Created by
Richard Yu
| // Thanks SLC(http://forum.vc-mp.org/?topic=1487.0) and stormeus(CTimer.cpp and CTimer.h in 0.4 Squirrel).
Timer <- {
Timers = {}
function Create(environment, listener, interval, repeat, ...)
{
// Prepare the arguments pack
vargv.insert(0, environment);
// Store timer information into a table
local TimerInfo = {
Environment = environment,
Listener = listener,
Interval = interval,
Repeat = repeat,
Args = vargv,
LastCall = Script.GetTicks(),
CallCount = 0
};
local hash = split(TimerInfo.tostring(), ":")[1].slice(3, -1).tointeger(16);
// Store the timer information
Timers.rawset(hash, TimerInfo);
// Return the hash that identifies this timer
return hash;
}
function Destroy(hash)
{
// See if the specified timer exists
if (Timers.rawin(hash))
{
// Remove the timer information
Timers.rawdelete(hash);
}
}
function Exists(hash)
{
// See if the specified timer exists
return Timers.rawin(hash);
}
function Fetch(hash)
{
// Return the timer information
return Timers.rawget(hash);
}
function Clear()
{
// Clear existing timers
Timers.clear();
}
function Process()
{
local CurrTime = Script.GetTicks();
foreach (hash, tm in Timers)
{
if (tm != null)
{
if (CurrTime - tm.LastCall >= tm.Interval)
{
tm.CallCount++;
tm.LastCall = CurrTime;
tm.Listener.pacall(tm.Args);
if (tm.Repeat != 0 && tm.CallCount >= tm.Repeat)
Timers.rawdelete(hash);
}
}
}
}
};
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