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rwkc / RWKC_linux.cbp

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="RWKC Linux" />
		<Option pch_mode="2" />
		<Option compiler="dmd" />
		<Build>
			<Target title="Debug">
				<Option output="./RWKC_debug" prefix_auto="1" extension_auto="1" />
				<Option object_output=".obj/Debug/" />
				<Option type="1" />
				<Option compiler="dmd" />
				<Compiler>
					<Add option="-unittest" />
					<Add option="-debug" />
					<Add option="-gc" />
				</Compiler>
				<Linker>
					<Add option="-g" />
				</Linker>
			</Target>
			<Target title="Release">
				<Option output="./RWKC_release" prefix_auto="1" extension_auto="1" />
				<Option object_output=".obj/Release/" />
				<Option type="1" />
				<Option compiler="dmd" />
				<Compiler>
					<Add option="-release" />
					<Add option="-O" />
				</Compiler>
			</Target>
			<Target title="Profile">
				<Option output="./RWKC_profile" prefix_auto="1" extension_auto="1" />
				<Option object_output=".obj/Profile/" />
				<Option type="1" />
				<Option compiler="dmd" />
				<Compiler>
					<Add option="-release" />
					<Add option="-profile" />
					<Add option="-O" />
				</Compiler>
			</Target>
			<Target title="Valgrind">
				<Option output="./RWKC_valgrind" prefix_auto="1" extension_auto="1" />
				<Option object_output=".obj/Valgrind/" />
				<Option type="1" />
				<Option compiler="dmd" />
				<Compiler>
					<Add option="-release" />
					<Add option="-O" />
					<Add option="-gc" />
				</Compiler>
				<Linker>
					<Add option="-g" />
				</Linker>
			</Target>
		</Build>
		<Compiler>
			<Add option="-w" />
			<Add option="-v1" />
			<Add directory="./src" />
		</Compiler>
		<Linker>
			<Add library="DerelictUtil" />
			<Add library="DerelictSDL" />
			<Add library="DerelictSDLMixer" />
			<Add library="DerelictSDLImage" />
			<Add library="DerelictSDLttf" />
			<Add library="dl" />
		</Linker>
		<Unit filename="README" />
		<Unit filename="TODO.txt">
			<Option target="&lt;{~None~}&gt;" />
		</Unit>
		<Unit filename="data/map.txt" />
		<Unit filename="data/map2.txt" />
		<Unit filename="licence_code.txt" />
		<Unit filename="licence_data.txt" />
		<Unit filename="src/anim.d" />
		<Unit filename="src/chrono.d" />
		<Unit filename="src/configfile.d" />
		<Unit filename="src/editor.d" />
		<Unit filename="src/editoractions.d" />
		<Unit filename="src/editordialogs.d" />
		<Unit filename="src/editortools.d" />
		<Unit filename="src/fps.d" />
		<Unit filename="src/game.d" />
		<Unit filename="src/gameconstants.d" />
		<Unit filename="src/gamemanager.d" />
		<Unit filename="src/gameobject.d" />
		<Unit filename="src/gameobjectfactory.d" />
		<Unit filename="src/gameobjectmanager.d" />
		<Unit filename="src/gameobjects/boss.d" />
		<Unit filename="src/gameobjects/brick.d" />
		<Unit filename="src/gameobjects/checkpoint.d" />
		<Unit filename="src/gameobjects/door.d" />
		<Unit filename="src/gameobjects/enemy1.d" />
		<Unit filename="src/gameobjects/enemy2.d" />
		<Unit filename="src/gameobjects/enemy3.d" />
		<Unit filename="src/gameobjects/fluid.d" />
		<Unit filename="src/gameobjects/goal.d" />
		<Unit filename="src/gameobjects/hero.d" />
		<Unit filename="src/gameobjects/powerup.d" />
		<Unit filename="src/gameobjects/projectile.d" />
		<Unit filename="src/gameobjects/updatedgameobject.d" />
		<Unit filename="src/gameobjects/wall.d" />
		<Unit filename="src/gamepart.d" />
		<Unit filename="src/gamewon.d" />
		<Unit filename="src/graphics.d" />
		<Unit filename="src/gui.d" />
		<Unit filename="src/inputactions.d" />
		<Unit filename="src/inputconfiguration.d" />
		<Unit filename="src/inputconfigurationdialog.d" />
		<Unit filename="src/inputmanager.d" />
		<Unit filename="src/lexer.d" />
		<Unit filename="src/main.d" />
		<Unit filename="src/map.d" />
		<Unit filename="src/menu.d" />
		<Unit filename="src/messages.d" />
		<Unit filename="src/objectlist.d" />
		<Unit filename="src/screen.d" />
		<Unit filename="src/slist.d" />
		<Unit filename="src/soundmanager.d" />
		<Unit filename="src/textsurface.d" />
		<Unit filename="src/texturemanager.d" />
		<Unit filename="src/time.d" />
		<Unit filename="src/view.d" />
		<Extensions>
			<code_completion />
			<envvars />
			<debugger />
			<lib_finder disable_auto="1" />
		</Extensions>
	</Project>
</CodeBlocks_project_file>