Commits

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Author Commit Message Labels Comments Date
spencercw
Fix build issues with VS2012. DirectX is now taken from the Windows SDK.
spencercw
Add tests to CMake build.
spencercw
Add header files to CMakeLists.txt files.
spencercw
Optimise Direct3D 11 renderer by rendering directly into the texture buffer.
spencercw
Optimise input behaviour based on profiling. - We now poll window messages once per frame rather than every time we go around the main loop. - XInput has been moved to a dedicated thread which passes data back to the main thread because it is rather slow.
spencercw
Add OpenGL build to CMake.
spencercw
Use OpenGL pixel buffers to improve rendering performance.
spencercw
Improve performance of OpenGL texture upload.
spencercw
Add preliminary OpenGL support.
spencercw
Add preliminary CMake support.
spencercw
Remove audio recording support.
spencercw
Remove SDL.
spencercw
Add reliability and usability improvements to the networking logic.
spencercw
Make the debugger work better when a ROM is loaded from the interface.
spencercw
Tidy up input handling a bit.
spencercw
Remove all logging code from the debugger which was killing performance.
spencercw
Fix broken logic when handling floating point values in the debugger.
spencercw
Fix mysterious crash in debug build.
spencercw
Fix more broken header references.
spencercw
Handle floating point variables in the debugger.
spencercw
Fix include paths.
spencercw
Make consistent file names.
spencercw
Display an open ROM dialog when Ctrl+O is pressed.
spencercw
Fall back to SDL as appropriate if WASAPI or Direct3D 11 is not available at runtime.
spencercw
Remove all static links to APIs that are not available in Windows XP.
spencercw
Display a message box when an error occurs instead of just exiting silently.
spencercw
Set the supported Direct3D feature levels explicitly so it doesn't try to load Direct3D 9.
spencercw
Copy Cg DLL files to the build directory.
spencercw
Add the Game Boy Color BIOS file to the repository.
spencercw
Fix the detection of fake returns to work with banked calls.
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