pyGAP / game / game / main_win32.cpp

#include <windows.h>

#include "common/log.h"
#include "text/string.h"
#include "text/pack.h"
#include "text/language.h"

#include "texts/test.h"

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
    LPSTR lpCmdLine, int nCmdShow)
#if defined(DEBUG)
    freopen("CONIN$", "r", stdin);
    freopen("CONOUT$", "w", stdout);
    freopen("CONOUT$", "w", stderr);
    common::Log* log_ = common::Log::get("main");
    LOG("starting game...\n");

    using namespace ::text;
    Language* language = new Language();
    language->open("assets/common/texts/test.csv", "fr");
    String* str = language->create_string(TEXT_TEST_TITLE);
    delete str;
    delete language;

#if defined(DEBUG)

    return 0;
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