Original credits by Merlkir:

Core members:
    Ancientwanker - father and leader of the mod, did coding, writing, even some graphics stuff until he disappeared without a trace two years ago.
    Brutus - 3D modeler and texturer (Easterlings, trolls, wargs..), idea person, great guy. Hasn't been active since most of the 3D was done.
    CppCoder - brave coder, morale system smith and bug hunter.
    DaBlade - a sound expert, texturer, lore advisor, gameplay designer, general help. Did tons of stuff during the slow times. Taking a break.
    GetAssista - GA, coding, fixing, bugremoving, map work, features design and implementation, lods, optimizing, optimizing, optimizing and optimizing. And tons other ♥♥♥♥.
    Llew - 3D models, excellent architecture (responsible for most of Gondorand some of Rohan) and lore stuff, very nice guy. Not active atm.
    MadVader - coder, author of much of the war system and party balancing, cutscenes, quests, training, traits, rewards code, NPCs and
    Merlkir - concept artist, main 2D artists, texturer, very rarely a 3D modeler, custom animations, lore sage and overall a proper wanker. Did some voice acting too. The movie too.
    Marco Tarini (mtarini) - coding wizard, voodoo master, mage, author of OpenBRF (made expressly for this mod!), all the shader magic is only possible thanks to him. Also the custom races. Attacking wargs, oliphants, orcs, uruks, trolls, windy flora and waving banners...all work properly because of him. A shining talent and an expert in the field. Also: lotsa coding, map art (including map writings), animations, and a bit of rigging and modelling (like most animated map icons)...
    Octoburn- 3D guy, did tons and tons of models, architecture bits, remappings & optimisations, a very nice guy who's been with us since the beginning.
    Triglav - a 3D guy, texturer (pretty much all orcs, gondorians, rohirrim, dunlanders, corsairs and much stuff in others are his work), glorious scene maker (designed pretty much all towns, nature, epic places, etc), overall ♥♥♥ kicker and whip cracker. Pushed and pulled us through the worst.
    Swyter - ModDB style wizard, master of Warband porting.

Substantial contributors:
    Dain Ironfoot - 3D guy, iirc did some really nice interiors and buildings for us.
    Faradon - 3D modeler and texturer, did much absolutely lovely stuff, really understands my concept art. No longer with us due to lack of time.
    foxyman - coder, SVN innovator, author of the famous formation script and less famous but even more useful data structure code. No longer
    Giles - 3D guy, wonderful models and textures - mostly Haradrim. No longer with us due to lack of time and motivation.
    Ursca - 3d guy, some of the orc stuff was done by him originally. No longer with us.
    Yoshiboy - coder and admin, occassionally popping in with advice and insights.

    Abhuva - some scenes
    Amman - NPC dialogue
    Asterix - voice work
    Balduran - some voices
    Barf - 3D design
    Buzvonlurt - voice acting
    Conners - some textwriting
    dunde - scripts.txt encoding idea
    with us due to lack of time.
    freakin wat - awesome voice acting
    Gutekfiutek - we're using a modified version of his Polished landscapes flora.
    HokieBT - coding code
    Kolba - coder, started doing quests, no longer active due to lack of time.
    LynX - 3D models for 808 version.
    companions, he also writes dialogue and puts brakes on our overly ambitious plans while routinely eradicating bugs.
    mandible - 3D tunnels, Beorning and Woodmen gear.
    Pagan - composer, voice actor, kinda Australian. Kicks ass. A whole new sountrack in the making.
    Petrovski - voice acting
    Romainoir - a young 3D artist, improved a lot since he's been working on TLD, much of the beautiful elven and Rohan architecture is his work, impressive Erebor, terrain borders and cliffs, many other bits and bobs.
    Rongar - factionalized shops script
    Smile - Mearh retexture.
    Taal - NPC dialogue
    Treebeard - a coder from the PoP team who very generously let us use his battle AI and some other stuff.
    Sibylla - additional hairstyles
    Stefano - uruks and dwarves 3D
    
Additional credits by InVain:
    Khamukhammu - Coder, organiser, motivator, great human being
    InVain - Scener, Jack-of-all-trades
    JTLannister - Lore nerd, writer of many words

Contributions, help, advice:
	Aiden - Rhun North Camp scene
    Arsakes - Bear shapeshift feature
    Avelium - Shield of Tuor
    Burspa - Performance advice, faces
    Cozur - Quest Templates
    Darnokthemage - Scenes
    DarthMongolTheUnwise - Nazgul robe
    Rafael Casanova Morera - Save Corruption Fix and other vital code fixes
    Ruthven: Water particle effects, flying birds
    kalarhan - Help with scripting Gondor AI & generally being helpful
    Lightwolf_Games - Werewolf model
    Lolinilandecadon - Minas Tirith hall base model
    Mandible - Beorning Overhaul, Mithril Shield
    Morgul - Scenes    
    NPC99 - Rohan Overhaul
    Noxbru - Code, bugfixing, help with fixing the Linux version
    Renmauzuo - Code, especially friendship reward system
    Sid The Kid (TLD Overhaul/TLDO) - Elven boots    
    Snouz & Saxondragon - Formations AI Fixes
    Snouz - TLD Warband Asset Pack (first port of TLD assets to Warband standarts)
    Yarrum - Dialogues, Descriptions, & Suggestions
    Zachary Foster - Mossy rock props

Open Source Assets and Code
    Adorno - Wooden Scene Props Pack
    Brego's LotR OSP - Rohan Guard Armor
    BeefBacon - BeefBacon's Terrain and Landscaping Pack
    Igor BB - Mail Coif
    BrustwarzenLenny's Retexture Pack
    Brytenwalda - props, items, textures
    Caba' drin - Improved Field AI [Autoswap weapons, Mount Improvements]
    Crusaders - Way to Expiation (CWE) - Flora, props, items, textures
    dejawolf's Viking pack
    Teutonic Order: Drang nach Osten OSP (DNO) - priest outfit
    Ficus's Roman Pack (roman) - Lion skin cape (for Harad)
    Full Invasion Pack - Helms, boots, horses
    Game of Thrones OSP
    Grim Age (Warhammer mod, GA) - bow models
    Gutekfiutek - Polished buildings
    hoboistice - Up-stab animations & Spear Improvements
    Jaakko - Italian OSP (Trees)
    Jik - palisade pack (tents)
    Llew2 - Mount&Gladius OSP (Pauldrons for Uruk-hai)
    Mandible - Nordish Royal Sword
    Mackie - mackie weapons OSP (Rhun Mangler)
    Narf of Picklestink - Rus Armour Pack; Men-at-arms Armour Pack; Transitional Armour Pack
    Nightfall of Middle-Earth: Khazâd ai-mênu! - Props, textures, some items
    Oliveran - Improved Field AI [Archer Aim, Lord AI]
    Jun Yue - Improved Field AI [Horse Archer AI]
    Rath0s Arms and Armour OSP
    SacredStoneHead Nord Armor Set
    Spak - OSP Spak_Items
    Vyrn - Noldor bow, HP shield code
    Waewulf's Light Pack