pyGAP / game / inc / game / state / state_factory.h


#include "state/state_factory.h"

namespace common {
class Log;

namespace state {
class State;

namespace game {

class StateFactory: public state::Factory

    typedef state::State* (*creator_t)();
    typedef std::map< std::string, creator_t > creator_map_t;

    bool register_state(const char* name, creator_t creator);
    state::State* create_state(const char* name);

#if defined(DEBUG)
    static common::Log*    log_;

    creator_map_t   creators_;

} // namespace game

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