-It's mostly be
ing developed/tested on Google Chrome, and an up-to-date
+It's mostly be developed/tested on Google Chrome, and an up-to-date
version of Chrome is probably required to run it. Firefox and possibly
Safari might work also, though there will probably be rot on those
The goals of the project are to better understand the above APIs, to
-figure ways of doing various features of Minecraft, or of my
-imagining, and make something kind of cool. Minecraft is a great
+try ways of implementing various game features, be they copied or
+original, and to make something kind of cool. Minecraft is a great
sandbox, but a Minecraft-like codebase is a sandbox sandbox. So each
grain of sand is now a sandbox; you get me?
-It is a nongoal to duplicate Minecraft; I'm happy to implement similar
-features for the sake of the technical challenge, or implement fresh
-ideas. Admittedly, at present, the game looks mostly like little more
+As it stands, the game is little more than a poor clone of Minecraft;
+nevertheless, it is a non-goal to duplicate Minecraft. I've implemented
+many features lifted from Minecraft for the sake of doing them myself.
-It is an anti-goal to look at Minecraft's source code; rather I base
-my implementations on general research and observing mechanics
-in-game. See REFERENCES for links that have helped.
+It is an anti-goal to look at Minecraft's source code; rather I've
+based my implementations on behavior observed in-game, and general
+research on the web. See REFERENCES for links that have helped.
It isn't necessarily a goal to create something fun to play. This is
-more of a research and practice project than a game. To the extent it
-diverges from MC and becomes something fun and different, that might
+more of a research and practice project than a game. If something fun
+(that isn't Minecraft) evolves from what I've done so far, so much the