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pyGAP / game / inc / game / input / command_sample.h

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#ifndef _SAMPLE_COMMAND_SAMPLE_
#define _SAMPLE_COMMAND_SAMPLE_

#include "input/command_manager.h"
#include "common/singleton.h"


namespace game {


class CommandSample: public input::CommandManager
{
public:
    enum command_sample_e {
        QUIT,
        PAUSE,
        SWITCH,
        MOVE_X,
        MOVE_Y,
        MAX
    };

    CommandSample(): input::CommandManager(MAX) {}
    ~CommandSample() {}
};


} // namespace input


#endif // _SAMPLE_COMMAND_SAMPLE_