Commits

Nicolas Pitre  committed 0ef95f7

pack-objects: free preferred base memory after usage

When adding objects for preferred delta base, the content from tree
objects leading to given paths is kept in a cache. This has the
potential to grow significantly, especially with large directories as
the whole tree object content is loaded in memory, even if in practice
the number of those objects is limited to the 256 cache entries plus the
$window root tree objects. Still, that can't hurt freeing that up after
object enumeration is done, and before more memory is needed for delta
search.

Signed-off-by: Nicolas Pitre <nico@cam.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>

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  • Parent commits 6523078

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Files changed (1)

File builtin-pack-objects.c

 	it->pcache.tree_size = size;
 }
 
+static void cleanup_preferred_base(void)
+{
+	struct pbase_tree *it;
+	unsigned i;
+
+	it = pbase_tree;
+	pbase_tree = NULL;
+	while (it) {
+		struct pbase_tree *this = it;
+		it = this->next;
+		free(this->pcache.tree_data);
+		free(this);
+	}
+
+	for (i = 0; i < ARRAY_SIZE(pbase_tree_cache); i++) {
+		if (!pbase_tree_cache[i])
+			continue;
+		free(pbase_tree_cache[i]->tree_data);
+		free(pbase_tree_cache[i]);
+		pbase_tree_cache[i] = NULL;
+	}
+
+	free(done_pbase_paths);
+	done_pbase_paths = NULL;
+	done_pbase_paths_num = done_pbase_paths_alloc = 0;
+}
+
 static void check_object(struct object_entry *entry)
 {
 	if (entry->in_pack) {
 		rp_av[rp_ac] = NULL;
 		get_object_list(rp_ac, rp_av);
 	}
+	cleanup_preferred_base();
 	if (include_tag && nr_result)
 		for_each_ref(add_ref_tag, NULL);
 	stop_progress(&progress_state);