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LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, Mac OS X and Linux.


In Windows or other graphical enviroments, just open the .love file you want to 
run with the love binary, such as love.exe. (~^-^)~

In a console, type "love" followed by the relative or absolute path to a directory 
(or archive).


* love
* love /home/hax/ultragame

Remember that what you are trying to run at least should contain the file "main.lua". 


	Use the project files for Visual C++ 2008 or 2010 (2010 preferred) located in the platform dir.
	Run platform/unix/automagic, then run ./configure and make.
	Use the XCode project in platform/macosx.


This software is not complete. This is just a preview. Don't expect to find any 
interface consistencies between releases at all. With each release, everything 
you once knew and loved may be brutally murdered. By which I mean removed and/or 

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Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.