Commits

spencercw  committed 1a49b44

Remove audio recording support.

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  • Parent commits 0d5c2ed

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Files changed (13)

File gb_emulator/gb_emulator.vcxproj

       <WarningLevel>Level4</WarningLevel>
       <Optimization>Disabled</Optimization>
       <TreatWarningAsError>true</TreatWarningAsError>
-      <AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)include;$(SolutionDir)gb_net\include;$(SolutionDir)third_party\hqx\include;$(SolutionDir)third_party\libsndfile\include;$(SolutionDir)third_party\protobuf\src;$(BOOST_ROOT);$(CG_INC_PATH);$(DIRECTX_SDK_ROOT)\Include</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)include;$(SolutionDir)gb_net\include;$(SolutionDir)third_party\hqx\include;$(SolutionDir)third_party\protobuf\src;$(BOOST_ROOT);$(CG_INC_PATH);$(DIRECTX_SDK_ROOT)\Include</AdditionalIncludeDirectories>
       <PreprocessorDefinitions>DEBUG;ENABLE_SNDFILE_WINDOWS_PROTOTYPES;GB_EMULATOR_EXPORTS;_SCL_SECURE_NO_WARNINGS;WIN32_LEAN_AND_MEAN;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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+      <AdditionalLibraryDirectories>$(OutDir);$(BOOST_ROOT)\lib;$(CG_LIB_PATH);$(DIRECTX_SDK_ROOT)\Lib\x86</AdditionalLibraryDirectories>
+      <AdditionalDependencies>cg.lib;cgD3D11.lib;d3dx11d.lib;dxgi.lib;gb_net.lib;hqx.lib;libprotobuf.lib;XInput.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <SubSystem>Windows</SubSystem>
       <ImageHasSafeExceptionHandlers>true</ImageHasSafeExceptionHandlers>
     </Link>
     <PostBuildEvent>
       <Command>mkdir "$(OutDir)shaders"
-xcopy /y "$(ProjectDir)shaders" "$(OutDir)shaders"
-xcopy /y "$(SolutionDir)third_party\libsndfile\x86\libsndfile-1.dll" "$(OutDir)"</Command>
+xcopy /y "$(ProjectDir)shaders" "$(OutDir)shaders"</Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
       <WarningLevel>Level4</WarningLevel>
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-      <AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)include;$(SolutionDir)gb_net\include;$(SolutionDir)third_party\hqx\include;$(SolutionDir)third_party\libsndfile\include;$(SolutionDir)third_party\protobuf\src;$(BOOST_ROOT);$(CG_INC_PATH);$(DIRECTX_SDK_ROOT)\Include</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)include;$(SolutionDir)gb_net\include;$(SolutionDir)third_party\hqx\include;$(SolutionDir)third_party\protobuf\src;$(BOOST_ROOT);$(CG_INC_PATH);$(DIRECTX_SDK_ROOT)\Include</AdditionalIncludeDirectories>
       <PreprocessorDefinitions>DEBUG;ENABLE_SNDFILE_WINDOWS_PROTOTYPES;GB_EMULATOR_EXPORTS;_SCL_SECURE_NO_WARNINGS;WIN32_LEAN_AND_MEAN;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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       <GenerateDebugInformation>true</GenerateDebugInformation>
       <LargeAddressAware>true</LargeAddressAware>
-      <AdditionalLibraryDirectories>$(OutDir);$(SolutionDir)third_party\libsndfile\x64;$(BOOST_ROOT)\lib64;$(CG_LIB64_PATH);$(DIRECTX_SDK_ROOT)\Lib\x64</AdditionalLibraryDirectories>
-      <AdditionalDependencies>cg.lib;cgD3D11.lib;d3dx11d.lib;dxgi.lib;gb_net.lib;hqx.lib;libprotobuf.lib;libsndfile-1.lib;XInput.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalLibraryDirectories>$(OutDir);$(BOOST_ROOT)\lib64;$(CG_LIB64_PATH);$(DIRECTX_SDK_ROOT)\Lib\x64</AdditionalLibraryDirectories>
+      <AdditionalDependencies>cg.lib;cgD3D11.lib;d3dx11d.lib;dxgi.lib;gb_net.lib;hqx.lib;libprotobuf.lib;XInput.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <SubSystem>Windows</SubSystem>
     </Link>
     <PostBuildEvent>
       <Command>mkdir "$(OutDir)shaders"
-xcopy /y "$(ProjectDir)shaders" "$(OutDir)shaders"
-xcopy /y "$(SolutionDir)third_party\libsndfile\x64\libsndfile-1.dll" "$(OutDir)"</Command>
+xcopy /y "$(ProjectDir)shaders" "$(OutDir)shaders"</Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
       <FunctionLevelLinking>true</FunctionLevelLinking>
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       <TreatWarningAsError>true</TreatWarningAsError>
-      <AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)include;$(SolutionDir)gb_net\include;$(SolutionDir)third_party\hqx\include;$(SolutionDir)third_party\libsndfile\include;$(SolutionDir)third_party\protobuf\src;$(BOOST_ROOT);$(CG_INC_PATH);$(DIRECTX_SDK_ROOT)\Include</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)include;$(SolutionDir)gb_net\include;$(SolutionDir)third_party\hqx\include;$(SolutionDir)third_party\protobuf\src;$(BOOST_ROOT);$(CG_INC_PATH);$(DIRECTX_SDK_ROOT)\Include</AdditionalIncludeDirectories>
       <PreprocessorDefinitions>ENABLE_SNDFILE_WINDOWS_PROTOTYPES;GB_EMULATOR_EXPORTS;_SCL_SECURE_NO_WARNINGS;WIN32_LEAN_AND_MEAN;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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       <OptimizeReferences>true</OptimizeReferences>
       <LargeAddressAware>true</LargeAddressAware>
-      <AdditionalLibraryDirectories>$(OutDir);$(SolutionDir)third_party\libsndfile\x86;$(BOOST_ROOT)\lib;$(CG_LIB_PATH);$(DIRECTX_SDK_ROOT)\Lib\x86</AdditionalLibraryDirectories>
-      <AdditionalDependencies>cg.lib;cgD3D11.lib;d3dx11.lib;dxgi.lib;hqx.lib;gb_net.lib;libprotobuf.lib;libsndfile-1.lib;XInput.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalLibraryDirectories>$(OutDir);$(BOOST_ROOT)\lib;$(CG_LIB_PATH);$(DIRECTX_SDK_ROOT)\Lib\x86</AdditionalLibraryDirectories>
+      <AdditionalDependencies>cg.lib;cgD3D11.lib;d3dx11.lib;dxgi.lib;hqx.lib;gb_net.lib;libprotobuf.lib;XInput.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <SubSystem>Windows</SubSystem>
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     <PostBuildEvent>
       <Command>mkdir "$(OutDir)shaders"
-xcopy /y "$(ProjectDir)shaders" "$(OutDir)shaders"
-xcopy /y "$(SolutionDir)third_party\libsndfile\x86\libsndfile-1.dll" "$(OutDir)"</Command>
+xcopy /y "$(ProjectDir)shaders" "$(OutDir)shaders"</Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <TreatWarningAsError>true</TreatWarningAsError>
-      <AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)include;$(SolutionDir)gb_net\include;$(SolutionDir)third_party\hqx\include;$(SolutionDir)third_party\libsndfile\include;$(SolutionDir)third_party\protobuf\src;$(BOOST_ROOT);$(CG_INC_PATH);$(DIRECTX_SDK_ROOT)\Include</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)include;$(SolutionDir)gb_net\include;$(SolutionDir)third_party\hqx\include;$(SolutionDir)third_party\protobuf\src;$(BOOST_ROOT);$(CG_INC_PATH);$(DIRECTX_SDK_ROOT)\Include</AdditionalIncludeDirectories>
       <PreprocessorDefinitions>ENABLE_SNDFILE_WINDOWS_PROTOTYPES;GB_EMULATOR_EXPORTS;_SCL_SECURE_NO_WARNINGS;WIN32_LEAN_AND_MEAN;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <Link>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <LargeAddressAware>true</LargeAddressAware>
-      <AdditionalLibraryDirectories>$(OutDir);$(SolutionDir)third_party\libsndfile\x64;$(BOOST_ROOT)\lib64;$(CG_LIB64_PATH);$(DIRECTX_SDK_ROOT)\Lib\x64</AdditionalLibraryDirectories>
-      <AdditionalDependencies>cg.lib;cgD3D11.lib;d3dx11.lib;dxgi.lib;hqx.lib;gb_net.lib;libprotobuf.lib;libsndfile-1.lib;XInput.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalLibraryDirectories>$(OutDir);$(BOOST_ROOT)\lib64;$(CG_LIB64_PATH);$(DIRECTX_SDK_ROOT)\Lib\x64</AdditionalLibraryDirectories>
+      <AdditionalDependencies>cg.lib;cgD3D11.lib;d3dx11.lib;dxgi.lib;hqx.lib;gb_net.lib;libprotobuf.lib;XInput.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <SubSystem>Windows</SubSystem>
     </Link>
     <PostBuildEvent>
       <Command>mkdir "$(OutDir)shaders"
-xcopy /y "$(ProjectDir)shaders" "$(OutDir)shaders"
-xcopy /y "$(SolutionDir)third_party\libsndfile\x64\libsndfile-1.dll" "$(OutDir)"</Command>
+xcopy /y "$(ProjectDir)shaders" "$(OutDir)shaders"</Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   <ItemGroup>
     <ClInclude Include="include\gb_emulator\gb_input.h" />
     <ClInclude Include="include\gb_emulator\gb_memory.h" />
     <ClInclude Include="include\gb_emulator\gb_sound.h" />
-    <ClInclude Include="include\gb_emulator\gb_sound_sdl.h" />
     <ClInclude Include="include\gb_emulator\gb_sound_wasapi.h" />
     <ClInclude Include="include\gb_emulator\gb_sound_wasapi_renderer.h" />
     <ClInclude Include="include\gb_emulator\gb_timers.h" />
     <ClInclude Include="include\gb_emulator\gb_video.h" />
     <ClInclude Include="include\gb_emulator\gb_video_d3d11.h" />
-    <ClInclude Include="include\gb_emulator\gb_video_sdl.h" />
     <ClInclude Include="src\gb_sound_tables.h" />
   </ItemGroup>
   <ItemGroup>

File gb_emulator/gb_emulator.vcxproj.filters

     <ClInclude Include="src\gb_sound_tables.h">
       <Filter>Header Files</Filter>
     </ClInclude>
-    <ClInclude Include="include\gb_emulator\gb_sound_sdl.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
     <ClInclude Include="include\gb_emulator\gb_sound_wasapi.h">
       <Filter>Header Files</Filter>
     </ClInclude>
     <ClInclude Include="include\gb_emulator\gb_sound_wasapi_renderer.h">
       <Filter>Header Files</Filter>
     </ClInclude>
-    <ClInclude Include="include\gb_emulator\gb_video_sdl.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
     <ClInclude Include="include\gb_emulator\gb_video_d3d11.h">
       <Filter>Header Files</Filter>
     </ClInclude>

File gb_emulator/include/gb_emulator/gb_input.h

 	uint8_t joyAxis_;
 	uint32_t xInputPacket_;
 	unsigned xInputPoll_;
-	bool recording_;
 
 	// Disabled operations
 	GbInput(const GbInput &);

File gb_emulator/include/gb_emulator/gb_sound.h

 class Gb;
 class GbMemory;
 class GbSoundData;
-class SndfileHandle;
 
 //! GameBoy sound output emulator.
 class GbSound
 	//! Resets all the sound registers to their initial states.
 	void resetRegisters(GbMemory &mem) const;
 
-	//! Starts recording to the given file.
-	/**
-	 * This does nothing if already recording.
-	 */
-	void record(const boost::filesystem::path &path);
-
-	//! Stops recording.
-	/**
-	 * This does nothing if recording is not active.
-	 */
-	void stopRecording();
-
 	//! Saves the current state of the sound emulator into the given message.
 	void save(GbSoundData &data) const;
 
 	// Values of registers that are persisted across power cycles
 	uint8_t savedRegisters[5];
 
-	// File into which the generated sound is saved, if enabled
-	boost::shared_ptr<SndfileHandle> soundFile_;
-
 	// Sample rate of the audio device
 	unsigned sampleRate_;
 	// The number of CPU cycles per audio sample

File gb_emulator/src/gb_input.cpp

 joy_(0),
 joyAxis_(0),
 xInputPacket_(0),
-xInputPoll_(0),
-recording_(false)
+xInputPoll_(0)
 {
 }
 
 						case 'P':  // P
 							gb_.cpu_->pause = !gb_.cpu_->pause;
 							break;
-						case 'R':
-							// Toggle audio recording
-							if (!recording_)
-							{
-								gb_.sound_->record("audio.wav");
-							}
-							else
-							{
-								gb_.sound_->stopRecording();
-							}
-							recording_ = !recording_;
-							break;
 						case 'C':  // C
 							gb_.video_->drawBackground = !gb_.video_->drawBackground;
 							break;

File gb_emulator/src/gb_sound.cpp

     You should have received a copy of the GNU General Public License
     along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
 
-#include <sndfile.hh>
-
 #ifdef _MSC_VER
 #pragma warning(push, 0)
 #endif
 	mem.ioPorts()[NR52] = 0x80;
 }
 
-void GbSound::record(const fs::path &path)
-{
-	soundFile_.reset(new SndfileHandle(path.native().c_str(), SFM_WRITE,
-		SF_FORMAT_WAVEX | SF_FORMAT_PCM_16, 2, sampleRate_));
-}
-
-void GbSound::stopRecording()
-{
-	soundFile_.reset();
-}
-
 double GbSound::sound1()
 {
 	// Return silence if nothing is playing and nothing is set to play
 		left  += left  *  (gb_.mem_->ioPorts()[NR50] & 0x07);
 		right += right * ((gb_.mem_->ioPorts()[NR50] & 0x70) >> 4);
 	}
-
-	// Dump the audio if recording
-	if (soundFile_)
-	{
-		int16_t samples[] = {
-			static_cast<int16_t>(left * 0x8000), static_cast<int16_t>(right * 0x8000) };
-		soundFile_->write(samples, 2);
-	}
 }
 
 bool GbSound::doSweep()

File third_party/libsndfile/README.local.txt

-Name: libsndfile
-URL: http://mega-nerd.com/libsndfile/
-Version: 1.0.25
-
-Description:
-The libsndfile source doesn't play nicely with Visual Studio so only the officially distributed
-binaries are included here.

File third_party/libsndfile/include/sndfile.h

-/*
-** Copyright (C) 1999-2011Erik de Castro Lopo <erikd@mega-nerd.com>
-**
-** This program is free software; you can redistribute it and/or modify
-** it under the terms of the GNU Lesser General Public License as published by
-** the Free Software Foundation; either version 2.1 of the License, or
-** (at your option) any later version.
-**
-** This program is distributed in the hope that it will be useful,
-** but WITHOUT ANY WARRANTY; without even the implied warranty of
-** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-** GNU Lesser General Public License for more details.
-**
-** You should have received a copy of the GNU Lesser General Public License
-** along with this program; if not, write to the Free Software
-** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-*/
-
-/*
-** sndfile.h -- system-wide definitions
-**
-** API documentation is in the doc/ directory of the source code tarball
-** and at http://www.mega-nerd.com/libsndfile/api.html.
-*/
-
-#ifndef SNDFILE_H
-#define SNDFILE_H
-
-/* This is the version 1.0.X header file. */
-#define	SNDFILE_1
-
-#include <stdio.h>
-#include <sys/types.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif	/* __cplusplus */
-
-/* The following file types can be read and written.
-** A file type would consist of a major type (ie SF_FORMAT_WAV) bitwise
-** ORed with a minor type (ie SF_FORMAT_PCM). SF_FORMAT_TYPEMASK and
-** SF_FORMAT_SUBMASK can be used to separate the major and minor file
-** types.
-*/
-
-enum
-{	/* Major formats. */
-	SF_FORMAT_WAV			= 0x010000,		/* Microsoft WAV format (little endian default). */
-	SF_FORMAT_AIFF			= 0x020000,		/* Apple/SGI AIFF format (big endian). */
-	SF_FORMAT_AU			= 0x030000,		/* Sun/NeXT AU format (big endian). */
-	SF_FORMAT_RAW			= 0x040000,		/* RAW PCM data. */
-	SF_FORMAT_PAF			= 0x050000,		/* Ensoniq PARIS file format. */
-	SF_FORMAT_SVX			= 0x060000,		/* Amiga IFF / SVX8 / SV16 format. */
-	SF_FORMAT_NIST			= 0x070000,		/* Sphere NIST format. */
-	SF_FORMAT_VOC			= 0x080000,		/* VOC files. */
-	SF_FORMAT_IRCAM			= 0x0A0000,		/* Berkeley/IRCAM/CARL */
-	SF_FORMAT_W64			= 0x0B0000,		/* Sonic Foundry's 64 bit RIFF/WAV */
-	SF_FORMAT_MAT4			= 0x0C0000,		/* Matlab (tm) V4.2 / GNU Octave 2.0 */
-	SF_FORMAT_MAT5			= 0x0D0000,		/* Matlab (tm) V5.0 / GNU Octave 2.1 */
-	SF_FORMAT_PVF			= 0x0E0000,		/* Portable Voice Format */
-	SF_FORMAT_XI			= 0x0F0000,		/* Fasttracker 2 Extended Instrument */
-	SF_FORMAT_HTK			= 0x100000,		/* HMM Tool Kit format */
-	SF_FORMAT_SDS			= 0x110000,		/* Midi Sample Dump Standard */
-	SF_FORMAT_AVR			= 0x120000,		/* Audio Visual Research */
-	SF_FORMAT_WAVEX			= 0x130000,		/* MS WAVE with WAVEFORMATEX */
-	SF_FORMAT_SD2			= 0x160000,		/* Sound Designer 2 */
-	SF_FORMAT_FLAC			= 0x170000,		/* FLAC lossless file format */
-	SF_FORMAT_CAF			= 0x180000,		/* Core Audio File format */
-	SF_FORMAT_WVE			= 0x190000,		/* Psion WVE format */
-	SF_FORMAT_OGG			= 0x200000,		/* Xiph OGG container */
-	SF_FORMAT_MPC2K			= 0x210000,		/* Akai MPC 2000 sampler */
-	SF_FORMAT_RF64			= 0x220000,		/* RF64 WAV file */
-
-	/* Subtypes from here on. */
-
-	SF_FORMAT_PCM_S8		= 0x0001,		/* Signed 8 bit data */
-	SF_FORMAT_PCM_16		= 0x0002,		/* Signed 16 bit data */
-	SF_FORMAT_PCM_24		= 0x0003,		/* Signed 24 bit data */
-	SF_FORMAT_PCM_32		= 0x0004,		/* Signed 32 bit data */
-
-	SF_FORMAT_PCM_U8		= 0x0005,		/* Unsigned 8 bit data (WAV and RAW only) */
-
-	SF_FORMAT_FLOAT			= 0x0006,		/* 32 bit float data */
-	SF_FORMAT_DOUBLE		= 0x0007,		/* 64 bit float data */
-
-	SF_FORMAT_ULAW			= 0x0010,		/* U-Law encoded. */
-	SF_FORMAT_ALAW			= 0x0011,		/* A-Law encoded. */
-	SF_FORMAT_IMA_ADPCM		= 0x0012,		/* IMA ADPCM. */
-	SF_FORMAT_MS_ADPCM		= 0x0013,		/* Microsoft ADPCM. */
-
-	SF_FORMAT_GSM610		= 0x0020,		/* GSM 6.10 encoding. */
-	SF_FORMAT_VOX_ADPCM		= 0x0021,		/* OKI / Dialogix ADPCM */
-
-	SF_FORMAT_G721_32		= 0x0030,		/* 32kbs G721 ADPCM encoding. */
-	SF_FORMAT_G723_24		= 0x0031,		/* 24kbs G723 ADPCM encoding. */
-	SF_FORMAT_G723_40		= 0x0032,		/* 40kbs G723 ADPCM encoding. */
-
-	SF_FORMAT_DWVW_12		= 0x0040, 		/* 12 bit Delta Width Variable Word encoding. */
-	SF_FORMAT_DWVW_16		= 0x0041, 		/* 16 bit Delta Width Variable Word encoding. */
-	SF_FORMAT_DWVW_24		= 0x0042, 		/* 24 bit Delta Width Variable Word encoding. */
-	SF_FORMAT_DWVW_N		= 0x0043, 		/* N bit Delta Width Variable Word encoding. */
-
-	SF_FORMAT_DPCM_8		= 0x0050,		/* 8 bit differential PCM (XI only) */
-	SF_FORMAT_DPCM_16		= 0x0051,		/* 16 bit differential PCM (XI only) */
-
-	SF_FORMAT_VORBIS		= 0x0060,		/* Xiph Vorbis encoding. */
-
-	/* Endian-ness options. */
-
-	SF_ENDIAN_FILE			= 0x00000000,	/* Default file endian-ness. */
-	SF_ENDIAN_LITTLE		= 0x10000000,	/* Force little endian-ness. */
-	SF_ENDIAN_BIG			= 0x20000000,	/* Force big endian-ness. */
-	SF_ENDIAN_CPU			= 0x30000000,	/* Force CPU endian-ness. */
-
-	SF_FORMAT_SUBMASK		= 0x0000FFFF,
-	SF_FORMAT_TYPEMASK		= 0x0FFF0000,
-	SF_FORMAT_ENDMASK		= 0x30000000
-} ;
-
-/*
-** The following are the valid command numbers for the sf_command()
-** interface.  The use of these commands is documented in the file
-** command.html in the doc directory of the source code distribution.
-*/
-
-enum
-{	SFC_GET_LIB_VERSION				= 0x1000,
-	SFC_GET_LOG_INFO				= 0x1001,
-	SFC_GET_CURRENT_SF_INFO			= 0x1002,
-
-
-	SFC_GET_NORM_DOUBLE				= 0x1010,
-	SFC_GET_NORM_FLOAT				= 0x1011,
-	SFC_SET_NORM_DOUBLE				= 0x1012,
-	SFC_SET_NORM_FLOAT				= 0x1013,
-	SFC_SET_SCALE_FLOAT_INT_READ	= 0x1014,
-	SFC_SET_SCALE_INT_FLOAT_WRITE	= 0x1015,
-
-	SFC_GET_SIMPLE_FORMAT_COUNT		= 0x1020,
-	SFC_GET_SIMPLE_FORMAT			= 0x1021,
-
-	SFC_GET_FORMAT_INFO				= 0x1028,
-
-	SFC_GET_FORMAT_MAJOR_COUNT		= 0x1030,
-	SFC_GET_FORMAT_MAJOR			= 0x1031,
-	SFC_GET_FORMAT_SUBTYPE_COUNT	= 0x1032,
-	SFC_GET_FORMAT_SUBTYPE			= 0x1033,
-
-	SFC_CALC_SIGNAL_MAX				= 0x1040,
-	SFC_CALC_NORM_SIGNAL_MAX		= 0x1041,
-	SFC_CALC_MAX_ALL_CHANNELS		= 0x1042,
-	SFC_CALC_NORM_MAX_ALL_CHANNELS	= 0x1043,
-	SFC_GET_SIGNAL_MAX				= 0x1044,
-	SFC_GET_MAX_ALL_CHANNELS		= 0x1045,
-
-	SFC_SET_ADD_PEAK_CHUNK			= 0x1050,
-	SFC_SET_ADD_HEADER_PAD_CHUNK	= 0x1051,
-
-	SFC_UPDATE_HEADER_NOW			= 0x1060,
-	SFC_SET_UPDATE_HEADER_AUTO		= 0x1061,
-
-	SFC_FILE_TRUNCATE				= 0x1080,
-
-	SFC_SET_RAW_START_OFFSET		= 0x1090,
-
-	SFC_SET_DITHER_ON_WRITE			= 0x10A0,
-	SFC_SET_DITHER_ON_READ			= 0x10A1,
-
-	SFC_GET_DITHER_INFO_COUNT		= 0x10A2,
-	SFC_GET_DITHER_INFO				= 0x10A3,
-
-	SFC_GET_EMBED_FILE_INFO			= 0x10B0,
-
-	SFC_SET_CLIPPING				= 0x10C0,
-	SFC_GET_CLIPPING				= 0x10C1,
-
-	SFC_GET_INSTRUMENT				= 0x10D0,
-	SFC_SET_INSTRUMENT				= 0x10D1,
-
-	SFC_GET_LOOP_INFO				= 0x10E0,
-
-	SFC_GET_BROADCAST_INFO			= 0x10F0,
-	SFC_SET_BROADCAST_INFO			= 0x10F1,
-
-	SFC_GET_CHANNEL_MAP_INFO		= 0x1100,
-	SFC_SET_CHANNEL_MAP_INFO		= 0x1101,
-
-	SFC_RAW_DATA_NEEDS_ENDSWAP		= 0x1110,
-
-	/* Support for Wavex Ambisonics Format */
-	SFC_WAVEX_SET_AMBISONIC			= 0x1200,
-	SFC_WAVEX_GET_AMBISONIC			= 0x1201,
-
-	SFC_SET_VBR_ENCODING_QUALITY	= 0x1300,
-
-	/* Following commands for testing only. */
-	SFC_TEST_IEEE_FLOAT_REPLACE		= 0x6001,
-
-	/*
-	** SFC_SET_ADD_* values are deprecated and will disappear at some
-	** time in the future. They are guaranteed to be here up to and
-	** including version 1.0.8 to avoid breakage of existng software.
-	** They currently do nothing and will continue to do nothing.
-	*/
-	SFC_SET_ADD_DITHER_ON_WRITE		= 0x1070,
-	SFC_SET_ADD_DITHER_ON_READ		= 0x1071
-} ;
-
-
-/*
-** String types that can be set and read from files. Not all file types
-** support this and even the file types which support one, may not support
-** all string types.
-*/
-
-enum
-{	SF_STR_TITLE					= 0x01,
-	SF_STR_COPYRIGHT				= 0x02,
-	SF_STR_SOFTWARE					= 0x03,
-	SF_STR_ARTIST					= 0x04,
-	SF_STR_COMMENT					= 0x05,
-	SF_STR_DATE						= 0x06,
-	SF_STR_ALBUM					= 0x07,
-	SF_STR_LICENSE					= 0x08,
-	SF_STR_TRACKNUMBER				= 0x09,
-	SF_STR_GENRE					= 0x10
-} ;
-
-/*
-** Use the following as the start and end index when doing metadata
-** transcoding.
-*/
-
-#define	SF_STR_FIRST	SF_STR_TITLE
-#define	SF_STR_LAST		SF_STR_GENRE
-
-enum
-{	/* True and false */
-	SF_FALSE	= 0,
-	SF_TRUE		= 1,
-
-	/* Modes for opening files. */
-	SFM_READ	= 0x10,
-	SFM_WRITE	= 0x20,
-	SFM_RDWR	= 0x30,
-
-	SF_AMBISONIC_NONE		= 0x40,
-	SF_AMBISONIC_B_FORMAT	= 0x41
-} ;
-
-/* Public error values. These are guaranteed to remain unchanged for the duration
-** of the library major version number.
-** There are also a large number of private error numbers which are internal to
-** the library which can change at any time.
-*/
-
-enum
-{	SF_ERR_NO_ERROR				= 0,
-	SF_ERR_UNRECOGNISED_FORMAT	= 1,
-	SF_ERR_SYSTEM				= 2,
-	SF_ERR_MALFORMED_FILE		= 3,
-	SF_ERR_UNSUPPORTED_ENCODING	= 4
-} ;
-
-
-/* Channel map values (used with SFC_SET/GET_CHANNEL_MAP).
-*/
-
-enum
-{	SF_CHANNEL_MAP_INVALID = 0,
-	SF_CHANNEL_MAP_MONO = 1,
-	SF_CHANNEL_MAP_LEFT,					/* Apple calls this 'Left' */
-	SF_CHANNEL_MAP_RIGHT,					/* Apple calls this 'Right' */
-	SF_CHANNEL_MAP_CENTER,					/* Apple calls this 'Center' */
-	SF_CHANNEL_MAP_FRONT_LEFT,
-	SF_CHANNEL_MAP_FRONT_RIGHT,
-	SF_CHANNEL_MAP_FRONT_CENTER,
-	SF_CHANNEL_MAP_REAR_CENTER,				/* Apple calls this 'Center Surround', Msft calls this 'Back Center' */
-	SF_CHANNEL_MAP_REAR_LEFT,				/* Apple calls this 'Left Surround', Msft calls this 'Back Left' */
-	SF_CHANNEL_MAP_REAR_RIGHT,				/* Apple calls this 'Right Surround', Msft calls this 'Back Right' */
-	SF_CHANNEL_MAP_LFE,						/* Apple calls this 'LFEScreen', Msft calls this 'Low Frequency'  */
-	SF_CHANNEL_MAP_FRONT_LEFT_OF_CENTER,	/* Apple calls this 'Left Center' */
-	SF_CHANNEL_MAP_FRONT_RIGHT_OF_CENTER,	/* Apple calls this 'Right Center */
-	SF_CHANNEL_MAP_SIDE_LEFT,				/* Apple calls this 'Left Surround Direct' */
-	SF_CHANNEL_MAP_SIDE_RIGHT,				/* Apple calls this 'Right Surround Direct' */
-	SF_CHANNEL_MAP_TOP_CENTER,				/* Apple calls this 'Top Center Surround' */
-	SF_CHANNEL_MAP_TOP_FRONT_LEFT,			/* Apple calls this 'Vertical Height Left' */
-	SF_CHANNEL_MAP_TOP_FRONT_RIGHT,			/* Apple calls this 'Vertical Height Right' */
-	SF_CHANNEL_MAP_TOP_FRONT_CENTER,		/* Apple calls this 'Vertical Height Center' */
-	SF_CHANNEL_MAP_TOP_REAR_LEFT,			/* Apple and MS call this 'Top Back Left' */
-	SF_CHANNEL_MAP_TOP_REAR_RIGHT,			/* Apple and MS call this 'Top Back Right' */
-	SF_CHANNEL_MAP_TOP_REAR_CENTER,			/* Apple and MS call this 'Top Back Center' */
-
-	SF_CHANNEL_MAP_AMBISONIC_B_W,
-	SF_CHANNEL_MAP_AMBISONIC_B_X,
-	SF_CHANNEL_MAP_AMBISONIC_B_Y,
-	SF_CHANNEL_MAP_AMBISONIC_B_Z,
-
-	SF_CHANNEL_MAP_MAX
-} ;
-
-
-/* A SNDFILE* pointer can be passed around much like stdio.h's FILE* pointer. */
-
-typedef	struct SNDFILE_tag	SNDFILE ;
-
-/* The following typedef is system specific and is defined when libsndfile is
-** compiled. sf_count_t will be a 64 bit value when the underlying OS allows
-** 64 bit file offsets.
-** On windows, we need to allow the same header file to be compiler by both GCC
-** and the Microsoft compiler.
-*/
-
-#if (defined (_MSCVER) || defined (_MSC_VER))
-typedef __int64		sf_count_t ;
-#define SF_COUNT_MAX		0x7fffffffffffffffi64
-#else
-typedef __int64	sf_count_t ;
-#define SF_COUNT_MAX		0x7FFFFFFFFFFFFFFFLL
-#endif
-
-
-/* A pointer to a SF_INFO structure is passed to sf_open () and filled in.
-** On write, the SF_INFO structure is filled in by the user and passed into
-** sf_open ().
-*/
-
-struct SF_INFO
-{	sf_count_t	frames ;		/* Used to be called samples.  Changed to avoid confusion. */
-	int			samplerate ;
-	int			channels ;
-	int			format ;
-	int			sections ;
-	int			seekable ;
-} ;
-
-typedef	struct SF_INFO SF_INFO ;
-
-/* The SF_FORMAT_INFO struct is used to retrieve information about the sound
-** file formats libsndfile supports using the sf_command () interface.
-**
-** Using this interface will allow applications to support new file formats
-** and encoding types when libsndfile is upgraded, without requiring
-** re-compilation of the application.
-**
-** Please consult the libsndfile documentation (particularly the information
-** on the sf_command () interface) for examples of its use.
-*/
-
-typedef struct
-{	int			format ;
-	const char	*name ;
-	const char	*extension ;
-} SF_FORMAT_INFO ;
-
-/*
-** Enums and typedefs for adding dither on read and write.
-** See the html documentation for sf_command(), SFC_SET_DITHER_ON_WRITE
-** and SFC_SET_DITHER_ON_READ.
-*/
-
-enum
-{	SFD_DEFAULT_LEVEL	= 0,
-	SFD_CUSTOM_LEVEL	= 0x40000000,
-
-	SFD_NO_DITHER		= 500,
-	SFD_WHITE			= 501,
-	SFD_TRIANGULAR_PDF	= 502
-} ;
-
-typedef struct
-{	int			type ;
-	double		level ;
-	const char	*name ;
-} SF_DITHER_INFO ;
-
-/* Struct used to retrieve information about a file embedded within a
-** larger file. See SFC_GET_EMBED_FILE_INFO.
-*/
-
-typedef struct
-{	sf_count_t	offset ;
-	sf_count_t	length ;
-} SF_EMBED_FILE_INFO ;
-
-/*
-**	Structs used to retrieve music sample information from a file.
-*/
-
-enum
-{	/*
-	**	The loop mode field in SF_INSTRUMENT will be one of the following.
-	*/
-	SF_LOOP_NONE = 800,
-	SF_LOOP_FORWARD,
-	SF_LOOP_BACKWARD,
-	SF_LOOP_ALTERNATING
-} ;
-
-typedef struct
-{	int gain ;
-	char basenote, detune ;
-	char velocity_lo, velocity_hi ;
-	char key_lo, key_hi ;
-	int loop_count ;
-
-	struct
-	{	int mode ;
-		unsigned int start ;
-		unsigned int end ;
-		unsigned int count ;
-	} loops [16] ; /* make variable in a sensible way */
-} SF_INSTRUMENT ;
-
-
-
-/* Struct used to retrieve loop information from a file.*/
-typedef struct
-{
-	short	time_sig_num ;	/* any positive integer    > 0  */
-	short	time_sig_den ;	/* any positive power of 2 > 0  */
-	int		loop_mode ;		/* see SF_LOOP enum             */
-
-	int		num_beats ;		/* this is NOT the amount of quarter notes !!!*/
-							/* a full bar of 4/4 is 4 beats */
-							/* a full bar of 7/8 is 7 beats */
-
-	float	bpm ;			/* suggestion, as it can be calculated using other fields:*/
-							/* file's lenght, file's sampleRate and our time_sig_den*/
-							/* -> bpms are always the amount of _quarter notes_ per minute */
-
-	int	root_key ;			/* MIDI note, or -1 for None */
-	int future [6] ;
-} SF_LOOP_INFO ;
-
-
-/*	Struct used to retrieve broadcast (EBU) information from a file.
-**	Strongly (!) based on EBU "bext" chunk format used in Broadcast WAVE.
-*/
-#define	SF_BROADCAST_INFO_VAR(coding_hist_size) \
-			struct \
-			{	char			description [256] ; \
-				char			originator [32] ; \
-				char			originator_reference [32] ; \
-				char			origination_date [10] ; \
-				char			origination_time [8] ; \
-				unsigned int	time_reference_low ; \
-				unsigned int	time_reference_high ; \
-				short			version ; \
-				char			umid [64] ; \
-				char			reserved [190] ; \
-				unsigned int	coding_history_size ; \
-				char			coding_history [coding_hist_size] ; \
-			}
-
-/* SF_BROADCAST_INFO is the above struct with coding_history field of 256 bytes. */
-typedef SF_BROADCAST_INFO_VAR (256) SF_BROADCAST_INFO ;
-
-
-/*	Virtual I/O functionality. */
-
-typedef sf_count_t		(*sf_vio_get_filelen)	(void *user_data) ;
-typedef sf_count_t		(*sf_vio_seek)		(sf_count_t offset, int whence, void *user_data) ;
-typedef sf_count_t		(*sf_vio_read)		(void *ptr, sf_count_t count, void *user_data) ;
-typedef sf_count_t		(*sf_vio_write)		(const void *ptr, sf_count_t count, void *user_data) ;
-typedef sf_count_t		(*sf_vio_tell)		(void *user_data) ;
-
-struct SF_VIRTUAL_IO
-{	sf_vio_get_filelen	get_filelen ;
-	sf_vio_seek			seek ;
-	sf_vio_read			read ;
-	sf_vio_write		write ;
-	sf_vio_tell			tell ;
-} ;
-
-typedef	struct SF_VIRTUAL_IO SF_VIRTUAL_IO ;
-
-
-/* Open the specified file for read, write or both. On error, this will
-** return a NULL pointer. To find the error number, pass a NULL SNDFILE
-** to sf_strerror ().
-** All calls to sf_open() should be matched with a call to sf_close().
-*/
-
-SNDFILE* 	sf_open		(const char *path, int mode, SF_INFO *sfinfo) ;
-
-
-/* Use the existing file descriptor to create a SNDFILE object. If close_desc
-** is TRUE, the file descriptor will be closed when sf_close() is called. If
-** it is FALSE, the descritor will not be closed.
-** When passed a descriptor like this, the library will assume that the start
-** of file header is at the current file offset. This allows sound files within
-** larger container files to be read and/or written.
-** On error, this will return a NULL pointer. To find the error number, pass a
-** NULL SNDFILE to sf_strerror ().
-** All calls to sf_open_fd() should be matched with a call to sf_close().
-
-*/
-
-SNDFILE* 	sf_open_fd	(int fd, int mode, SF_INFO *sfinfo, int close_desc) ;
-
-SNDFILE* 	sf_open_virtual	(SF_VIRTUAL_IO *sfvirtual, int mode, SF_INFO *sfinfo, void *user_data) ;
-
-
-/* sf_error () returns a error number which can be translated to a text
-** string using sf_error_number().
-*/
-
-int		sf_error		(SNDFILE *sndfile) ;
-
-
-/* sf_strerror () returns to the caller a pointer to the current error message for
-** the given SNDFILE.
-*/
-
-const char* sf_strerror (SNDFILE *sndfile) ;
-
-
-/* sf_error_number () allows the retrieval of the error string for each internal
-** error number.
-**
-*/
-
-const char*	sf_error_number	(int errnum) ;
-
-
-/* The following two error functions are deprecated but they will remain in the
-** library for the forseeable future. The function sf_strerror() should be used
-** in their place.
-*/
-
-int		sf_perror		(SNDFILE *sndfile) ;
-int		sf_error_str	(SNDFILE *sndfile, char* str, size_t len) ;
-
-
-/* Return TRUE if fields of the SF_INFO struct are a valid combination of values. */
-
-int		sf_command	(SNDFILE *sndfile, int command, void *data, int datasize) ;
-
-
-/* Return TRUE if fields of the SF_INFO struct are a valid combination of values. */
-
-int		sf_format_check	(const SF_INFO *info) ;
-
-
-/* Seek within the waveform data chunk of the SNDFILE. sf_seek () uses
-** the same values for whence (SEEK_SET, SEEK_CUR and SEEK_END) as
-** stdio.h function fseek ().
-** An offset of zero with whence set to SEEK_SET will position the
-** read / write pointer to the first data sample.
-** On success sf_seek returns the current position in (multi-channel)
-** samples from the start of the file.
-** Please see the libsndfile documentation for moving the read pointer
-** separately from the write pointer on files open in mode SFM_RDWR.
-** On error all of these functions return -1.
-*/
-
-sf_count_t	sf_seek 		(SNDFILE *sndfile, sf_count_t frames, int whence) ;
-
-
-/* Functions for retrieving and setting string data within sound files.
-** Not all file types support this features; AIFF and WAV do. For both
-** functions, the str_type parameter must be one of the SF_STR_* values
-** defined above.
-** On error, sf_set_string() returns non-zero while sf_get_string()
-** returns NULL.
-*/
-
-int sf_set_string (SNDFILE *sndfile, int str_type, const char* str) ;
-
-const char* sf_get_string (SNDFILE *sndfile, int str_type) ;
-
-
-/* Return the library version string. */
-
-const char * sf_version_string (void) ;
-
-
-/* Functions for reading/writing the waveform data of a sound file.
-*/
-
-sf_count_t	sf_read_raw		(SNDFILE *sndfile, void *ptr, sf_count_t bytes) ;
-sf_count_t	sf_write_raw 	(SNDFILE *sndfile, const void *ptr, sf_count_t bytes) ;
-
-
-/* Functions for reading and writing the data chunk in terms of frames.
-** The number of items actually read/written = frames * number of channels.
-**     sf_xxxx_raw		read/writes the raw data bytes from/to the file
-**     sf_xxxx_short	passes data in the native short format
-**     sf_xxxx_int		passes data in the native int format
-**     sf_xxxx_float	passes data in the native float format
-**     sf_xxxx_double	passes data in the native double format
-** All of these read/write function return number of frames read/written.
-*/
-
-sf_count_t	sf_readf_short	(SNDFILE *sndfile, short *ptr, sf_count_t frames) ;
-sf_count_t	sf_writef_short	(SNDFILE *sndfile, const short *ptr, sf_count_t frames) ;
-
-sf_count_t	sf_readf_int	(SNDFILE *sndfile, int *ptr, sf_count_t frames) ;
-sf_count_t	sf_writef_int 	(SNDFILE *sndfile, const int *ptr, sf_count_t frames) ;
-
-sf_count_t	sf_readf_float	(SNDFILE *sndfile, float *ptr, sf_count_t frames) ;
-sf_count_t	sf_writef_float	(SNDFILE *sndfile, const float *ptr, sf_count_t frames) ;
-
-sf_count_t	sf_readf_double		(SNDFILE *sndfile, double *ptr, sf_count_t frames) ;
-sf_count_t	sf_writef_double	(SNDFILE *sndfile, const double *ptr, sf_count_t frames) ;
-
-
-/* Functions for reading and writing the data chunk in terms of items.
-** Otherwise similar to above.
-** All of these read/write function return number of items read/written.
-*/
-
-sf_count_t	sf_read_short	(SNDFILE *sndfile, short *ptr, sf_count_t items) ;
-sf_count_t	sf_write_short	(SNDFILE *sndfile, const short *ptr, sf_count_t items) ;
-
-sf_count_t	sf_read_int		(SNDFILE *sndfile, int *ptr, sf_count_t items) ;
-sf_count_t	sf_write_int 	(SNDFILE *sndfile, const int *ptr, sf_count_t items) ;
-
-sf_count_t	sf_read_float	(SNDFILE *sndfile, float *ptr, sf_count_t items) ;
-sf_count_t	sf_write_float	(SNDFILE *sndfile, const float *ptr, sf_count_t items) ;
-
-sf_count_t	sf_read_double	(SNDFILE *sndfile, double *ptr, sf_count_t items) ;
-sf_count_t	sf_write_double	(SNDFILE *sndfile, const double *ptr, sf_count_t items) ;
-
-
-/* Close the SNDFILE and clean up all memory allocations associated with this
-** file.
-** Returns 0 on success, or an error number.
-*/
-
-int		sf_close		(SNDFILE *sndfile) ;
-
-
-/* If the file is opened SFM_WRITE or SFM_RDWR, call fsync() on the file
-** to force the writing of data to disk. If the file is opened SFM_READ
-** no action is taken.
-*/
-
-void	sf_write_sync	(SNDFILE *sndfile) ;
-
-
-
-/* The function sf_wchar_open() is Windows Only!
-** Open a file passing in a Windows Unicode filename. Otherwise, this is
-** the same as sf_open().
-**
-** In order for this to work, you need to do the following:
-**
-**		#include <windows.h>
-**		#define ENABLE_SNDFILE_WINDOWS_PROTOTYPES 1
-**		#including <sndfile.h>
-*/
-
-#if (defined (ENABLE_SNDFILE_WINDOWS_PROTOTYPES) && ENABLE_SNDFILE_WINDOWS_PROTOTYPES)
-SNDFILE* sf_wchar_open (const wchar_t *wpath, int mode, SF_INFO *sfinfo) ;
-#endif
-
-
-
-#ifdef __cplusplus
-}		/* extern "C" */
-#endif	/* __cplusplus */
-
-#endif	/* SNDFILE_H */
-

File third_party/libsndfile/include/sndfile.hh

-/*
-** Copyright (C) 2005-2011 Erik de Castro Lopo <erikd@mega-nerd.com>
-**
-** All rights reserved.
-**
-** Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-**
-**     * Redistributions of source code must retain the above copyright
-**       notice, this list of conditions and the following disclaimer.
-**     * Redistributions in binary form must reproduce the above copyright
-**       notice, this list of conditions and the following disclaimer in
-**       the documentation and/or other materials provided with the
-**       distribution.
-**     * Neither the author nor the names of any contributors may be used
-**       to endorse or promote products derived from this software without
-**       specific prior written permission.
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
-** TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
-** PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
-** CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
-** EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
-** PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
-** OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-** WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
-** OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
-** ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-
-/*
-** The above modified BSD style license (GPL and LGPL compatible) applies to
-** this file. It does not apply to libsndfile itself which is released under
-** the GNU LGPL or the libsndfile test suite which is released under the GNU
-** GPL.
-** This means that this header file can be used under this modified BSD style
-** license, but the LGPL still holds for the libsndfile library itself.
-*/
-
-/*
-** sndfile.hh -- A lightweight C++ wrapper for the libsndfile API.
-**
-** All the methods are inlines and all functionality is contained in this
-** file. There is no separate implementation file.
-**
-** API documentation is in the doc/ directory of the source code tarball
-** and at http://www.mega-nerd.com/libsndfile/api.html.
-*/
-
-#ifndef SNDFILE_HH
-#define SNDFILE_HH
-
-#include <sndfile.h>
-
-#include <string>
-#include <new> // for std::nothrow
-
-class SndfileHandle
-{	private :
-		struct SNDFILE_ref
-		{	SNDFILE_ref (void) ;
-			~SNDFILE_ref (void) ;
-
-			SNDFILE *sf ;
-			SF_INFO sfinfo ;
-			int ref ;
-			} ;
-
-		SNDFILE_ref *p ;
-
-	public :
-			/* Default constructor */
-			SndfileHandle (void) : p (NULL) {} ;
-			SndfileHandle (const char *path, int mode = SFM_READ,
-							int format = 0, int channels = 0, int samplerate = 0) ;
-			SndfileHandle (std::string const & path, int mode = SFM_READ,
-							int format = 0, int channels = 0, int samplerate = 0) ;
-			SndfileHandle (int fd, bool close_desc, int mode = SFM_READ,
-							int format = 0, int channels = 0, int samplerate = 0) ;
-
-#ifdef ENABLE_SNDFILE_WINDOWS_PROTOTYPES
-			SndfileHandle (const wchar_t *wpath, int mode = SFM_READ,
-							int format = 0, int channels = 0, int samplerate = 0) ;
-#endif
-
-			~SndfileHandle (void) ;
-
-			SndfileHandle (const SndfileHandle &orig) ;
-			SndfileHandle & operator = (const SndfileHandle &rhs) ;
-
-		/* Mainly for debugging/testing. */
-		int refCount (void) const { return (p == NULL) ? 0 : p->ref ; }
-
-		operator bool () const { return (p != NULL) ; }
-
-		bool operator == (const SndfileHandle &rhs) const { return (p == rhs.p) ; }
-
-		sf_count_t	frames (void) const		{ return p ? p->sfinfo.frames : 0 ; }
-		int			format (void) const		{ return p ? p->sfinfo.format : 0 ; }
-		int			channels (void) const	{ return p ? p->sfinfo.channels : 0 ; }
-		int			samplerate (void) const { return p ? p->sfinfo.samplerate : 0 ; }
-
-		int error (void) const ;
-		const char * strError (void) const ;
-
-		int command (int cmd, void *data, int datasize) ;
-
-		sf_count_t	seek (sf_count_t frames, int whence) ;
-
-		void writeSync (void) ;
-
-		int setString (int str_type, const char* str) ;
-
-		const char* getString (int str_type) const ;
-
-		static int formatCheck (int format, int channels, int samplerate) ;
-
-		sf_count_t read (short *ptr, sf_count_t items) ;
-		sf_count_t read (int *ptr, sf_count_t items) ;
-		sf_count_t read (float *ptr, sf_count_t items) ;
-		sf_count_t read (double *ptr, sf_count_t items) ;
-
-		sf_count_t write (const short *ptr, sf_count_t items) ;
-		sf_count_t write (const int *ptr, sf_count_t items) ;
-		sf_count_t write (const float *ptr, sf_count_t items) ;
-		sf_count_t write (const double *ptr, sf_count_t items) ;
-
-		sf_count_t readf (short *ptr, sf_count_t frames) ;
-		sf_count_t readf (int *ptr, sf_count_t frames) ;
-		sf_count_t readf (float *ptr, sf_count_t frames) ;
-		sf_count_t readf (double *ptr, sf_count_t frames) ;
-
-		sf_count_t writef (const short *ptr, sf_count_t frames) ;
-		sf_count_t writef (const int *ptr, sf_count_t frames) ;
-		sf_count_t writef (const float *ptr, sf_count_t frames) ;
-		sf_count_t writef (const double *ptr, sf_count_t frames) ;
-
-		sf_count_t	readRaw		(void *ptr, sf_count_t bytes) ;
-		sf_count_t	writeRaw	(const void *ptr, sf_count_t bytes) ;
-
-		/**< Raw access to the handle. SndfileHandle keeps ownership. */
-		SNDFILE * rawHandle (void) ;
-
-		/**< Take ownership of handle, iff reference count is 1. */
-		SNDFILE * takeOwnership (void) ;
-} ;
-
-/*==============================================================================
-**	Nothing but implementation below.
-*/
-
-inline
-SndfileHandle::SNDFILE_ref::SNDFILE_ref (void)
-: ref (1)
-{}
-
-inline
-SndfileHandle::SNDFILE_ref::~SNDFILE_ref (void)
-{	if (sf != NULL) sf_close (sf) ; }
-
-inline
-SndfileHandle::SndfileHandle (const char *path, int mode, int fmt, int chans, int srate)
-: p (NULL)
-{
-	p = new (std::nothrow) SNDFILE_ref () ;
-
-	if (p != NULL)
-	{	p->ref = 1 ;
-
-		p->sfinfo.frames = 0 ;
-		p->sfinfo.channels = chans ;
-		p->sfinfo.format = fmt ;
-		p->sfinfo.samplerate = srate ;
-		p->sfinfo.sections = 0 ;
-		p->sfinfo.seekable = 0 ;
-
-		p->sf = sf_open (path, mode, &p->sfinfo) ;
-		} ;
-
-	return ;
-} /* SndfileHandle const char * constructor */
-
-inline
-SndfileHandle::SndfileHandle (std::string const & path, int mode, int fmt, int chans, int srate)
-: p (NULL)
-{
-	p = new (std::nothrow) SNDFILE_ref () ;
-
-	if (p != NULL)
-	{	p->ref = 1 ;
-
-		p->sfinfo.frames = 0 ;
-		p->sfinfo.channels = chans ;
-		p->sfinfo.format = fmt ;
-		p->sfinfo.samplerate = srate ;
-		p->sfinfo.sections = 0 ;
-		p->sfinfo.seekable = 0 ;
-
-		p->sf = sf_open (path.c_str (), mode, &p->sfinfo) ;
-		} ;
-
-	return ;
-} /* SndfileHandle std::string constructor */
-
-inline
-SndfileHandle::SndfileHandle (int fd, bool close_desc, int mode, int fmt, int chans, int srate)
-: p (NULL)
-{
-	if (fd < 0)
-		return ;
-
-	p = new (std::nothrow) SNDFILE_ref () ;
-
-	if (p != NULL)
-	{	p->ref = 1 ;
-
-		p->sfinfo.frames = 0 ;
-		p->sfinfo.channels = chans ;
-		p->sfinfo.format = fmt ;
-		p->sfinfo.samplerate = srate ;
-		p->sfinfo.sections = 0 ;
-		p->sfinfo.seekable = 0 ;
-
-		p->sf = sf_open_fd (fd, mode, &p->sfinfo, close_desc) ;
-		} ;
-
-	return ;
-} /* SndfileHandle fd constructor */
-
-inline
-SndfileHandle::~SndfileHandle (void)
-{	if (p != NULL && --p->ref == 0)
-		delete p ;
-} /* SndfileHandle destructor */
-
-
-inline
-SndfileHandle::SndfileHandle (const SndfileHandle &orig)
-: p (orig.p)
-{	if (p != NULL)
-		++p->ref ;
-} /* SndfileHandle copy constructor */
-
-inline SndfileHandle &
-SndfileHandle::operator = (const SndfileHandle &rhs)
-{
-	if (&rhs == this)
-		return *this ;
-	if (p != NULL && --p->ref == 0)
-		delete p ;
-
-	p = rhs.p ;
-	if (p != NULL)
-		++p->ref ;
-
-	return *this ;
-} /* SndfileHandle assignment operator */
-
-inline int
-SndfileHandle::error (void) const
-{	return sf_error (p->sf) ; }
-
-inline const char *
-SndfileHandle::strError (void) const
-{	return sf_strerror (p->sf) ; }
-
-inline int
-SndfileHandle::command (int cmd, void *data, int datasize)
-{	return sf_command (p->sf, cmd, data, datasize) ; }
-
-inline sf_count_t
-SndfileHandle::seek (sf_count_t frame_count, int whence)
-{	return sf_seek (p->sf, frame_count, whence) ; }
-
-inline void
-SndfileHandle::writeSync (void)
-{	sf_write_sync (p->sf) ; }
-
-inline int
-SndfileHandle::setString (int str_type, const char* str)
-{	return sf_set_string (p->sf, str_type, str) ; }
-
-inline const char*
-SndfileHandle::getString (int str_type) const
-{	return sf_get_string (p->sf, str_type) ; }
-
-inline int
-SndfileHandle::formatCheck (int fmt, int chans, int srate)
-{
-	SF_INFO sfinfo ;
-
-	sfinfo.frames = 0 ;
-	sfinfo.channels = chans ;
-	sfinfo.format = fmt ;
-	sfinfo.samplerate = srate ;
-	sfinfo.sections = 0 ;
-	sfinfo.seekable = 0 ;
-
-	return sf_format_check (&sfinfo) ;
-}
-
-/*---------------------------------------------------------------------*/
-
-inline sf_count_t
-SndfileHandle::read (short *ptr, sf_count_t items)
-{	return sf_read_short (p->sf, ptr, items) ; }
-
-inline sf_count_t
-SndfileHandle::read (int *ptr, sf_count_t items)
-{	return sf_read_int (p->sf, ptr, items) ; }
-
-inline sf_count_t
-SndfileHandle::read (float *ptr, sf_count_t items)
-{	return sf_read_float (p->sf, ptr, items) ; }
-
-inline sf_count_t
-SndfileHandle::read (double *ptr, sf_count_t items)
-{	return sf_read_double (p->sf, ptr, items) ; }
-
-inline sf_count_t
-SndfileHandle::write (const short *ptr, sf_count_t items)
-{	return sf_write_short (p->sf, ptr, items) ; }
-
-inline sf_count_t
-SndfileHandle::write (const int *ptr, sf_count_t items)
-{	return sf_write_int (p->sf, ptr, items) ; }
-
-inline sf_count_t
-SndfileHandle::write (const float *ptr, sf_count_t items)
-{	return sf_write_float (p->sf, ptr, items) ; }
-
-inline sf_count_t
-SndfileHandle::write (const double *ptr, sf_count_t items)
-{	return sf_write_double (p->sf, ptr, items) ; }
-
-inline sf_count_t
-SndfileHandle::readf (short *ptr, sf_count_t frame_count)
-{	return sf_readf_short (p->sf, ptr, frame_count) ; }
-
-inline sf_count_t
-SndfileHandle::readf (int *ptr, sf_count_t frame_count)
-{	return sf_readf_int (p->sf, ptr, frame_count) ; }
-
-inline sf_count_t
-SndfileHandle::readf (float *ptr, sf_count_t frame_count)
-{	return sf_readf_float (p->sf, ptr, frame_count) ; }
-
-inline sf_count_t
-SndfileHandle::readf (double *ptr, sf_count_t frame_count)
-{	return sf_readf_double (p->sf, ptr, frame_count) ; }
-
-inline sf_count_t
-SndfileHandle::writef (const short *ptr, sf_count_t frame_count)
-{	return sf_writef_short (p->sf, ptr, frame_count) ; }
-
-inline sf_count_t
-SndfileHandle::writef (const int *ptr, sf_count_t frame_count)
-{	return sf_writef_int (p->sf, ptr, frame_count) ; }
-
-inline sf_count_t
-SndfileHandle::writef (const float *ptr, sf_count_t frame_count)
-{	return sf_writef_float (p->sf, ptr, frame_count) ; }
-
-inline sf_count_t
-SndfileHandle::writef (const double *ptr, sf_count_t frame_count)
-{	return sf_writef_double (p->sf, ptr, frame_count) ; }
-
-inline sf_count_t
-SndfileHandle::readRaw (void *ptr, sf_count_t bytes)
-{	return sf_read_raw (p->sf, ptr, bytes) ; }
-
-inline sf_count_t
-SndfileHandle::writeRaw (const void *ptr, sf_count_t bytes)
-{	return sf_write_raw (p->sf, ptr, bytes) ; }
-
-inline SNDFILE *
-SndfileHandle::rawHandle (void)
-{	return (p ? p->sf : NULL) ; }
-
-inline SNDFILE *
-SndfileHandle::takeOwnership (void)
-{
-	if (p == NULL || (p->ref != 1))
-		return NULL ;
-
-	SNDFILE * sf = p->sf ;
-	p->sf = NULL ;
-	delete p ;
-	p = NULL ;
-	return sf ;
-}
-
-#ifdef ENABLE_SNDFILE_WINDOWS_PROTOTYPES
-
-inline
-SndfileHandle::SndfileHandle (const wchar_t *wpath, int mode, int fmt, int chans, int srate)
-: p (NULL)
-{
-	p = new (std::nothrow) SNDFILE_ref () ;
-
-	if (p != NULL)
-	{	p->ref = 1 ;
-
-		p->sfinfo.frames = 0 ;
-		p->sfinfo.channels = chans ;
-		p->sfinfo.format = fmt ;
-		p->sfinfo.samplerate = srate ;
-		p->sfinfo.sections = 0 ;
-		p->sfinfo.seekable = 0 ;
-
-		p->sf = sf_wchar_open (wpath, mode, &p->sfinfo) ;
-		} ;
-
-	return ;
-} /* SndfileHandle const wchar_t * constructor */
-
-#endif
-
-#endif	/* SNDFILE_HH */
-

File third_party/libsndfile/x64/libsndfile-1.dll

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File third_party/libsndfile/x64/libsndfile-1.lib

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File third_party/libsndfile/x86/libsndfile-1.dll

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File third_party/libsndfile/x86/libsndfile-1.lib

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