai/group_template/FleeMonsters.java
index 2ae96a0..41521a0 100644
--- a/dist/game/data/scripts/ai/group_template/FleeMonsters.java
+++ b/dist/game/data/scripts/ai/group_template/FleeMonsters.java
@@ -18,8 +18,6 @@
  */
 package ai.group_template;
 
-import ai.npc.AbstractNpcAI;
-
 import com.l2jserver.gameserver.GeoData;
 import com.l2jserver.gameserver.ai.CtrlIntention;
 import com.l2jserver.gameserver.model.Location;
@@ -29,6 +27,8 @@
 import com.l2jserver.gameserver.model.interfaces.ILocational;
 import com.l2jserver.gameserver.util.Util;
 
+import ai.npc.AbstractNpcAI;
+
 /**
  * Flee Monsters AI.
  * @author Pandragon, NosBit
@@ -69,11 +69,11 @@
 		final L2Summon summon = isSummon ? attacker.getSummon() : null;
 		final ILocational attackerLoc = summon == null ? attacker : summon;
 		final double radians = Math.toRadians(Util.calculateAngleFrom(attackerLoc, npc));
-		final int posX = (int) (npc.getX() + (FLEE_DISTANCE * Math.cos(radians)));
-		final int posY = (int) (npc.getY() + (FLEE_DISTANCE * Math.sin(radians)));
+		final int posX = (int) (npc.getInteractX() + (FLEE_DISTANCE * Math.cos(radians)));
+		final int posY = (int) (npc.getInteractY() + (FLEE_DISTANCE * Math.sin(radians)));
 		final int posZ = npc.getZ();
 		
-		final Location destination = GeoData.getInstance().moveCheck(npc.getX(), npc.getY(), npc.getZ(), posX, posY, posZ, attacker.getInstanceId());
+		final Location destination = GeoData.getInstance().moveCheck(npc.getInteractX(), npc.getInteractY(), npc.getInteractZ(), posX, posY, posZ, attacker.getInstanceId());
 		npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, destination);
 		return super.onAttack(npc, attacker, damage, isSummon);
 	}
diff --git a/dist/game/data/scripts/ai/group_template/PrimevalIsle.java b/dist/game/data/scripts/ai/group_template/PrimevalIsle.java
index e102725..6256df2 100644
--- a/dist/game/data/scripts/ai/group_template/PrimevalIsle.java
+++ b/dist/game/data/scripts/ai/group_template/PrimevalIsle.java
@@ -269,9 +269,9 @@
 					final double radian = Math.toRadians(angle);
 					final double sin = Math.sin(radian);
 					final double cos = Math.cos(radian);
-					final int newX = (int) (npc.getX() + (cos * distance));
-					final int newY = (int) (npc.getY() + (sin * distance));
-					final Location loc = GeoData.getInstance().moveCheck(npc.getX(), npc.getY(), npc.getZ(), newX, newY, npc.getZ(), npc.getInstanceId());
+					final int newX = (int) (npc.getInteractX() + (cos * distance));
+					final int newY = (int) (npc.getInteractY() + (sin * distance));
+					final Location loc = GeoData.getInstance().moveCheck(npc.getInteractX(), npc.getInteractY(), npc.getInteractZ(), newX, newY, npc.getZ(), npc.getInstanceId());
 					npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, loc, 0);
 				}
 				else if (ag_type == 1)
diff --git a/dist/game/data/scripts/ai/individual/Valakas.java b/dist/game/data/scripts/ai/individual/Valakas.java
index 2aa8037..5402a18 100644
--- a/dist/game/data/scripts/ai/individual/Valakas.java
+++ b/dist/game/data/scripts/ai/individual/Valakas.java
@@ -478,9 +478,9 @@
 		{
 			if (getRandom(10) == 0)
 			{
-				int x = npc.getX();
-				int y = npc.getY();
-				int z = npc.getZ();
+				int x = npc.getInteractX();
+				int y = npc.getInteractY();
+				int z = npc.getInteractZ();
 				
 				int posX = x + getRandom(-1400, 1400);
 				int posY = y + getRandom(-1400, 1400);
diff --git a/dist/game/data/scripts/handlers/admincommandhandlers/AdminPathNode.java b/dist/game/data/scripts/handlers/admincommandhandlers/AdminPathNode.java
index 4104303..b5b89ef 100644
--- a/dist/game/data/scripts/handlers/admincommandhandlers/AdminPathNode.java
+++ b/dist/game/data/scripts/handlers/admincommandhandlers/AdminPathNode.java
@@ -76,7 +76,7 @@
 			}
 			if (activeChar.getTarget() != null)
 			{
-				List<AbstractNodeLoc> path = PathFinding.getInstance().findPath(activeChar.getX(), activeChar.getY(), (short) activeChar.getZ(), activeChar.getTarget().getX(), activeChar.getTarget().getY(), (short) activeChar.getTarget().getZ(), activeChar.getInstanceId(), true);
+				List<AbstractNodeLoc> path = PathFinding.getInstance().findPath(activeChar, activeChar.getTarget(), true);
 				if (path == null)
 				{
 					activeChar.sendMessage("No Route!");
diff --git a/dist/game/data/scripts/handlers/effecthandlers/Blink.java b/dist/game/data/scripts/handlers/effecthandlers/Blink.java
index e5e3286..8c2507b 100644
--- a/dist/game/data/scripts/handlers/effecthandlers/Blink.java
+++ b/dist/game/data/scripts/handlers/effecthandlers/Blink.java
@@ -72,7 +72,7 @@
 		int y = effected.getY() + y1;
 		int z = effected.getZ();
 		
-		final Location destination = GeoData.getInstance().moveCheck(effected.getX(), effected.getY(), effected.getZ(), x, y, z, effected.getInstanceId());
+		final Location destination = GeoData.getInstance().moveCheck(effected, x, y, z);
 		
 		effected.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
 		effected.broadcastPacket(new FlyToLocation(effected, destination, FlyType.DUMMY));
diff --git a/dist/game/data/scripts/handlers/effecthandlers/EnemyCharge.java b/dist/game/data/scripts/handlers/effecthandlers/EnemyCharge.java
index 9c19535..93126e3 100644
--- a/dist/game/data/scripts/handlers/effecthandlers/EnemyCharge.java
+++ b/dist/game/data/scripts/handlers/effecthandlers/EnemyCharge.java
@@ -53,18 +53,18 @@
 		}
 		
 		// Get current position of the L2Character
-		final int curX = info.getEffector().getX();
-		final int curY = info.getEffector().getY();
-		final int curZ = info.getEffector().getZ();
+		final int curX = info.getEffector().getInteractX();
+		final int curY = info.getEffector().getInteractY();
+		final int curZ = info.getEffector().getInteractZ();
 		
 		// Calculate distance (dx,dy) between current position and destination
-		double dx = info.getEffected().getX() - curX;
-		double dy = info.getEffected().getY() - curY;
-		double dz = info.getEffected().getZ() - curZ;
+		double dx = info.getEffected().getInteractX() - curX;
+		double dy = info.getEffected().getInteractY() - curY;
+		double dz = info.getEffected().getInteractZ() - curZ;
 		double distance = Math.sqrt((dx * dx) + (dy * dy));
 		if (distance > 2000)
 		{
-			_log.info("EffectEnemyCharge was going to use invalid coordinates for characters, getEffector: " + curX + "," + curY + " and getEffected: " + info.getEffected().getX() + "," + info.getEffected().getY());
+			_log.info("EffectEnemyCharge was going to use invalid coordinates for characters, getEffector: " + curX + "," + curY + " and getEffected: " + info.getEffected().getInteractX() + "," + info.getEffected().getInteractY());
 			return;
 		}
 		
@@ -91,9 +91,9 @@
 		// Calculate the new destination with offset included
 		int x = curX + (int) ((distance - offset) * cos);
 		int y = curY + (int) ((distance - offset) * sin);
-		int z = info.getEffected().getZ();
+		int z = info.getEffected().getInteractZ();
 		
-		final Location destination = GeoData.getInstance().moveCheck(info.getEffector().getX(), info.getEffector().getY(), info.getEffector().getZ(), x, y, z, info.getEffector().getInstanceId());
+		final Location destination = GeoData.getInstance().moveCheck(info.getEffector(), x, y, z);
 		
 		info.getEffector().broadcastPacket(new FlyToLocation(info.getEffector(), destination, FlyType.CHARGE));
 		
diff --git a/dist/game/data/scripts/handlers/effecthandlers/Fishing.java b/dist/game/data/scripts/handlers/effecthandlers/Fishing.java
index 48e711b..1ec98fe 100644
--- a/dist/game/data/scripts/handlers/effecthandlers/Fishing.java
+++ b/dist/game/data/scripts/handlers/effecthandlers/Fishing.java
@@ -249,7 +249,7 @@
 		// always use water zone, fishing zone high z is high in the air...
 		int baitZ = waterZone.getWaterZ();
 		
-		if (!GeoData.getInstance().canSeeTarget(player.getX(), player.getY(), player.getZ(), baitX, baitY, baitZ))
+		if (!GeoData.getInstance().canSeeTarget(player.getInteractX(), player.getInteractY(), player.getInteractZ(), baitX, baitY, baitZ))
 		{
 			return Integer.MIN_VALUE;
 		}
diff --git a/dist/game/data/scripts/handlers/effecthandlers/TeleportToTarget.java b/dist/game/data/scripts/handlers/effecthandlers/TeleportToTarget.java
index 4eb9961..0e18f31 100644
--- a/dist/game/data/scripts/handlers/effecthandlers/TeleportToTarget.java
+++ b/dist/game/data/scripts/handlers/effecthandlers/TeleportToTarget.java
@@ -65,8 +65,8 @@
 			return;
 		}
 		
-		int px = target.getX();
-		int py = target.getY();
+		int px = target.getInteractX();
+		int py = target.getInteractY();
 		double ph = Util.convertHeadingToDegree(target.getHeading());
 		
 		ph += 180;
@@ -78,9 +78,9 @@
 		ph = (Math.PI * ph) / 180;
 		int x = (int) (px + (25 * Math.cos(ph)));
 		int y = (int) (py + (25 * Math.sin(ph)));
-		int z = target.getZ();
+		int z = target.getInteractZ();
 		
-		final Location loc = GeoData.getInstance().moveCheck(activeChar.getX(), activeChar.getY(), activeChar.getZ(), x, y, z, activeChar.getInstanceId());
+		final Location loc = GeoData.getInstance().moveCheck(activeChar, x, y, z);
 		
 		activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
 		activeChar.broadcastPacket(new FlyToLocation(activeChar, loc.getX(), loc.getY(), loc.getZ(), FlyType.DUMMY));
diff --git a/dist/game/data/scripts/handlers/effecthandlers/ThrowUp.java b/dist/game/data/scripts/handlers/effecthandlers/ThrowUp.java
index ae7bbd6..a6c851a 100644
--- a/dist/game/data/scripts/handlers/effecthandlers/ThrowUp.java
+++ b/dist/game/data/scripts/handlers/effecthandlers/ThrowUp.java
@@ -55,14 +55,14 @@
 	public void onStart(BuffInfo info)
 	{
 		// Get current position of the L2Character
-		final int curX = info.getEffected().getX();
-		final int curY = info.getEffected().getY();
-		final int curZ = info.getEffected().getZ();
+		final int curX = info.getEffected().getInteractX();
+		final int curY = info.getEffected().getInteractY();
+		final int curZ = info.getEffected().getInteractZ();
 		
 		// Calculate distance between effector and effected current position
-		double dx = info.getEffector().getX() - curX;
-		double dy = info.getEffector().getY() - curY;
-		double dz = info.getEffector().getZ() - curZ;
+		double dx = info.getEffector().getInteractX() - curX;
+		double dy = info.getEffector().getInteractY() - curY;
+		double dz = info.getEffector().getInteractZ() - curZ;
 		double distance = Math.sqrt((dx * dx) + (dy * dy));
 		if (distance > 2000)
 		{
@@ -93,11 +93,11 @@
 		cos = dx / distance;
 		
 		// Calculate the new destination with offset included
-		int x = info.getEffector().getX() - (int) (offset * cos);
-		int y = info.getEffector().getY() - (int) (offset * sin);
-		int z = info.getEffected().getZ();
+		int x = info.getEffector().getInteractX() - (int) (offset * cos);
+		int y = info.getEffector().getInteractY() - (int) (offset * sin);
+		int z = info.getEffected().getInteractZ();
 		
-		final Location destination = GeoData.getInstance().moveCheck(info.getEffected().getX(), info.getEffected().getY(), info.getEffected().getZ(), x, y, z, info.getEffected().getInstanceId());
+		final Location destination = GeoData.getInstance().moveCheck(info.getEffected(), x, y, z);
 		
 		info.getEffected().broadcastPacket(new FlyToLocation(info.getEffected(), destination, FlyType.THROW_UP));
 		// TODO: Review.
diff --git a/dist/game/data/scripts/instances/CrystalCaverns/CrystalCaverns.java b/dist/game/data/scripts/instances/CrystalCaverns/CrystalCaverns.java
index 27d66e3..787f9b7 100644
--- a/dist/game/data/scripts/instances/CrystalCaverns/CrystalCaverns.java
+++ b/dist/game/data/scripts/instances/CrystalCaverns/CrystalCaverns.java
@@ -656,14 +656,14 @@
 	private void Throw(L2Character effector, L2Character effected)
 	{
 		// Get current position of the L2Character
-		final int curX = effected.getX();
-		final int curY = effected.getY();
-		final int curZ = effected.getZ();
+		final int curX = effected.getInteractX();
+		final int curY = effected.getInteractY();
+		final int curZ = effected.getInteractZ();
 		
 		// Calculate distance between effector and effected current position
-		double dx = effector.getX() - curX;
-		double dy = effector.getY() - curY;
-		double dz = effector.getZ() - curZ;
+		double dx = effector.getInteractX() - curX;
+		double dy = effector.getInteractY() - curY;
+		double dz = effector.getInteractZ() - curZ;
 		double distance = Math.sqrt((dx * dx) + (dy * dy));
 		int offset = Math.min((int) distance + 300, 1400);
 		
@@ -687,11 +687,11 @@
 		cos = dx / distance;
 		
 		// Calculate the new destination with offset included
-		int _x = effector.getX() - (int) (offset * cos);
-		int _y = effector.getY() - (int) (offset * sin);
-		int _z = effected.getZ();
+		int _x = effector.getInteractX() - (int) (offset * cos);
+		int _y = effector.getInteractY() - (int) (offset * sin);
+		int _z = effected.getInteractZ();
 		
-		Location destination = GeoData.getInstance().moveCheck(effected.getX(), effected.getY(), effected.getZ(), _x, _y, _z, effected.getInstanceId());
+		Location destination = GeoData.getInstance().moveCheck(effected, _x, _y, _z);
 		
 		effected.broadcastPacket(new FlyToLocation(effected, destination, FlyType.THROW_UP));
 		

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