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rwkc / RWKC.cbp

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="RWKC" />
		<Option pch_mode="2" />
		<Option compiler="dmd" />
		<Build>
			<Target title="Debug">
				<Option output=".\RWKC" prefix_auto="1" extension_auto="1" />
				<Option object_output=".obj\Debug\" />
				<Option type="1" />
				<Option compiler="dmd" />
				<Compiler>
					<Add option="-w" />
					<Add option="-unittest" />
					<Add option="-g" />
					<Add option="-debug" />
				</Compiler>
				<Linker>
					<Add option="-g" />
				</Linker>
			</Target>
			<Target title="Release">
				<Option output=".\RWKC" prefix_auto="1" extension_auto="1" />
				<Option object_output=".obj\Release\" />
				<Option type="1" />
				<Option compiler="dmd" />
				<Compiler>
					<Add option="-w" />
				</Compiler>
			</Target>
			<Target title="Profile">
				<Option output=".\RWKC" prefix_auto="1" extension_auto="1" />
				<Option object_output=".obj\Profile\" />
				<Option type="1" />
				<Option compiler="dmd" />
				<Compiler>
					<Add option="-w" />
					<Add option="-profile" />
					<Add option="-O" />
				</Compiler>
			</Target>
		</Build>
		<Compiler>
			<Add option="-v1" />
			<Add directory=".\src" />
		</Compiler>
		<Linker>
			<Add library="DerelictUtil.lib" />
			<Add library="DerelictSDL.lib" />
			<Add library="DerelictSDLMixer.lib" />
			<Add library="DerelictSDLImage.lib" />
			<Add library="DerelictSDLttf" />
		</Linker>
		<Unit filename="TODO.txt">
			<Option target="&lt;{~None~}&gt;" />
		</Unit>
		<Unit filename="data\map.txt">
			<Option target="&lt;{~None~}&gt;" />
		</Unit>
		<Unit filename="src\anim.d" />
		<Unit filename="src\chrono.d" />
		<Unit filename="src\game.d" />
		<Unit filename="src\gameobject.d" />
		<Unit filename="src\gameobjectmanager.d" />
		<Unit filename="src\gameobjects\brick.d" />
		<Unit filename="src\gameobjects\checkpoint.d" />
		<Unit filename="src\gameobjects\door.d" />
		<Unit filename="src\gameobjects\enemy1.d" />
		<Unit filename="src\gameobjects\enemy2.d" />
		<Unit filename="src\gameobjects\enemy3.d" />
		<Unit filename="src\gameobjects\fluid.d" />
		<Unit filename="src\gameobjects\goal.d" />
		<Unit filename="src\gameobjects\hero.d" />
		<Unit filename="src\gameobjects\powerup.d" />
		<Unit filename="src\gameobjects\projectile.d" />
		<Unit filename="src\gameobjects\updatedgameobject.d" />
		<Unit filename="src\gameobjects\wall.d" />
		<Unit filename="src\main.d" />
		<Unit filename="src\map.d" />
		<Unit filename="src\menu.d" />
		<Unit filename="src\messages.d" />
		<Unit filename="src\objectlist.d" />
		<Unit filename="src\screen.d" />
		<Unit filename="src\soundmanager.d" />
		<Unit filename="src\texturemanager.d" />
		<Unit filename="src\time.d" />
		<Unit filename="src\view.d" />
		<Extensions>
			<code_completion />
			<envvars />
			<debugger />
			<lib_finder disable_auto="1" />
		</Extensions>
	</Project>
</CodeBlocks_project_file>