pyGAP / game / inc / input / input_device.h


#include "platform/input_device.h"

namespace common {
class Log;

namespace input {

class InputDevice: public platform::InputDevice
    InputDevice() {}
    virtual ~InputDevice() {}

    virtual int get_value(int index) = 0;
    virtual void update() = 0;

#if defined(DEBUG)
    static common::Log*    log_;

} // namespace input

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