Snippets
Created by
Peter Scargill
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 | /***************************************************
This is a first stab at modifying the code below, which
originally worked on an Arduino, to work directly with
an ESP8266, it is not clever, it is not optimised yet
but it works. I've tested in landscape mode using GPIOs
4,5,12 and 15 (you may not need RST at all, I hooked it
to ESP reset. I did check to see if you can do away with
CE - you can't).
You need EASYGPIO for this - OR you could decide beforehand
the pins you want to use and hard-code the IO which would make
it marginally faster. Or you could go HERE
https://github.com/MetalPhreak/ESP8266_SPI_Driver
and transform this software by using hardware SPI on the ESP.
I've not done this yet as I want to get the fonts working.
Next step is to put the init code in FLASH but it gets messy
(fonts will really need to be in flash) so I thought I'd
make this available before I start really hacking it up.
17/09/2015 Peter Scargill - http://tech.scargill.net
So in use I added this to my main code
#include "QDTech/QDTech.h"
Then this code to test... remember to scrap any other init or use
of the relevant port bits in your code
QD_init(4,5,15,12,0,160,128);
QD_setRotation(1);
QD_setAddrWindow(0,0,160,128);
QD_fillScreen(QD_Color565(255,0,0));
QD_fillRect(30,30,90,90,QD_Color565(0,255,0));
for (int qq=0; qq<160;qq++) QD_drawPixel(qq,qq,QD_Color565(0,0,255));
There is referrence below to the stock Adafruit GFX library for fonts
- not included that yet as that will need modifying to put the fonts
in FLASH
/***************************************************
This is a modification of the Adafruit SPI LCD library,
customised for hardware SPI and the QDTech board
using a Samsung S6D02A1 chip.
Most changes are made to the initialisation routine but
non-Arduino code has been removed too.
The initialisation sequence comes from Henning Karlsen's
UTFT library: http://henningkarlsen.com
Using the hardware SPI pins is highly recommeneded.
You will also need the stock "Adafruit_GFX" library.
https://github.com/adafruit/Adafruit-GFX-Library
Gilchrist 30/1/2014
6/2/14 1.1 Fixed RGB colour order error
/***************************************************
This is a library for the Adafruit 1.8" SPI display.
This library works with the Adafruit 1.8" TFT Breakout w/SD card
----> http://www.adafruit.com/products/358
as well as Adafruit raw 1.8" TFT display
----> http://www.adafruit.com/products/618
Check out the links above for our tutorials and wiring diagrams
These displays use SPI to communicate, 4 or 5 pins are required to
interface (RST is optional)
Adafruit invests time and resources providing this open source code,
please support Adafruit and open-source hardware by purchasing
products from Adafruit!
Written by Limor Fried/Ladyada for Adafruit Industries.
MIT license, all text above must be included in any redistribution
****************************************************/
#include "QDTech/QDTech.h"
// Rather than a bazillion writecommand() and writedata() calls, screen
// initialization commands and arguments are organized in these tables
// stored in PROGMEM. The table may look bulky, but that's mostly the
// formatting -- storage-wise this is hundreds of bytes more compact
// than the equivalent code. Companion function follows.
#define DELAY 0x80
void delay(uint16 de)
{
os_delay_us(de*1000);
}
static const uint8_t QDTech[] = { // QDTech support only now
29,
0xf0, 2, 0x5a, 0x5a, // Excommand2
0xfc, 2, 0x5a, 0x5a, // Excommand3
0x26, 1, 0x01, // Gamma set
0xfa, 15, 0x02, 0x1f, 0x00, 0x10, 0x22, 0x30, 0x38, 0x3A, 0x3A, 0x3A, 0x3A, 0x3A, 0x3d, 0x02, 0x01, // Positive gamma control
0xfb, 15, 0x21, 0x00, 0x02, 0x04, 0x07, 0x0a, 0x0b, 0x0c, 0x0c, 0x16, 0x1e, 0x30, 0x3f, 0x01, 0x02, // Negative gamma control
0xfd, 11, 0x00, 0x00, 0x00, 0x17, 0x10, 0x00, 0x01, 0x01, 0x00, 0x1f, 0x1f, // Analog parameter control
0xf4, 15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x07, 0x00, 0x3C, 0x36, 0x00, 0x3C, 0x36, 0x00, // Power control
0xf5, 13, 0x00, 0x70, 0x66, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6d, 0x66, 0x06, // VCOM control
0xf6, 11, 0x02, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x02, 0x00, 0x06, 0x01, 0x00, // Source control
0xf2, 17, 0x00, 0x01, 0x03, 0x08, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x04, 0x08, 0x08, //Display control
0xf8, 1, 0x11, // Gate control
0xf7, 4, 0xc8, 0x20, 0x00, 0x00, // Interface control
0xf3, 2, 0x00, 0x00, // Power sequence control
0x11, DELAY, 50, // Wake
0xf3, 2+DELAY, 0x00, 0x01, 50, // Power sequence control
0xf3, 2+DELAY, 0x00, 0x03, 50, // Power sequence control
0xf3, 2+DELAY, 0x00, 0x07, 50, // Power sequence control
0xf3, 2+DELAY, 0x00, 0x0f, 50, // Power sequence control
0xf4, 15+DELAY, 0x00, 0x04, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x07, 0x00, 0x3C, 0x36, 0x00, 0x3C, 0x36, 0x00, 50, // Power control
0xf3, 2+DELAY, 0x00, 0x1f, 50, // Power sequence control
0xf3, 2+DELAY, 0x00, 0x7f, 50, // Power sequence control
0xf3, 2+DELAY, 0x00, 0xff, 50, // Power sequence control
0xfd, 11, 0x00, 0x00, 0x00, 0x17, 0x10, 0x00, 0x00, 0x01, 0x00, 0x16, 0x16, // Analog parameter control
0xf4, 15, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x07, 0x00, 0x3C, 0x36, 0x00, 0x3C, 0x36, 0x00, // Power control
0x36, 1, 0x08, // Memory access data control
0x35, 1, 0x00, // Tearing effect line on
0x3a, 1+DELAY, 0x05, 150, // Interface pixel control
0x29, 0, // Display on
0x2c, 0 // Memory write
};
inline uint16_t QD_swapcolor(uint16_t x) {
return (x << 11) | (x & 0x07E0) | (x >> 11);
}
// Init when using software SPI. All output pins are configurable.
void ICACHE_FLASH_ATTR QD_init(uint8_t cs, uint8_t rs, uint8_t sid, uint8_t sclk, uint8_t rst,uint8_t qwidth,uint8_t qheight)
{
_cs = cs;
_rs = rs;
_sid = sid;
_sclk = sclk;
_rst = rst;
_width=qwidth;
_height=qheight;
delay(200);
QD_commonInit(0);
delay(200);
QD_commandList(QDTech);
delay(200);
}
void QD_spiwrite(uint8_t c) {
// Fast SPI bitbang swiped from LPD8806 library
for(uint8_t bit = 0x80; bit; bit >>= 1) {
if(c & bit) easygpio_outputSet(_sid,1);
else easygpio_outputSet(_sid,0);
easygpio_outputSet(_sclk,1);
easygpio_outputSet(_sclk,0);
}
}
void QD_writecommand(uint8_t c) {
easygpio_outputSet(_rs,0);
easygpio_outputSet(_cs,0);
QD_spiwrite(c);
easygpio_outputSet(_cs,1);
}
void QD_writedata(uint8_t c) {
easygpio_outputSet(_rs,1);
easygpio_outputSet(_cs,0);
QD_spiwrite(c);
easygpio_outputSet(_cs,1);
}
// Companion code to the above tables. Reads and issues
// a series of LCD commands stored in PROGMEM byte array.
void ICACHE_FLASH_ATTR QD_commandList(const uint8_t *addr) {
uint8_t numCommands, numArgs;
uint16_t ms;
numCommands = *addr++; // Number of commands to follow
while(numCommands--) { // For each command...
QD_writecommand(*addr++); // Read, issue command
numArgs = *addr++; // Number of args to follow
ms = numArgs & DELAY; // If hibit set, delay follows args
numArgs &= ~DELAY; // Mask out delay bit
while(numArgs--) { // For each argument...
QD_writedata(*addr++); // Read, issue argument
}
if(ms) {
ms = *addr++; // Read post-command delay time (ms)
if(ms == 255) ms = 500; // If 255, delay for 500 ms
delay(ms);
}
}
}
// Initialization code for QDTech displays
void ICACHE_FLASH_ATTR QD_commonInit(const uint8_t *cmdList) {
colstart = rowstart = 0; // May be overridden in init func
easygpio_pinMode(_rs, EASYGPIO_PULLUP, EASYGPIO_OUTPUT);
easygpio_pinMode(_cs, EASYGPIO_PULLUP, EASYGPIO_OUTPUT);
easygpio_pinMode(_sclk, EASYGPIO_PULLUP, EASYGPIO_OUTPUT);
easygpio_pinMode(_sid, EASYGPIO_PULLUP, EASYGPIO_OUTPUT);
easygpio_outputSet(_sclk,0);
easygpio_outputSet(_sid,0);
// toggle RST low to reset; CS low so it'll listen to us
easygpio_outputSet(_cs,0);
if (_rst) {
easygpio_pinMode(_rst, EASYGPIO_PULLUP, EASYGPIO_OUTPUT);
easygpio_outputSet(_rst,1);
delay(500);
easygpio_outputSet(_rst,0);
delay(500);
easygpio_outputSet(_rst,1);
delay(500);
}
if(cmdList) QD_commandList(cmdList);
}
void ICACHE_FLASH_ATTR QD_setAddrWindow(uint8_t x0, uint8_t y0, uint8_t x1,
uint8_t y1) {
QD_writecommand(QDTech_CASET); // Column addr set
QD_writedata(0x00);
QD_writedata(x0+colstart); // XSTART
QD_writedata(0x00);
QD_writedata(x1+colstart); // XEND
QD_writecommand(QDTech_RASET); // Row addr set
QD_writedata(0x00);
QD_writedata(y0+rowstart); // YSTART
QD_writedata(0x00);
QD_writedata(y1+rowstart); // YEND
QD_writecommand(QDTech_RAMWR); // write to RAM
}
void ICACHE_FLASH_ATTR QD_pushColor(uint16_t color) {
easygpio_outputSet(_rs,1);
easygpio_outputSet(_cs,0);
QD_spiwrite(color >> 8);
QD_spiwrite(color);
easygpio_outputSet(_cs,1);
}
void QD_drawPixel(int16_t x, int16_t y, uint16_t color) {
if((x < 0) ||(x >= _width) || (y < 0) || (y >= _height)) return;
QD_setAddrWindow(x,y,x+1,y+1);
easygpio_outputSet(_rs,1);
easygpio_outputSet(_cs,0);
QD_spiwrite(color >> 8);
QD_spiwrite(color);
easygpio_outputSet(_cs,1);
}
void ICACHE_FLASH_ATTR QD_drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color) {
// Rudimentary clipping
if((x >= _width) || (y >= _height)) return;
if((y+h-1) >= _height) h = _height-y;
QD_setAddrWindow(x, y, x, y+h-1);
uint8_t hi = color >> 8, lo = color;
easygpio_outputSet(_rs,1);
easygpio_outputSet(_cs,0);
while (h--) {
QD_spiwrite(hi);
QD_spiwrite(lo);
}
easygpio_outputSet(_cs,1);
}
void ICACHE_FLASH_ATTR QD_drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color) {
// Rudimentary clipping
if((x >= _width) || (y >= _height)) return;
if((x+w-1) >= _width) w = _width-x;
QD_setAddrWindow(x, y, x+w-1, y);
uint8_t hi = color >> 8, lo = color;
easygpio_outputSet(_rs,1);
easygpio_outputSet(_cs,0);
while (w--) {
QD_spiwrite(hi);
QD_spiwrite(lo);
}
easygpio_outputSet(_cs,1);
}
void ICACHE_FLASH_ATTR QD_fillScreen(uint16_t color) {
QD_fillRect(0, 0, _width, _height, color);
}
// fill a rectangle
void ICACHE_FLASH_ATTR QD_fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
uint16_t color) {
// rudimentary clipping (drawChar w/big text requires this)
if((x >= _width) || (y >= _height)) return;
if((x + w - 1) >= _width) w = _width - x;
if((y + h - 1) >= _height) h = _height - y;
QD_setAddrWindow(x, y, x+w-1, y+h-1);
uint8_t hi = color >> 8, lo = color;
easygpio_outputSet(_rs,1);
easygpio_outputSet(_cs,0);
for(y=h; y>0; y--) {
for(x=w; x>0; x--) {
QD_spiwrite(hi);
QD_spiwrite(lo);
}
}
easygpio_outputSet(_cs,1);
}
// Pass 8-bit (each) R,G,B, get back 16-bit packed color
uint16_t QD_Color565(uint8_t r, uint8_t g, uint8_t b) {
return ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | (b >> 3);
}
#define MADCTL_MY 0x80
#define MADCTL_MX 0x40
#define MADCTL_MV 0x20
#define MADCTL_ML 0x10
#define MADCTL_RGB 0x00
#define MADCTL_BGR 0x08
#define MADCTL_MH 0x04
void ICACHE_FLASH_ATTR QD_setRotation(uint8_t m) {
// Generally 0 - Portrait 1 - Landscape
QD_writecommand(QDTech_MADCTL);
rotation = m % 4; // can't be higher than 3
switch (rotation) {
case 0:
QD_writedata(MADCTL_MX | MADCTL_MY | MADCTL_BGR);
_width = QDTech_TFTWIDTH;
_height = QDTech_TFTHEIGHT;
break;
case 1:
QD_writedata(MADCTL_MY | MADCTL_MV | MADCTL_BGR);
_width = QDTech_TFTHEIGHT;
_height = QDTech_TFTWIDTH;
break;
case 2:
QD_writedata(MADCTL_BGR);
_width = QDTech_TFTWIDTH;
_height = QDTech_TFTHEIGHT;
break;
case 3:
// writedata(MADCTL_MX | MADCTL_MV | MADCTL_RGB);
QD_writedata(MADCTL_MX | MADCTL_MV | MADCTL_BGR);
_width = QDTech_TFTHEIGHT;
_height = QDTech_TFTWIDTH;
break;
}
}
void ICACHE_FLASH_ATTR QD_invertDisplay(uint8_t i) {
QD_writecommand(i ? QDTech_INVON : QDTech_INVOFF);
}
|
Comments (1)
You can clone a snippet to your computer for local editing. Learn more.
The Stickman Hook serves as a representation of the player's achievements, making it more rewarding to customize and improve upon their character. This social aspect enhances player engagement and fosters a sense of community among users.