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Erik Southworth committed ac7c146

doc - css is now in its own folder

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doc/source/about-game-servers.rst

     **other**
         Someone else's engine. Like ID's Quake engine.
 
-Game servers can be installed into the same directory if they share the
-same engine. i.e. Counter-Strike: Source is now an orange-box game and
-can be installed alongside Team Fortress 2 which shares some content. But
-the original Counter-Strike must be installed in a separate folder.
+Game servers can sometimes be installed into the same directory if they
+share the same engine or *base content*. i.e. Counter-Strike: Source is now
+an orange-box game and can be installed alongside Team Fortress 2 which
+shares the same */hl2* base content for *materials*, *models* and *sounds*.
+But the original Counter-Strike must be installed in a separate folder.
 
 Howto Determine the Server's Class Type
 =======================================
 
-The hlds based games will have a run-script file named *hlds_run*
-located in their installation. The *run-script* is used to start
-a game-server. Source based games will have a run-script file named
-*srcd_run* as well as do the orange-box based games but the orange-box
-games are clearly installed into a folder named *orangebox*.
+The hlds based games will have a run-script file named *hlds_run* located in
+their installation. The *run-script* is used to start a game-server. Source
+based games will have a run-script file named *srcd_run* as well as do the
+orange-box based games but the orange-box games are clearly installed into a
+folder named */orangebox*. Counter-Strike: Source now has it's own dedicated
+server and is installed into a folder named */css*.
 
 
 Run-time Requirements

doc/source/conf.py

 
 # General information about the project.
 project = u'Linux Source DS'
-copyright = u'2010, Erik Southworth'
+copyright = u'2010,,2011 Erik Southworth'
 
 # The version info for the project you're documenting, acts as replacement for
 # |version| and |release|, also used in various other places throughout the

doc/source/install-css.rst

 .. -*- reStructuredText -*-
 
     This is part of the Linux Source DS Reference Manual.
-        Copyright (c) 2010, Erik Southworth <erik.southworth@gmail.com>
+        Copyright (c) 2010,2011 Erik Southworth <erik.southworth@gmail.com>
     See the file COPYING.rst for copying conditions.
 
 .. include:: includes/links.rst
     [Gameserver]$ steam -command update -game 'counter-strike source' -dir orange-box
     + steam -command update -game counter-strike source -dir /home/user/Gameserver/orange-box
     Checking bootstrapper version ...
-    Getting version 40 of Steam HLDS Update Tool
+    Getting version 45 of Steam HLDS Update Tool
     Downloading. . . . . . . . . . . .Could not open file steam
     + Retrying command ...
     Checking bootstrapper version ...
     + Retrying command ...
     Checking bootstrapper version ...
     Updating Installation
-    Checking/Installing 'Counter-Strike Source Shared Content' version 86
+    Checking/Installing 'Counter-Strike Source Shared Content' version 118
 
 
     Checking/Installing 'Base Source Shared Models' version 4
     Checking/Installing 'Base Source Shared Materials' version 8
 
 
-    Checking/Installing 'OB Linux Dedicated Server' version 55
+    Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 3
 
 
     HLDS installation up to date
     Forcing breakpad minidump interfaces to load
     Looking up breakpad interfaces from steamclient
     Calling BreakpadMiniDumpSystemInit
+    Installing breakpad exception handler for appid(240)/version(4724)
     maxplayers set to 32
+    No '-replayserverdir' parameter found - using default replay folder.
+    Replay: Creating thread pool...succeeded.
+    Replay: Starting thread pool with 4 threads...succeeded.
+    Cleaning files from temp dir, "/home/dvs/gs/orange-box/css/cstrike/replay/server/tmp/" ...no files removed.
     Unknown command "r_decal_cullsize"
     Network: IP 0.0.0.0, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
     ConVarRef room_type doesn't point to an existing ConVar
     Executing dedicated server config file
-    [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
-    baseuser.cpp (424) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
-    /home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp 424 Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
+    Initializing Steam libraries for secure Internet server
+    Failed to load Steam Service
+    ServiceStart: failed to start
     Looking up breakpad interfaces from steamclient
     Calling BreakpadMiniDumpSystemInit
-    exec: couldn't exec server.cfg
+    'server.cfg' not present; not executing.
     Connection to Steam servers successful.
+       Public IP is nn.nn.nn.nn.
        VAC secure mode is activated.
 
 Use CTRL-C to exit...

doc/source/install-cstrike.rst

 .. -*- reStructuredText -*-
 
     This is part of the Linux Source DS Reference Manual.
-        Copyright (c) 2010, Erik Southworth <erik.southworth@gmail.com>
+        Copyright (c) 2010,2011 Erik Southworth <erik.southworth@gmail.com>
     See the file COPYING.rst for copying conditions.
 
 .. include:: includes/links.rst
     Checking/Installing 'Counter-Strike Base Content' version 35
 
 
-    Checking/Installing 'Linux Server Engine' version 55
+    Checking/Installing 'Linux Server Engine' version 65
 
 
     Checking/Installing 'Half-Life Base Content' version 12
     Auto-restarting the server on crash
 
     Console initialized.
-    scandir failed:/home/user/Gameserver/hlds/./valve/SAVE
-    scandir failed:/home/user/Gameserver/hlds/./platform/SAVE
+    Using breakpad crash handler
+    Setting breakpad minidump AppID = 10
+    Forcing breakpad minidump interfaces to load
+    Looking up breakpad interfaces from steamclient
+    Calling BreakpadMiniDumpSystemInit
+    Installing breakpad exception handler for appid(10)/version(5408)
     Protocol version 48
     Exe version 1.1.2.6/Stdio (cstrike)
-    Exe build: 16:56:04 Mar  8 2010 (4883)
+    Exe build: 22:54:50 Aug 15 2011 (5408)
     STEAM Auth Server
     Server IP address 0.0.0.0:27015
-    scandir failed:/home/user/Gameserver/hlds/./valve/SAVE
-    scandir failed:/home/user/Gameserver/hlds/./platform/SAVE
-    [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
+    Looking up breakpad interfaces from steamclient
+    Calling BreakpadMiniDumpSystemInit
 
     couldn't exec listip.cfg
     couldn't exec banned.cfg
-    scandir failed:/home/user/Gameserver/hlds/./valve/SAVE
-    scandir failed:/home/user/Gameserver/hlds/./platform/SAVE
-    [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
+
+    Forcing breakpad minidump interfaces to load
+    Looking up breakpad interfaces from steamclient
+    Calling BreakpadMiniDumpSystemInit
+    Looking up breakpad interfaces from steamclient
+    Calling BreakpadMiniDumpSystemInit
 
     Connection to Steam servers successful.
        VAC secure mode is activated.

doc/source/install-hl2mp.rst

 .. -*- reStructuredText -*-
 
     This is part of the Linux Source DS Reference Manual.
-        Copyright (c) 2010, Erik Southworth <erik.southworth@gmail.com>
+        Copyright (c) 2010,2011 Erik Southworth <erik.southworth@gmail.com>
     See the file COPYING.rst for copying conditions.
 
     2010-10-02  Erik Southworth  <erik.southworth@gmail.com>
     Precache of sprites/redglow1 ambigious (no extension specified)
     Precache of sprites/redglow1 ambigious (no extension specified)
     [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
-    baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
-    /home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp 431 Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
     Installing breakpad exception handler for appid(srcds_linux)/version(1.0)
     Looking up breakpad interfaces from steamclient
     Calling BreakpadMiniDumpSystemInit

doc/source/install-steam-boiler.rst

 .. -*- reStructuredText -*-
 
     This is part of the Linux Source DS Reference Manual.
-        Copyright (c) 2010, Erik Southworth <erik.southworth@gmail.com>
+        Copyright (c) 2010,2011 Erik Southworth <erik.southworth@gmail.com>
     See the file COPYING.rst for copying conditions.
 
 .. include:: includes/links.rst

doc/source/install-tf.rst

 .. -*- reStructuredText -*-
 
     This is part of the Linux Source DS Reference Manual.
-        Copyright (c) 2010, Erik Southworth <erik.southworth@gmail.com>
+        Copyright (c) 2010,2011 Erik Southworth <erik.southworth@gmail.com>
     See the file COPYING.rst for copying conditions.
 
 .. include:: includes/links.rst
     + Retrying command ...
     Checking bootstrapper version ...
     Updating Installation
-    Checking/Installing 'Team Fortress 2 Content' version 163
+    Checking/Installing 'Team Fortress 2 Content' version 280
 
 
-    Checking/Installing 'Team Fortress 2 Materials' version 67
+    Checking/Installing 'Team Fortress 2 Materials' version 142
 
 
     Checking/Installing 'Base Source Shared Materials' version 8
     Checking/Installing 'Base Source Shared Sounds' version 4
 
 
-    Checking/Installing 'OB Linux Dedicated Server' version 55
+    Checking/Installing 'OB Linux Dedicated Server' version 130
 
 
     HLDS installation up to date
     Forcing breakpad minidump interfaces to load
     Looking up breakpad interfaces from steamclient
     Calling BreakpadMiniDumpSystemInit
+    Installing breakpad exception handler for appid(440)/version(4724)
     Particles: Missing 'particles/error.pcf'
     maxplayers set to 24
+    No '-replayserverdir' parameter found - using default replay folder.
+    Replay: Creating thread pool...succeeded.
+    Replay: Starting thread pool with 4 threads...succeeded.
+    Cleaning files from temp dir, "/home/dvs/gs/orange-box/orangebox/tf/replay/server/tmp/" ...no files removed.
     Unknown command "r_decal_cullsize"
     Unknown command "startupmenu"
     Network: IP 0.0.0.0, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
-    ...
     ConVarRef room_type doesn't point to an existing ConVar
     Executing dedicated server config file
-    [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
-    baseuser.cpp (424) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
-    /home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp 424 Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
+    Initializing Steam libraries for secure Internet server
+    Failed to load Steam Service
+    ServiceStart: failed to start
     Looking up breakpad interfaces from steamclient
     Calling BreakpadMiniDumpSystemInit
-    exec: couldn't exec server.cfg
-    exec: couldn't exec tr_dustbowl.cfg
+    'server.cfg' not present; not executing.
+    'tr_dustbowl.cfg' not present; not executing.
     Connection to Steam servers successful.
+       Public IP is nn.nn.nn.nn.
        VAC secure mode is activated.
+    Fetched 926616 bytes item schema version 076A8922 via HTTP; update is queued.
 
 Use CTRL-C to exit...