NuclearWinter is a set of libraries to develop games and applications using XNA and FNA on Windows, Mac and Linux.

It featuring game state management, an input manager and a fairly versatile user interface library.

NuclearWinter used to contain the VectorLevel library for rendering 2D levels based on SVG files edited with Inkscape, but it has been removed for now as it is currently unmaintained. You can still find it in older revisions.

NuclearWinter is distributed under the MIT license (see LICENSE.txt). Feel free to use it in your own projects! Contributions are welcome too.


NuclearWinter development is led by Elisée Maurer. NuclearWinter powers both CraftStudio, a 3D cubic game-making platform featuring real-time cooperation and the 2D multiplayer arcade game QuadSmash.


CraftStudio, made with NuclearWinter NuclearSample