Erik Southworth avatar Erik Southworth committed 71485a2 Draft

more consistant docs

Comments (0)

Files changed (12)

         positional parameter. Note: The PATH only affects which
         InstallRecord blob(s) gets removed; find maxdepth is 2.
         ClientRegistry is always removed.
-        ( i.e., steam --wipe --dir=~/orange-box/tf or steam wipe ~/orange-box/tf )
+        ( i.e., steam --wipe --dir=~/gameserver/tf or steam wipe ~/gameserver/tf )
 
 Changes in 34.7:
   o Code Changes:
 Changes in 34.3:
   o Code Changes:
     * Added positional arguments processing, so now,
-        commands like 'steam update left4dead ~/orange-box' are valid.
+        commands like 'steam update left4dead ~/gameserver' are valid.
 
 Changes in 34.2:
   o Build Changes:
 * **boiler** will read and output the contents of the steam.inf files. ``steam version``
 
 * **boiler** can be used to access both HldsUpdateTool and Steam Console
-  Client (c) Valve Corporation.
+  Client (c) Valve Corporation. ``steam console``
 
 
 And many more...

doc/source/install-css.rst

 1. Make directory (if required) and change directory to where user
 gameserver downloads are to be stored. Here we call it 'Gameserver'.
 
-    * $ mkdir -pv ~/Gameserver
-    * $ cd ~/Gameserver
+    * $ mkdir -pv ~/Gameserver/srcds
+    * $ cd ~/Gameserver/
 
 .. code-block:: none
 
-    [~]$ mkdir -pv ~/Gameserver
+    [~]$ mkdir -pv ~/Gameserver/srcds
     mkdir: created directory `/home/user/Gameserver'
-    [~]$ cd ~/Gameserver
+    mkdir: created directory `/home/user/Gameserver/srcds'
+    [~]$ cd ~/Gameserver/
     [Gameserver]$
 
 2. Download dedicated server files from Valve content servers.
 
-  * $ steam -command update -game 'counter-strike source' -dir ~/Gameserver
+  * $ steam -command update -game 'counter-strike source' -dir ~/Gameserver/srcds
 
 .. code-block:: none
 
-    [Gameserver]$ steam -command update -game 'counter-strike source' -dir ~/Gameserver
-    + ionice -c 3 steam -command update -game counter-strike source -dir /home/user/Gameserver/
+    [Gameserver]$ steam -command update -game 'counter-strike source' -dir ~/Gameserver/srcds
+    + ionice -c 3 steam -command update -game counter-strike source -dir /home/user/Gameserver/srcds
     Checking bootstrapper version ...
     Updating Installation
     Determining which depot(s) to install/update...
 
       0:15 [63.149.72.158:27030] Reusing connection
       0:15 [63.149.72.158:27030] Sending login message...
-      0:17    0.37%  downloading /home/user/Gameserver//css/cstrike/bin/server.dll
-      0:18    0.97%  downloading /home/user/Gameserver//css/cstrike/bin/server.dylib
+      0:17    0.37%  downloading /home/user/Gameserver/srcds//css/cstrike/bin/server.dll
+      0:18    0.97%  downloading /home/user/Gameserver/srcds//css/cstrike/bin/server.dylib
 
-      19:31    100.00%  downloading /home/user/Gameserver//css/srcds_linux
-      19:31    100.00%  downloading /home/user/Gameserver//css/srcds_run
+      19:31    100.00%  downloading /home/user/Gameserver/srcds//css/srcds_linux
+      19:31    100.00%  downloading /home/user/Gameserver/srcds//css/srcds_run
       19:31 [63.149.72.158:27030] Disconnecting
     HLDS installation up to date
 
 
-    + Checking steam symlink in /home/user/Gameserver/css ... 	missing
-    + Creating symlink /home/user/Gameserver/css/steam -> `/usr/local/bin/steam'
+    + Checking steam symlink in /home/user/Gameserver/srcds/css ... 	missing
+    + Creating symlink /home/user/Gameserver/srcds/css/steam -> `/usr/local/bin/steam'
 
 .. Tip::
 
     Using :doc:`Steam-Boiler <man-boiler>` simplifies the command-line to
-    ``steam update css ~/Gameserver`` instead of ``steam -command update
-    -game 'counter-strike source' -dir ~/Gameserver``.
+    ``steam update css ~/Gameserver/srcds`` instead of ``steam -command update
+    -game 'counter-strike source' -dir ~/Gameserver/srcds``.
 
 3. Change directory to where the run-script is located and test the
 dedicated server.
 
-    * $ cd ~/Gameserver/css
+    * $ cd ~/Gameserver/srcds/css
     * $ ./srcds_run -game cstrike +map de_dust2 +ip 0.0.0.0
 
 .. code-block:: none
 
-    [Gameserver]$ cd ~/Gameserver/css/
+    [Gameserver]$ cd ~/Gameserver/srcds/css/
     [css]$ ./srcds_run -game cstrike +map de_dust2 +ip 0.0.0.0
     Auto detecting CPU
     Using default binary: ./srcds_linux
     No '-replayserverdir' parameter found - using default replay folder.
     Replay: Creating thread pool...succeeded.
     Replay: Starting thread pool with 4 threads...succeeded.
-    Cleaning files from temp dir, "/home/user/Gameserver/css/cstrike/replay/server/tmp/" ...no files removed.
+    Cleaning files from temp dir, "/home/user/Gameserver/srcds/css/cstrike/replay/server/tmp/" ...no files removed.
     Unknown command "r_decal_cullsize"
     Network: IP 0.0.0.0, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
     ConVarRef room_type doesn't point to an existing ConVar

doc/source/install-cstrike.rst

 1. Make directory (if required) and change directory to where user
 gameserver downloads are to be stored. Here we call it 'Gameserver'.
 
-    * $ mkdir -pv ~/Gameserver/cstrike-ds
-    * $ cd ~/Gameserver/cstrike-ds
+    * $ mkdir -pv ~/Gameserver/hlds
+    * $ cd ~/Gameserver/
 
 .. code-block:: none
 
-    [~]$ mkdir -pv ~/Gameserver/cstrike-ds
+    [~]$ mkdir -pv ~/Gameserver/hlds
     mkdir: created directory `/home/user/Gameserver'
-    mkdir: created directory `/home/user/Gameserver/cstrike-ds'
-    [~]$ cd ~/Gameserver/cstrike-ds
+    mkdir: created directory `/home/user/Gameserver/hlds'
+    [~]$ cd ~/Gameserver/
     [Gameserver]$
 
 2. Download dedicated server files from Valve content servers.
 
-  * $ steam -command update -game cstrike -dir ~/Gameserver/cstrike-ds
+  * $ steam -command update -game cstrike -dir ~/Gameserver/hlds
 
 .. code-block:: none
 
-    [Gameserver]$ steam -command update -game cstrike -dir ~/Gameserver/cstrike-ds
-    + ionice -c 3 steam -command update -game cstrike -dir /home/user/Gameserver/cstrike-ds/
+    [Gameserver]$ steam -command update -game cstrike -dir ~/Gameserver/hlds
+    + ionice -c 3 steam -command update -game cstrike -dir /home/user/Gameserver/hlds/
     Checking bootstrapper version ...
     Updating Installation
     Determining which depot(s) to install/update...
       0:04     Fetching exclude list
       0:04     Calculating download size and verifying checksums
 
-      2:10    97.54%  downloading /home/user/Gameserver/cstrike-ds//valve/titles.txt
-      2:10    97.54%  downloading /home/user/Gameserver/cstrike-ds//valve/user.scr
-      2:10    97.54%  downloading /home/user/Gameserver/cstrike-ds//valve/valve.rc
-      2:10    97.54%  downloading /home/user/Gameserver/cstrike-ds//valve/valvecomm.lst
-      2:13    100.00%  downloading /home/user/Gameserver/cstrike-ds//valve/xeno.wad
+      2:10    97.54%  downloading /home/user/Gameserver/hlds//valve/titles.txt
+      2:10    97.54%  downloading /home/user/Gameserver/hlds//valve/user.scr
+      2:10    97.54%  downloading /home/user/Gameserver/hlds//valve/valve.rc
+      2:10    97.54%  downloading /home/user/Gameserver/hlds//valve/valvecomm.lst
+      2:13    100.00%  downloading /home/user/Gameserver/hlds//valve/xeno.wad
       2:13 [68.142.73.210:27030] Disconnecting
     HLDS installation up to date
 
 
-    + Checking steam symlink in /home/user/Gameserver/cstrike-ds ... 	missing
-    + Creating symlink /home/user/Gameserver/cstrike-ds/steam -> `/usr/local/bin/steam'
+    + Checking steam symlink in /home/user/Gameserver/hlds ... 	missing
+    + Creating symlink /home/user/Gameserver/hlds/steam -> `/usr/local/bin/steam'
 
 .. Tip::
 
     Using :doc:`Steam-Boiler <man-boiler>` simplifies the command-line to
-    ``steam update cstrike cstrike-ds`` instead of ``steam -command update
-    -game cstrike -dir cstrike-ds``.
+    ``steam update cstrike ~/Gameserver/hlds`` instead of ``steam -command update
+    -game cstrike -dir ~/Gameserver/hlds``.
 
 3. Change directory to where the run-script is located and test the
 dedicated server.
 
-    * $ cd ~/Gameserver/cstrike-ds
+    * $ cd ~/Gameserver/hlds
     * $ ./hlds_run -game cstrike +map de_dust +ip 0.0.0.0
 
 .. code-block:: none
 
-    [Gameserver]$ cd ~/Gameserver/cstrike-ds/
-    [cstrike-ds]$ ./hlds_run -game cstrike +map de_dust +ip 0.0.0.0
+    [Gameserver]$ cd ~/Gameserver/hlds/
+    [hlds]$ ./hlds_run -game cstrike +map de_dust +ip 0.0.0.0
     Auto detecting CPU
     Using AMD Optimised binary.
     Auto-restarting the server on crash
     Looking up breakpad interfaces from steamclient
     Calling BreakpadMiniDumpSystemInit
     Installing breakpad exception handler for appid(10)/version(5787)
-    scandir failed:/home/user/Gameserver/cstrike-ds/SAVE
-    scandir failed:/home/user/Gameserver/cstrike-ds/./valve/SAVE
-    scandir failed:/home/user/Gameserver/cstrike-ds/./platform/SAVE
+    scandir failed:/home/user/Gameserver/hlds/SAVE
+    scandir failed:/home/user/Gameserver/hlds/./valve/SAVE
+    scandir failed:/home/user/Gameserver/hlds/./platform/SAVE
     Protocol version 48
     Exe version 1.1.2.6/Stdio (cstrike)
     Exe build: 11:30:01 Aug 28 2012 (5787)
     STEAM Auth Server
     Server IP address 0.0.0.0:27015
-    scandir failed:/home/user/Gameserver/cstrike-ds/SAVE
-    scandir failed:/home/user/Gameserver/cstrike-ds/./valve/SAVE
-    scandir failed:/home/user/Gameserver/cstrike-ds/./platform/SAVE
+    scandir failed:/home/user/Gameserver/hlds/SAVE
+    scandir failed:/home/user/Gameserver/hlds/./valve/SAVE
+    scandir failed:/home/user/Gameserver/hlds/./platform/SAVE
     Looking up breakpad interfaces from steamclient
     Calling BreakpadMiniDumpSystemInit
 
     couldn't exec listip.cfg
     couldn't exec banned.cfg
-    scandir failed:/home/user/Gameserver/cstrike-ds/SAVE
-    scandir failed:/home/user/Gameserver/cstrike-ds/./valve/SAVE
-    scandir failed:/home/user/Gameserver/cstrike-ds/./platform/SAVE
+    scandir failed:/home/user/Gameserver/hlds/SAVE
+    scandir failed:/home/user/Gameserver/hlds/./valve/SAVE
+    scandir failed:/home/user/Gameserver/hlds/./platform/SAVE
     Forcing breakpad minidump interfaces to load
     Looking up breakpad interfaces from steamclient
     Calling BreakpadMiniDumpSystemInit

doc/source/install-hl2mp.rst

 1. Make directory (if required) and change directory to where user
 gameserver downloads are to be stored. Here we call it 'Gameserver'.
 
-    * $ mkdir -pv ~/Gameserver/orange-box
+    * $ mkdir -pv ~/Gameserver/srcds
     * $ cd ~/Gameserver
 
 .. code-block:: none
 
-    [~]$ mkdir -pv ~/Gameserver/orange-box
+    [~]$ mkdir -pv ~/Gameserver/srcds
     mkdir: created directory `/home/user/Gameserver'
-    mkdir: created directory `/home/user/Gameserver/orange-box'
+    mkdir: created directory `/home/user/Gameserver/srcds'
     [~]$ cd ~/Gameserver
     [Gameserver]$
 
 2. Download dedicated server files from Valve content servers.
 
-  * $ steam -command update -game hl2mp -dir orange-box
+  * $ steam -command update -game hl2mp -dir ~/Gameserver/srcds
 
 .. code-block:: none
 
-    [Gameserver]$ steam -command update -game hl2mp -dir orange-box
-    + steam -command update -game hl2mp -dir /home/user/Gameserver/orange-box
+    [Gameserver]$ steam -command update -game hl2mp -dir ~/Gameserver/srcds
+    + steam -command update -game hl2mp -dir /home/user/Gameserver/srcds
     Checking bootstrapper version ...
     Updating Installation
-    No installation record found at /home/user/Gameserver/orange-box/orangebox
+    No installation record found at /home/user/Gameserver/srcds/orangebox
     Checking/Installing 'Half-Life 2 Deathmatch' version 36
 
-    2.44%	downloading /home/user/Gameserver/orange-box/orangebox/hl2mp/bin/client.dll
-    7.88%	downloading /home/user/Gameserver/orange-box/orangebox/hl2mp/bin/client.dylib
-    12.75%	downloading /home/user/Gameserver/orange-box/orangebox/hl2mp/bin/server.dll
+    2.44%	downloading /home/user/Gameserver/srcds/orangebox/hl2mp/bin/client.dll
+    7.88%	downloading /home/user/Gameserver/srcds/orangebox/hl2mp/bin/client.dylib
+    12.75%	downloading /home/user/Gameserver/srcds/orangebox/hl2mp/bin/server.dll
     ...
-    99.99%	downloading /home/user/Gameserver/orange-box/orangebox/bin/vphysics.so
-    100.00%	downloading /home/user/Gameserver/orange-box/orangebox/hl2/resource/serverevents.res
-    100.00%	downloading /home/user/Gameserver/orange-box/orangebox/srcds_linux
+    99.99%	downloading /home/user/Gameserver/srcds/orangebox/bin/vphysics.so
+    100.00%	downloading /home/user/Gameserver/srcds/orangebox/hl2/resource/serverevents.res
+    100.00%	downloading /home/user/Gameserver/srcds/orangebox/srcds_linux
 
     HLDS installation up to date
 
 
-    + Checking steam symlink in /home/user/Gameserver/orange-box/orangebox ... 	ok
+    + Checking steam symlink in /home/user/Gameserver/srcds/orangebox ... 	ok
     [Gameserver]$
 
 .. Tip::
 
     Using :doc:`Steam-Boiler <man-boiler>` simplifies the command-line to
-    ``steam update hl2mp orange-box`` instead of ``steam -command update
-    -game hl2mp -dir orange-box``.
+    ``steam update hl2mp ~/Gameserver/srcds`` instead of ``steam -command update
+    -game hl2mp -dir ~/Gameserver/srcds``.
 
 3. Change directory to where the run-script is located and test the
 dedicated server.
 
-    * $ cd ~/Gameserver/orange-box/orangebox
+    * $ cd ~/Gameserver/srcds/orangebox
     * $ ./srcds_run -game hl2mp +map dm_lockdown  +ip 0.0.0.0
 
 .. code-block:: none
 
-    [Gameserver]$ cd ~/Gameserver/orange-box/orangebox
-    [srcds]$ ./srcds_run -game hl2mp +map dm_lockdown  +ip 0.0.0.0
+    [Gameserver]$ cd ~/Gameserver/srcds/orangebox
+    [orangebox]$ ./srcds_run -game hl2mp +map dm_lockdown  +ip 0.0.0.0
     Auto detecting CPU
     Using default binary: ./srcds_linux
     Server will auto-restart if there is a crash.

doc/source/install-tf.rst

 1. Make directory (if required) and change directory to where user
 gameserver downloads are to be stored. Here we call it 'Gameserver'.
 
-    * $ mkdir -pv ~/Gameserver/tf-ds
-    * $ cd ~/Gameserver
+    * $ mkdir -pv ~/Gameserver/srcds
+    * $ cd ~/Gameserver/
 
 .. code-block:: none
 
-    [~]$ mkdir -pv ~/Gameserver/tf-ds
+    [~]$ mkdir -pv ~/Gameserver/srcds
     mkdir: created directory `/home/user/Gameserver'
-    mkdir: created directory `/home/user/Gameserver/tf-ds'
+    mkdir: created directory `/home/user/Gameserver/srcds'
     [~]$ cd ~/Gameserver
     [Gameserver]$
 
 
 2. Download dedicated server files from Valve content servers.
 
-  * $ steam -command update -game tf -dir tf-ds
+  * $ steam -command update -game tf -dir ~/Gameserver/srcds
 
 .. code-block:: none
 
-    [Gameserver]$ steam -command update -game tf -dir tf-ds
-    + ionice -c 3 steam -command update -game tf -dir /home/user/Gameserver/tf-ds/
+    [Gameserver]$ steam -command update -game tf -dir ~/Gameserver/srcds
+    + ionice -c 3 steam -command update -game tf -dir /home/user/Gameserver/srcds/
     Checking bootstrapper version ...
     Updating Installation
     Determining which depot(s) to install/update...
       0:18 [63.149.72.158:27030] Reusing connection
       0:18 [63.149.72.158:27030] Sending login message...
 
-      79:34    100.00%  downloading /home/user/Gameserver/tf-ds//orangebox/libcurl.so.4
-      79:34    100.00%  downloading /home/user/Gameserver/tf-ds//orangebox/libcurl.so.4.2.0
-      79:34    100.00%  downloading /home/user/Gameserver/tf-ds//orangebox/srcds_linux
-      79:34    100.00%  downloading /home/user/Gameserver/tf-ds//orangebox/srcds_run
+      79:34    100.00%  downloading /home/user/Gameserver/srcds//orangebox/libcurl.so.4
+      79:34    100.00%  downloading /home/user/Gameserver/srcds//orangebox/libcurl.so.4.2.0
+      79:34    100.00%  downloading /home/user/Gameserver/srcds//orangebox/srcds_linux
+      79:34    100.00%  downloading /home/user/Gameserver/srcds//orangebox/srcds_run
       79:34 [63.149.72.158:27030] Disconnecting
     HLDS installation up to date
 
 
-    + Checking steam symlink in /home/user/Gameserver/tf-ds/orangebox ... 	missing
-    + Creating symlink /home/user/Gameserver/tf-ds/orangebox/steam -> `/usr/local/bin/steam'
+    + Checking steam symlink in /home/user/Gameserver/srcds/orangebox ... 	missing
+    + Creating symlink /home/user/Gameserver/srcds/orangebox/steam -> `/usr/local/bin/steam'
 
 .. Tip::
 
     Using :doc:`Steam-Boiler <man-boiler>` simplifies the command-line to
-    ``steam update tf tf-ds`` instead of ``steam -command update
-    -game tf -dir tf-ds``.
+    ``steam update tf ~/Gameserver/srcds`` instead of ``steam -command update
+    -game tf -dir ~/Gameserver/srcds``.
 
 3. Change directory to where the run-script is located and test the
 dedicated server.
 
-    * $ cd ~/Gameserver/tf-ds/orangebox
+    * $ cd ~/Gameserver/srcds/orangebox
     * $ ./srcds_run -game tf +map tr_dustbowl +ip 0.0.0.0
 
 .. code-block:: none
 
-    [Gameserver]$ cd ~/Gameserver/tf-ds/orangebox
+    [Gameserver]$ cd ~/Gameserver/srcds/orangebox
     [orangebox]$ ./srcds_run -game tf +map tr_dustbowl +ip 0.0.0.0
     Auto detecting CPU
     Using default binary: ./srcds_linux
     No '-replayserverdir' parameter found - using default replay folder.
     Replay: Creating thread pool...succeeded.
     Replay: Starting thread pool with 4 threads...succeeded.
-    Cleaning files from temp dir, "/home/user/Gameserver/tf-ds/orangebox/tf/replay/server/tmp/" ...no files removed.
+    Cleaning files from temp dir, "/home/user/Gameserver/srcds/orangebox/tf/replay/server/tmp/" ...no files removed.
     Unknown command "r_decal_cullsize"
     Unknown command "startupmenu"
     Network: IP 0.0.0.0, mode MP, dedicated Yes, ports 27015 SV / 27005 CL

doc/source/man-boiler.rst

 
       do not check for updates to the update tool
 
+.. cmdoption:: -i, --interactive, console
+
+      drop into the Steam Console Client (c) Valve Corporation
+
 .. cmdoption:: -u, --username=USERNAME
 
       steam account username (only needed to access limited content)
 
     :command:`steam` ``list``
 
-Install or update Counter-Strike Source located in user $HOME/orange-box directory:
+Install or update Counter-Strike Source located in user $HOME/gameserver/srcds directory:
 
-    :command:`steam` ``update`` ``css`` ``~/orange-box``
+    :command:`steam` ``update`` ``css`` ``~/gameserver/srcds``
 
 FILES
 =====

doc/source/man-pages.rst

 
                $ steam -command list
 
-           Install or update Counter-Strike Source located in user $HOME/gameserver directory:
+           Install or update Counter-Strike Source located in user $HOME/gameserver/srcds directory:
 
-               $ steam -command update -game ’counter-strike source’ -dir ~/gameserver
+               $ steam -command update -game ’counter-strike source’ -dir ~/gameserver/srcds
 
     FILES
            These are automatically generated as output. In the event of errors or corruption, remove
 
                $ steam list
 
-           Install or update Counter-Strike Source located in user $HOME/gameserver directory:
+           Install or update Counter-Strike Source located in user $HOME/gameserver/srcds directory:
 
-               $ steam update css ~/gameserver
+               $ steam update css ~/gameserver/srcds
 
     FILES
            $HOME/Steam/last-run-path

doc/source/man-steam.rst

 
     :command:`steam` :option:`-command` ``list``
 
-Install or update Counter-Strike Source located in user $HOME/gameserver directory:
+Install or update Counter-Strike Source located in user $HOME/gameserver/srcds directory:
 
     :command:`steam` :option:`-command` ``update`` :option:`-game`
-    ``'counter-strike source'`` :option:`-dir` ``~/gameserver``
+    ``'counter-strike source'`` :option:`-dir` ``~/gameserver/srcds``
 
 FILES
 =====

doc/source/using-steam-boiler.rst

     Option-arguments are denoted in all-capital lettering and are
     considered variables to be specified by the user. Option-arguments
     with the ``=`` prefix are considered required. (i.e. ``--dir=PATH``
-    would be used as ``--dir=/home/user/orange-box`` or ``--dir
-    /home/user/orange-box``)
+    would be used as ``--dir=/home/user/gameserver`` or ``--dir
+    /home/user/gameserver``)
 
 The original help text is also available but is not so clearly read. Just
 use the **steam** command with NO options.
         "tshb"
         "zps"
 
+Using the --interactive option
+==============================
+
+The ``--interactive`` option is used to drop into the Steam Console Client (c) Valve Corporation.
+
+    * $ steam --interactive
+
+        or
+
+    * $ steam console
+
+.. code-block:: none
+
+    [~]$ steam console
+    [  0%] Checking for available updates...
+    [  0%] Download complete.
+    [----] Verifying installation...
+    Steam Console Client (c) Valve Corporation
+    -- type 'quit' to exit --
+    Loading Steam3...OK.
+    Loading Steam2...OK.
+
+    Steam>help
+
+    Help topics - type "help <topic>" for more information:
+
+                   login : Logging in to Steam
+                 scripts : Executing a sequence of commands via a script file
+             commandline : Executing commands directly via the OS command line
+                 convars : Options and settings that affect this program session
+               app_build : Building Steam application content (only for licensed Steam application developers)
+              app_update : Installing/updating a Steam application on the local filesystem (EG dedicated servers)
+
+
+    You can also type "find <string>" to see a list of all commands and convars that contain or reference <string>.
+
+
+    Steam>
+
 More to Come ...
 ================
 ${usage_options}
 
 Example:
-  ${BIN} update css /home/$USER/orange-box
+  ${BIN} update css /home/$USER/gameserver/srcds
 
   (Use --verbose to get a full option listing)
 EOT
 
     $ steam list
 
-  Install or update Counter-Strike Source located in user \$HOME/gameserver directory:
+  Install or update Counter-Strike Source located in user \$HOME/gameserver/srcds directory:
 
-    $ steam update css ~/gameserver
+    $ steam update css ~/gameserver/srcds
 FILES
   \$HOME/Steam/last-run-path  The last directory path that was processed.
 AUTHOR
 
     $ steam -command list
 
-  Install or update Counter-Strike Source located in user $HOME/gameserver directory:
+  Install or update Counter-Strike Source located in user $HOME/gameserver/srcds directory:
 
-    $ steam -command update -game 'counter-strike source' -dir ~/gameserver
+    $ steam -command update -game 'counter-strike source' -dir ~/gameserver/srcds
 FILES
   These are automatically generated as output. In the event of errors
   or corruption, remove them from the system.
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.