Source

pyGAP / game / inc / input / input_device.h

#ifndef _INPUT_INPUT_DEVICE_
#define _INPUT_INPUT_DEVICE_

#include "platform/input_device.h"


namespace common {
class Log;
}


namespace input {


class InputDevice: public platform::InputDevice
{
public:
    InputDevice() {}
    virtual ~InputDevice() {}

    virtual int get_value(int index) = 0;
    virtual void update() = 0;

protected:
#if defined(DEBUG)
    static common::Log*    log_;
#endif
};


} // namespace input


#endif // _INPUT_INPUT_DEVICE_
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