Source

doom / src / p_hsight.c

// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id: p_hsight.c 699 2010-07-11 00:19:05Z smite-meister $
//
// Copyright (C) 1993-1996 by Raven Software, Corp.
// Portions Copyright (C) 1998-2000 by DooM Legacy Team.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
//
// $Log: p_hsight.c,v $
// Revision 1.5  2003/06/11 00:28:50  ssntails
// Big Blockmap Support (128kb+ ?)
//
// Revision 1.4  2001/04/17 22:26:07  calumr
// Initial Mac add
//
// Revision 1.3  2001/02/24 13:35:20  bpereira
// no message
//
// Revision 1.2  2001/02/10 13:20:55  hurdler
// update license
//
//
//
// DESCRIPTION:
//
//-----------------------------------------------------------------------------

#include "doomdef.h"
#include "p_local.h"
#include "r_main.h"
#include "r_state.h"


/*
==============================================================================

							P_CheckSight

This uses specialized forms of the maputils routines for optimized performance

==============================================================================
*/

// Sight Traverse global vars
fixed_t         strav_startz;             // eye z of looker
fixed_t         strav_topslope, strav_bottomslope;  // slopes to top and bottom of target

int             strav_sightcounts[3];  // ??? debugging

/*
==============
=
= PTR_SightTraverse
=
==============
*/

static boolean PTR_SightTraverse (intercept_t *in)
{
    line_t  *li;
    fixed_t slope;
    
    li = in->d.line;
    
    //
    // crosses a two sided line
    //
    P_LineOpening (li);
    
    if (openbottom >= opentop)      // quick test for totally closed doors
        return false;   // stop
    
    if (li->frontsector->floorheight != li->backsector->floorheight)
    {
        slope = FixedDiv (openbottom - strav_startz , in->frac);
        if (slope > strav_bottomslope)
            strav_bottomslope = slope;
    }
    
    if (li->frontsector->ceilingheight != li->backsector->ceilingheight)
    {
        slope = FixedDiv (opentop - strav_startz , in->frac);
        if (slope < strav_topslope)
            strav_topslope = slope;
    }
    
    if (strav_topslope <= strav_bottomslope)
        return false;   // stop
    
    return true;    // keep going
}



/*
==================
=
= P_SightBlockLinesIterator
=
===================
*/

// x,y are blockmap indexes
static boolean P_SightBlockLinesIterator (int x, int y )
{
    int             offset;
    int             s1, s2;
    divline_t       dl;
    const uint32_t   *list; // Big Blockmap, SSNTails 06-10-2003
    line_t          *ld;
    
    offset = y*bmapwidth+x;
    offset = blockmapindex[offset];
    
    for ( list = & blockmaphead[offset] ; *list != (uint32_t) -1 ; list++)
    {
        ld = &lines[*list];
        if (ld->validcount == validcount)
            continue;               // line has already been checked
        ld->validcount = validcount;
        
        s1 = P_PointOnDivlineSide (ld->v1->x, ld->v1->y, &trace);
        s2 = P_PointOnDivlineSide (ld->v2->x, ld->v2->y, &trace);
        if (s1 == s2)
            continue;               // line isn't crossed
        P_MakeDivline (ld, &dl);
        s1 = P_PointOnDivlineSide (trace.x, trace.y, &dl);
        s2 = P_PointOnDivlineSide (trace.x+trace.dx, trace.y+trace.dy, &dl);
        if (s1 == s2)
            continue;               // line isn't crossed
        
        // try to early out the check
        if (!ld->backsector)
            return false;   // stop checking
        
        P_CheckIntercepts();
        // store the line for later intersection testing
        intercept_p->d.line = ld;
        intercept_p++;
        
    }
    
    return true;            // everything was checked
}

/*
====================
=
= P_SightTraverseIntercepts
=
= Returns true if the traverser function returns true for all lines
====================
*/

static boolean P_SightTraverseIntercepts ( void )
{
    int             count;
    fixed_t         dist;
    intercept_t     *scan, *in;
    divline_t       dl;
    
    count = intercept_p - intercepts;
    //
    // calculate intercept distance
    //
    for (scan = intercepts ; scan<intercept_p ; scan++)
    {
        P_MakeDivline (scan->d.line, &dl);
        scan->frac = P_InterceptVector (&trace, &dl);           
    }
    
    //
    // go through in order
    //      
    in = 0;                 // shut up compiler warning
    
    while (count--)
    {
        dist = MAXINT;
        for (scan = intercepts ; scan<intercept_p ; scan++)
            if (scan->frac < dist)
            {
                dist = scan->frac;
                in = scan;
            }
            
            if ( !PTR_SightTraverse (in) )
                return false;                   // don't bother going farther
            in->frac = MAXINT;
    }
    
    return true;            // everything was traversed
}



/*
==================
=
= P_SightPathTraverse
=
= Traces a line from x1,y1 to x2,y2, calling the traverser function for each
= Returns true if the traverser function returns true for all lines
==================
*/

boolean P_SightPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2)
{
    fixed_t xt1,yt1,xt2,yt2;
    fixed_t xstep,ystep;
    fixed_t partial;
    fixed_t xintercept, yintercept;
    int  mapx, mapy, mapxstep, mapystep;
    int  count;
    
    validcount++;
    intercept_p = intercepts;
    
    if ( ((x1-bmaporgx)&(MAPBLOCKSIZE-1)) == 0)
        x1 += FRACUNIT;                         // don't side exactly on a line
    if ( ((y1-bmaporgy)&(MAPBLOCKSIZE-1)) == 0)
        y1 += FRACUNIT;                         // don't side exactly on a line
    trace.x = x1;
    trace.y = y1;
    trace.dx = x2 - x1;
    trace.dy = y2 - y1;
    
    x1 -= bmaporgx;
    y1 -= bmaporgy;
    xt1 = x1>>MAPBLOCKSHIFT;
    yt1 = y1>>MAPBLOCKSHIFT;
    
    x2 -= bmaporgx;
    y2 -= bmaporgy;
    xt2 = x2>>MAPBLOCKSHIFT;
    yt2 = y2>>MAPBLOCKSHIFT;
    
    // points should never be out of bounds, but check once instead of
    // each block
    if (xt1<0 || yt1<0 || xt1>=bmapwidth || yt1>=bmapheight
        ||  xt2<0 || yt2<0 || xt2>=bmapwidth || yt2>=bmapheight)
        return false;
    
    if (xt2 > xt1)
    {
        mapxstep = 1;
        partial = FRACUNIT - ((x1>>MAPBTOFRAC)&(FRACUNIT-1));
        ystep = FixedDiv (y2-y1,abs(x2-x1));
    }
    else if (xt2 < xt1)
    {
        mapxstep = -1;
        partial = (x1>>MAPBTOFRAC)&(FRACUNIT-1);
        ystep = FixedDiv (y2-y1,abs(x2-x1));
    }
    else
    {
        mapxstep = 0;
        partial = FRACUNIT;
        ystep = 256*FRACUNIT;
    }       
    yintercept = (y1>>MAPBTOFRAC) + FixedMul (partial, ystep);
    
    
    if (yt2 > yt1)
    {
        mapystep = 1;
        partial = FRACUNIT - ((y1>>MAPBTOFRAC)&(FRACUNIT-1));
        xstep = FixedDiv (x2-x1,abs(y2-y1));
    }
    else if (yt2 < yt1)
    {
        mapystep = -1;
        partial = (y1>>MAPBTOFRAC)&(FRACUNIT-1);
        xstep = FixedDiv (x2-x1,abs(y2-y1));
    }
    else
    {
        mapystep = 0;
        partial = FRACUNIT;
        xstep = 256*FRACUNIT;
    }       
    xintercept = (x1>>MAPBTOFRAC) + FixedMul (partial, xstep);
    
    
    //
    // step through map blocks
    // Count is present to prevent a round off error from skipping the break
    mapx = xt1;
    mapy = yt1;
    
    
    for (count = 0 ; count < 64 ; count++)
    {
        if (!P_SightBlockLinesIterator (mapx, mapy))
        {
            strav_sightcounts[1]++;
            return false;   // early out
        }
        
        if (mapx == xt2 && mapy == yt2)
            break;
        
        if ( (yintercept >> FRACBITS) == mapy)
        {
            yintercept += ystep;
            mapx += mapxstep;
        }
        else if ( (xintercept >> FRACBITS) == mapx)
        {
            xintercept += xstep;
            mapy += mapystep;
        }
        
    }
    
    
    //
    // couldn't early out, so go through the sorted list
    //
    strav_sightcounts[2]++;
    
    return P_SightTraverseIntercepts ( );
}



/*
=====================
=
= P_CheckSight
=
= Returns true if a straight line between t1 and t2 is unobstructed
= look from eyes of t1 to any part of t2
=
=====================
*/
/*
boolean P_CheckSight (mobj_t *t1, mobj_t *t2)
{
    int             s1, s2;
    int             pnum, bytenum, bitnum;
    
    //
    // check for trivial rejection
    //
    s1 = (t1->subsector->sector - sectors);
    s2 = (t2->subsector->sector - sectors);
    pnum = s1*numsectors + s2;
    bytenum = pnum>>3;
    bitnum = 1 << (pnum&7);
    
    if (rejectmatrix[bytenum]&bitnum)
    {
        strav_sightcounts[0]++;
        return false;           // can't possibly be connected
    }
    
    //
    // check precisely
    //              
    strav_startz = t1->z + t1->height - (t1->height>>2);
    strav_topslope = (t2->z+t2->height) - strav_startz;
    strav_bottomslope = (t2->z) - strav_startz;
    
    return P_SightPathTraverse ( t1->x, t1->y, t2->x, t2->y );
}
*/