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Sam Courtney committed 876614b

Added a readme using the blog post as a guide.

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+The below taken from the post found at: 
+    http://www.shamusyoung.com/twentysidedtale/?p=15808
+
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+The program defaults to re-loading the last save you played. If you’re running 
+it for the first time, then it doesn’t do anything. Bring down the console with
+~ and type:
+
+    game new 1
+
+You can replace the 1 with any number you like. That’s the seed number used to 
+create the world. Different numbers will lead to different worlds.
+
+Looks like it also defaults to wireframe on, textures off, shaders off. That’s 
+dumb. Sorry. In the console:
+
+    render.shaders=1
+    render.wireframe=0
+    render.textured=1
+
+That should put you in a good place. Also use:
+
+    mouse.invert=1
+
+If you’re a mouse-inverter. Use
+
+    flying=1
+
+Or:
+
+    flying=0
+
+To turn flying on and off. The WASD keys move you around. Right-click enters and
+exits mouselook.
+
+Missing textures are represented with a checkerboard pattern.