- edited description
Globe does not display on a MacBook Pro
OS
OSX 10.8.4
Hardware
Model Name: MacBook Pro Model Identifier: MacBookPro10,1 Processor Name: Intel Core i7 Processor Speed: 2.6 GHz Memory: 8 GB
Log
#!
javax.media.opengl.GLException: java.lang.UnsatisfiedLinkError: sun.java2d.opengl.CGLSurfaceData.createCGLContextOnSurface(Lsun/java2d/opengl/CGLSurfaceData;J)J
at com.sun.opengl.impl.Java2D.createOGLContextOnSurface(Java2D.java:470)
at com.sun.opengl.impl.macosx.MacOSXJava2DGLContext.create(MacOSXJava2DGLContext.java:116)
at com.sun.opengl.impl.macosx.MacOSXJava2DGLContext.makeCurrentImpl(MacOSXJava2DGLContext.java:72)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLJPanel$2.run(GLJPanel.java:650)
at sun.java2d.opengl.OGLRenderQueue$QueueFlusher.run(OGLRenderQueue.java:234)
Caused by: java.lang.UnsatisfiedLinkError: sun.java2d.opengl.CGLSurfaceData.createCGLContextOnSurface(Lsun/java2d/opengl/CGLSurfaceData;J)J
Comments (13)
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reporter -
reporter Additional Diagnostic Info
The WorldWind 1.5.1 worldwindx.jar demo does not display the globe either. I attempted to run the worldwind demos using the distributed jogl natives on my MacBook.
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reporter More Info
After checking several forums, it appears this is a problem that is resolved with JOGL 2.0.
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That's the same conclusion we came to (problem with JOGL version dependency in WWJ 1.5.1). Problem is that if we upgrade the JOGL version we'll lose GL dependent features such as the sun layer. However, we may want to test with JOGL 2.0 to see if it improves both the MacOS and VMware thin client performance.
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It's running on my Macbook right now. The jogl dependencies distributed with the src are old and aimed at the powerbook/universal days. installing the correct jogl dependencies onto the systems java install allow it to run. We just need to package up the jogl natives in the correct manner for them to be automatically picked up as they are with the other systems.
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reporter Although its not my forte, I'm willing to work on the OpenGL issues, provided you establish the JOGL 2.0 dependencies. The sunlight layer and its derivatives (TBD) are essential to my application.
Is it time for a develop or feature branch?
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- edited description
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- edited description
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- changed version to 1.3.1
- changed milestone to 2.0 RELEASE
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- changed milestone to 2.0 FINAL
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assigned issue to
- changed component to Globe
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assigned issue to
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done and done.
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- changed status to resolved
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