Commits

Author Commit Message Labels Comments Date
spencercw
Improve CMake configuration for Android.
Branches
android
spencercw
Correct whitespace.
Branches
android
spencercw
Update IntelliJ configuration.
Branches
android
spencercw
Fix build issues with VS2012. DirectX is now taken from the Windows SDK.
spencercw
Add initial basic support for Android.
Branches
android
spencercw
Add tests to CMake build.
spencercw
Only use the BGRA pixel format in the OpenGL ES renderer if the hardware supports it.
Branches
android
spencercw
Fix file encoding.
Branches
android
spencercw
Add experimental OpenGL ES 2.0 support.
Branches
android
spencercw
Add header files to CMakeLists.txt files.
spencercw
Optimise Direct3D 11 renderer by rendering directly into the texture buffer.
spencercw
Optimise input behaviour based on profiling. - We now poll window messages once per frame rather than every time we go around the main loop. - XInput has been moved to a dedicated thread which passes data back to the main thread because it is rather slow.
spencercw
Add OpenGL build to CMake.
spencercw
Use OpenGL pixel buffers to improve rendering performance.
spencercw
Improve performance of OpenGL texture upload.
spencercw
Add preliminary OpenGL support.
spencercw
Add preliminary CMake support.
spencercw
Remove audio recording support.
spencercw
Remove SDL.
spencercw
Add reliability and usability improvements to the networking logic.
spencercw
Make the debugger work better when a ROM is loaded from the interface.
spencercw
Tidy up input handling a bit.
spencercw
Remove all logging code from the debugger which was killing performance.
spencercw
Fix broken logic when handling floating point values in the debugger.
spencercw
Fix mysterious crash in debug build.
spencercw
Fix more broken header references.
spencercw
Handle floating point variables in the debugger.
spencercw
Fix include paths.
spencercw
Make consistent file names.
spencercw
Display an open ROM dialog when Ctrl+O is pressed.
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